Hazard leaves south.
t tequila ...oh
You tell Tequila: ...oh
> pc
The corpse is thrown into the processor and you receive 26 coins.
> pc
The corpse is thrown into the processor and you receive 26 coins.
> s
You stand in a park surrounded by trees.
looking to the east you see the wall of the sanctuary, and west is a
small alley.
        To the north, a calm building lies awaiting entrance.
        Below you, rises steam and heat.
    Obvious exits are: north, east, south, west, down
> e
You stand in a park surrounded by trees.
You stand at the former site of the Sanctuary. Strewn among the dirt
are pieces of rubble which must have been left when the building was
moved. The NEW sanctuary lies to the north, and the park continues
east, west and south.
    Obvious exits are: west, north, south, east
Maharet Smith is a bit concerned now...*sigh* [The Excalibur]
> Tequila shouts: If anyone is planning to see Jurassic Park anytime .. it is a GR
EAT movie .. and if ya saw it .. wasn't it SUPER?
s
You stand in a park surrounded by trees.
The courtyards continue to the north, east and west. To the south
you can enter a roadway.
    Obvious exits are: north, south, east, west
> s
Park Street:
The yellow cobblestone roadway blends beautifully with the blue sky overhead.
You can see a park to the north, enclosing the Sanctuary.. while to
the south is a small general store.
    Obvious exits are: north, south, east, west
> w
Park Street:
The yellow cobblestone roadway blends beautifully with the blue sky overhead.
You can see a lovely park to the north, and the road continues east and west.
        To the south, the smell of fermented grain greets your nose.
    Obvious exits are: south, north, east, west
> w
Park Street:
You walk under a shadey overhang of tree branches, it's a bit brisk, but
pretty here.  You can see that the road continues east and west.
    Obvious exits are: south, west, east
> s

  ____________________          "Striving to serve you better"
 /                    \
 !  THE COMPETITIVE   !         Welcome to The Competitive Edge
 !        EDGE        !      Where the customer always comes first.
 \____________________/
         !  !         Founder:  Zebra Danio     President:  Excelsior Brigham
         !  !         Members:  Maitre Dutout, Plato Simpson, Kebler Ham
         !  !                   Morwin Singlestroke, Axle Griffin,
         !  !                   Thistleknot Stone, Recnar Slurth
         !  !   Patron Wizzes:  Torg Nightmare, Lilu Babilonian, Melissa Chaos
         !  !                   Cerebus Aardvark
        / _)!
       / /__L   A listing of our inventory can be seen by typing "list" and a
 _____/ (____)  weapon can be purchased by typing "buy #" where # is the number
        (____)  of the weapon desired.  Custom weapons and weapon information
 _____  (____)  are available from any of our senior staff, and a wealth of
      \_(____)  information is available from the board -- including a summary
         !  !   of our current stock.     Thank you for your patronage!
         !  !
         \__/

    Obvious exits are: north, east, west
A slot Machine
The Competitive Edge's Bulletin Board
> list
WEAPON                  PRICE
0) Oaken Club           7
1) Oaken Staff          28
2) Talisman             28
3) Baby Giant's Club    100
4) Cyclops Hammer       128
Use the stock # to purchase an item.
> Findar shouts: Whats it about, Tequila?
w
                              ____       ___
                               /   /  / /
                              /   /  / /
                             /   /__/ /__
                            /   /  / /
                           /   /  / /
                          /   /  / /
                         /   /  / /___
            ___  ___       ___  _   _   ___  _       ___  ___
          /   / /  / /    /  / / | / / /  / / |   / /    /  /
         /     /  / /    /  / /  |/ / /  / /  |  / /    /  /
         ---  /__/ /    /__/ /     / /__/ /   | / /    /__/
           / /  / /    /  / /     / /  / /    |/ /    /  /
          / /  / /    /  / /     / /  / /     / /    /  /
     /___/ /  / /___ /  / /     / /  / /     / /___ /  /

                   "THERE CAN BE ONLY ONE!"
HONORARY MEMBERS :
PATRON SAINT : TORG         SEAN CONNORY IMPERSONATOR : KYLE

CHIEF SWIRLY HEAD : MORTICIA

CHRISTOPHER LAMBERT LOOKALIKE(NOT) : CONNOR
MIND OUT FOR HER WHIP : SELENA KYLE
LEAVE ME ALONE I WAS ONLY SINGING : TALIESIN
I CAN'T DANCE : GENESIS
THE IRISH POSSE : EDWIN & BETTLEJUICE
DRAGONUS         SRAM
THE MAIN MAN : HIGHLANDER

As you enter this establishment a cool highland breeze gently ruffles your
hair and you can hear the maudlin drone of the bagpipes come from a room in
the back. All around this room, stored in glass cabinets are a stunning
collection of rare, antique swords. Pride of place is taken by the legendary
Toledo Salamanca whose existance was always doubted ... until now!

As you stand in awe of this mighty display, a tall, broad man dressed in a
kilt with a claymore by his side asks you in his rough scottish brogue
"Kin a Dae anythin fir yae?".............

For custom made armour please feel free to contact Morticia!


<list> to list items for sale   <buy #> to buy item

Members may enter their own private haven by typing <room>

               "WE HAVE ETERNITY TO KNOW YOUR FLESH!"

    Obvious exits are: north, east, west
Morticia Addams WILL TEAR YOUR SOUL APART!!!!!!!!!!!!!!! [Salamanca]
> Findar arrives.
Morticia smiles happily.
Morticia hugs Findar.
Morticia grins demonically.
Findar hugs Morticia.
Tequila shouts: It's a sex movie .. you would not like it findar .. no animals in
it
Findar bows to you.
Morticia cackles wickedly.
bow to all who will admire my musical talent
Fern shouts: *laugh*
You bow to all who will admire my musical talent.
> Findar shouts: *sigh*
sing
You sing to yourself.
> Morticia shouts: you been going onto those funny cinemas in you dirty mac again
Tequila?
Findar shouts: No sheep or horses?
Lynis shouts: anyone have a spear great axe?
Morticia pokes themself.
Findar chuckles happily.
Findar grins evilly.
Morticia pokes Findar in the tummy.
Morticia says: I got enuf xp to aristo now
Morticia bounces up and down like a weeble-wobble.
Findar cheers for some reason.
Findar sweeps Morticia across the dance floor.
Morticia says: need to quest 4
Findar bounces up and down like a weeble-wobble.
Findar bounces up and down like a weeble-wobble.
Findar ponders.
Elvaldarec shouts: that'd be a halberd, Lynis
Findar says: quest 4?
Morticia nods solemnly.
sh anyone got:avarage weapon, corpse wagon...anything?
Ok.
Aladrin shouts: anyone got:avarage weapon, corpse wagon...anything?
> Morticia says: need to do quest 4
Findar says: ah god weapons :)
Morticia says: but i heard rumours it wasnt working
Morticia sighs helplessly.
Findar sighs helplessly.
Recnar arrives.
Recnar leaves north.
Morticia sobs uncontrollably at Findar.
Findar says: it 2am :)
sing to all around the general area
You sing to all around the general area.
> Findar sighs helplessly.
Morticia nods solemnly.
Darkmaster arrives.
Darkmaster leaves west.
Morticia says: aint you tired/
Morticia says: ?
Findar says: *shake*
sigh in a most unusual fashion
You sigh in a most unusual fashion.
> Morticia cackles wickedly.
Morticia says: hyperactive?
Findar says: been sleeping in till 11am
Findar bounces up and down like a weeble-wobble.
fart a beautiful melody
You fart a beautiful melody.
> Findar says: night shift does that to u :(
Findar says: getting sick of it now :(
Morticia nods solemnly.
t findar you near oz?
You tell Findar: you near oz?
> Morticia says: only one more isnt there?
Findar says: the most night shift i had in a short period of time :)
Findar shakes his head.
Morticia nods solemnly.
puke a rainstorm
You puke a rainstorm.
> Findar nods at you.
Morticia says: youve had a lot recently
Findar nods solemnly.
Morticia smiles and hands aladrin a sick bag.
Findar tells you: and u :)
Morticia says: not on the shop floor please
Findar says: second hand sick bags
Darkmaster arrives.
Darkmaster leaves west.
shake hands with his tongue
You shake hands with his tongue.
> Findar grins evilly.
Findar bounces up and down like a weeble-wobble.
Morticia bounces on you.
bounce
You bounce up and down... BOOOINNG!.
> Mohican tells you: hi, a golden mace for 500 coins, want it?
sc
Aladrin Faehan of Valinor (Level 4)
You are a member of the thief class.
You have 178 experience points to spend.
You have 285 Silver.
Health: 45   Mana: 44(66)
You speak: elf
Neutral right handed male elf
You are 284 years, 1 month and 9 days old.
Your height is 129cm (4'3") and you weigh 50kg (100lbs).
Strength     : bad
Dexterity    : below average
Constitution : bad
Intelligence : bad
Wisdom       : very bad
Charisma     : very bad
You have no injuries.
> t mohican sorry, can't afford
You tell Mohican: sorry, can't afford
> Findar says: playing anothe mud :)
Findar says: End of the line :)
s ?+?=!
You say: ?+?=!
> Findar says: got 120k xp with out killing anything :)
Morticia says: your a real MUD monster
Findar shakes his head.
Morticia nods solemnly.
shake his tail feather
You shake his tail feather.
> Findar says: this is was the first one i played, since i made Wiz , i been looki
ng for  a good one :)
cry Mary!
You cry Mary!.
> Morticia smiles happily.
cry mary, in a windy tone
You cry mary, in a windy tone.
> s
What ?
> n
Here, the ground is less barren then you'd expect from a roadway, you walk
on a thick carpet of grass, and everywhere you look are small yellow flowers.
        There is a small business to the south.
    Obvious exits are: south, east, west, north
> w
To the north you notice a rather well traveled street... The walkway you
are currently on runs east and west. You can make out the tip of the
Sanctuary far to the east.
    Obvious exits are: south, north, west, east
> w
Park Street:
The walkway continues on to the west, and east.  Here it is pleasant but
uninteresting.
        To the south you hear the clanking of steel.
    Obvious exits are: south, west, east
> w
To the east you can see a path covered by trees, but here the sky's
unobstructed. You can see a home to the north and a business to the south.
    Obvious exits are: north, south, east, west
> s
You slip into the doorway of this dark, gloomy building, and
find yourself inside a deathly quiet chamber lit with torches.
At the far end of the room a large half-orc sits on ledge,
gibbering something about a duck, and occasionally qucking loudly.
On one side of the room stands a deadly-looking demon warrior
that fingers his great axe thoughtfully, while an etherally
lovely woman in a flowing white gown beckons to you from the
other.  Her musical voice chimes in your ears...
        "Welcome to the Dead Meat Guild.  You may process
        your corpses here by typing <process corpse>.  You
        will be compensated at 24 silver per corpse at the
        present rate.  Of course, you can choose to go
        somewhere else... but that might upset my partner
        here...."

Owner:  Zooper Dooper
Co-Managers:  Fatal Justice, Drumen Splitfist and Calypso Devalle
The rest of the gang:  Monster, Seoman, Vain, Kryten,
              Jagreen, and Troll

    Obvious exits are: west, south, north
> s

\     /  ______  |         _____  ____  __  _  ______   \                 /
 \   /   |    |  |   ____  |      |   | | \/ | |    |    |_______________|
  \ /    |----|  |         |      |   | |    | |----|    |~~~~~~~~~~~~~~~|
   V     |_____  |___      |____  |___| |    | |_____    |~~~~~~~~~~~~~~~|====
                   _______    ____                       |~~~BARNABAS'S~~|    \
                      |      |   |   Wizards from here:  |~~~~  BAR  ~~~~|     |
Members :             |      |   |     DOOM (WIZ)        |~~~~~~ & ~~~~~~|     |
 BARNABAS (OWNER)     |      |___|                       |~~~~ GRILL ~~~~|     |
 MIMI     (co-MANAGER)                                   |~~~~~~~~~~~~~~~|     |
 RAVEN    (CHIEF OF SECURITY)                            |~~~~~~~~~~~~~~~|====/
 ALCIB    (TASTE TESTER)        CATLADY (SOLDIER)        |===============|
 PERITON  (SOLDIER)             TOOM    (SOLDIER)     {WE ALSO HAVE BAR EMOTE}

   You have entered Barnabas's Bar & Grill.  Your bartender is Sir Barnie, Jr.,
the vampire.  Watch out because he may have a drink of your blood while you're
having a drink of his liquor!  To get a list of the wonderful concoctions
available here at B&B's Bar and Grill, just type <list>.  For takeout, just
type <takeout> #.
Drink UP and PARTY!!! Thank you for your patronage!
                     Management
    Obvious exits are: west, north
A slot Machine
> w
South Main street:
  To the east lies a business with the smell of alcohol eminating from it.
To the west a multitude of sounds and screams assault your ears.Peasants and
merchants continue on their way to the north and south.
    Obvious exits are: north, south, east, west
> s
South Main street:
To the east is the local bakery shop from which several women leave with
a meal for their family.  To the west you smell exotic spices and teas
from far away lands.  The heavily trodden road continues to the south
and north.
    Obvious exits are: north, south, east, west
> w
Tea Shop:
   As you enter, hundreds of different scents assault your sensitive nose.
Racks of jars, filled with various herbs and teas, cover the walls of the
room.  An old man is standing here trying to organize his shop.  In the
back of the room hangs an old, beaded curtain.
    Obvious exits are: east
> e
South Main street:
To the east is the local bakery shop from which several women leave with
a meal for their family.  To the west you smell exotic spices and teas
from far away lands.  The heavily trodden road continues to the south
and north.
    Obvious exits are: north, south, east, west
> s
South Main Street
This is a continuation of Main Street. It runs north-south and there
is a large building to the east from which grunting sounds come.
        To the west, you hear faint sounds of metal clashing.
    Obvious exits are: north, west, south, east
> w
--------------------------------------------------------------------------------
*               .:.                             .:.                             *
                            HACK-N-SLASH
*               ___________________________________                             *


        Currently under new management, Kormenna, he will gladly ask any questions
 you would have about our weapons, which are finest in MUD.  Customised weapons ar
e no problem, ask any one of our members 'type <members>'

        We, will make you the weapon of your pleasing but at a little more costy.

REMEMBER HACK-N-SLASH FOR YOUR LONG LIVING WEAPONS

*______________________________________________________________________________*
    Obvious exits are: east
> list
WEAPON                  PRICE
0) Wooden Mace  15
1) Black Staff  45
2) Indian Spear 64
3) Quarter/Blunt Staff  135
4) Soul Sword   20
5) Spirit Sword 225
Use the stock # to purchase an item.
> who
Aladrin Faehan of Valinor
Animal Thumpdrum the skullcrusher [Cold Steel]
Aragorn Undomineil The One, The Only Thank Goodness [Tiger's Den]
Asterix Thegaul the beggar
Bigboy Big loves THIS place ------------> [Arms of Man]
Chantal Whispernight apprentice to Taliesin [Comfortably Numb]
Dique Aphelion the master wizard [Madoka Metalworks]
Elvaldarec Darecdain wants a custom Hard weapon [Temple of Sarku]
Fang Won the finder of the funny place.. [Metamorphosis]
Fern Tomatohead is Kyosuke's *FRIEND* {WiLdOnE} [Valkyrie's Vinyard]
Findar Fireforge knows Major Tom will return!!!!!(WIZARD)
Hazard Esswayzt the arch mage [The Rabbits Hole]
Juxter Crin the beggar
Keen Pardonme excuse me, pardon me, excuse me, or dear(GODDESS)
Kickster Peacelover spam-eater <MOB> [Rogue Brewery]
Kyle Mckenzie NO SONG LYRICS IN TITLES OR ELSE!!!!!!(WIZARD)
Lynis Thunderbeard the great warrior  {DRAGON} [Eidolon Warlord]
Maharet Smith is a bit concerned now...*sigh* [The Excalibur]
Manipu Lation loves newbies...to DEATH (FLOWER DEMON) [Tiger's Den]
Marlock Parlo the high matriarch [Cold Steel]
Mireille Nomdeplume the Penitent [MindSlice Exotic Weaponry]
Mohican Lee will help newbies [Tiger's Den]
Morpheus Dreamstealer is a mean bastard, so go far away [Velvet Unicorn]
Morticia Addams WILL TEAR YOUR SOUL APART!!!!!!!!!!!!!!! [Salamanca]
Nikodaemus Soulwind slams the gate shut on the Arena! (temporarily)(ARCH WIZARD)
Omnione Omen the Red Death
Oshea Nun the wanderer
Paladine Thunderbeard the master rogue [Eidolon Warlord]
Pelops Atreus the Newest ARISTOCRAT!!!!!!!!!!!!!!!!!! [Metamorphosis]
Pooter Pooter Pooter Pooter Pooter Pooter Pooter
Recnar Slurth the killer (GOLD FISH) [The Competitive Edge]
Tequila Sunrise says: Don't even so much as LOOK in my d
Vernor Gingersoda brewed exclusively by [The Treehouse]
Windgate Marx the Body & Soul Mender <MOB KINGPIN> -=- [Bargain Lou's]
Wolfe Kildred the shadow darkness warrior [MindSlice Exotic Weaponry]
Total of 35 players.
> Aragorn shouts: ALright whose got my wagon?
Fern shouts: i have 1's, 5's, 10's and 15's for sale .. call now if you need those
 sizes .. otherwise i am leaving ..
sh I would, if I was quick enough..!
Ok.
Aladrin shouts: I would, if I was quick enough..!
> sh -- Jokes --
Ok.
Aladrin shouts: -- Jokes --
> who
Aladrin Faehan of Valinor
Animal Thumpdrum the skullcrusher [Cold Steel]
Aragorn Undomineil The One, The Only Thank Goodness [Tiger's Den]
Asterix Thegaul the beggar
Bigboy Big loves THIS place ------------> [Arms of Man]
Chantal Whispernight apprentice to Taliesin [Comfortably Numb]
Dique Aphelion the master wizard [Madoka Metalworks]
Elvaldarec Darecdain wants a custom Hard weapon [Temple of Sarku]
Fang Won the finder of the funny place.. [Metamorphosis]
Fern Tomatohead is Kyosuke's *FRIEND* {WiLdOnE} [Valkyrie's Vinyard]
Findar Fireforge knows Major Tom will return!!!!!(WIZARD)
Hazard Esswayzt the arch mage [The Rabbits Hole]
Juxter Crin the beggar
Keen Pardonme excuse me, pardon me, excuse me, or dear(GODDESS)
Kickster Peacelover spam-eater <MOB> [Rogue Brewery]
Kyle Mckenzie NO SONG LYRICS IN TITLES OR ELSE!!!!!!(WIZARD)
Lynis Thunderbeard the great warrior  {DRAGON} [Eidolon Warlord]
Maharet Smith is a bit concerned now...*sigh* [The Excalibur]
Manipu Lation loves newbies...to DEATH (FLOWER DEMON) [Tiger's Den]
Marlock Parlo the high matriarch [Cold Steel]
Mireille Nomdeplume the Penitent [MindSlice Exotic Weaponry]
Mohican Lee will help newbies [Tiger's Den]
Morpheus Dreamstealer is a mean bastard, so go far away [Velvet Unicorn]
Morticia Addams WILL TEAR YOUR SOUL APART!!!!!!!!!!!!!!! [Salamanca]
Nikodaemus Soulwind might be working on paladins(ARCH WIZARD)
Omnione Omen the Red Death
Oshea Nun the wanderer
Paladine Thunderbeard the master rogue [Eidolon Warlord]
Pelops Atreus the Newest ARISTOCRAT!!!!!!!!!!!!!!!!!! [Metamorphosis]
Recnar Slurth the killer (GOLD FISH) [The Competitive Edge]
Tequila Sunrise says: Don't even so much as LOOK in my d
Vernor Gingersoda brewed exclusively by [The Treehouse]
Windgate Marx the Body & Soul Mender <MOB KINGPIN> -=- [Bargain Lou's]
Wolfe Kildred the shadow darkness warrior [MindSlice Exotic Weaponry]
Total of 34 players.
> Wolfe shouts: Does anyone have a great axe I can BORROW for 1 minute?
s
What ?
> e
South Main Street
This is a continuation of Main Street. It runs north-south and there
is a large building to the east from which grunting sounds come.
        To the west, you hear faint sounds of metal clashing.
    Obvious exits are: north, west, south, east
> s
South Main Street
This is a continuation of Main Street. You notice as you walk down the
road, that you seem to be entering the wealthy part of town. The buildings
here are in much better condition than the rest, and the people here walk
with an air of aristocracy.
    Obvious exits are: east, north, south
> w
What ?
> e
        This is the Mercantile Guild office. Type <help merc> for help.
    Obvious exits are: west
bulletin board
> w
South Main Street
This is a continuation of Main Street. You notice as you walk down the
road, that you seem to be entering the wealthy part of town. The buildings
here are in much better condition than the rest, and the people here walk
with an air of aristocracy.
    Obvious exits are: east, north, south
> s
South Main Street
You are deep into the upper-class part of town. The fine residences on
either side of the road intimidate you and make you feel unworthy to walk
in this area. You are sure the Queen must live nearby, and you get nervous
just thinking about it.
        To the west you see the signs of a business.
    Obvious exits are: west, north, south
> w
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                                THE

                      GATES OF HELL DISTILLERY

        As you walk upon the tiger skin scattered on the floor you are assailed
by the pungent odours of the grotty still occupying the corner of the room.
You notice that the royal purple drapes with leopard skin inserts are
monogrammed with insignia Crevis Toole in stylish
gold italics.


        The sign above the counter says BUY THE HELL BEST BY THE GATES...


    Obvious exits are: east
> e
e
South Main Street
You are deep into the upper-class part of town. The fine residences on
either side of the road intimidate you and make you feel unworthy to walk
in this area. You are sure the Queen must live nearby, and you get nervous
just thinking about it.
        To the west you see the signs of a business.
    Obvious exits are: west, north, south
> What ?
> Fern shouts: c ya l8r folks .. have a good one :)
e
What ?
> s
South Main street:
You near the end of Main street here.  To the north the road contines on
with merchants and messangers.  To the west is a great cathedral many monks
and distinguished people enter and exit from it.  To the south you start to
see a river and another street.
    Obvious exits are: north, south, west
> w
This place reeks of grandieur and splendidness.
You have entered into the Cleric's guild, a place of healing
and worship. Clerics from all over come here to pray to their
deities and attempt to work out the mysterys of life.
Commands available here are :
<advance> (for level):  <advance stat> (for raising stats):
<train> (for training weapon skills): and <quests> (for quest info):
You can get help by typing <help advance>.

    Obvious exits are: east
> e
South Main street:
You near the end of Main street here.  To the north the road contines on
with merchants and messangers.  To the west is a great cathedral many monks
and distinguished people enter and exit from it.  To the south you start to
see a river and another street.
    Obvious exits are: north, south, west
> e
What ?
> s
South Main street:
Main street ends in an intersection so the south, and continues on it's way
to the north.  The road is quite muddy from a recent flooding from the river
to the south.  To the east is a small manor house, and west there is the side
of a rather large house.
        You hear chopping sounds to the west.
    Obvious exits are: west, north, south, east
> w
WELOCOME TO HAPPY ROACHES
Where we process your hard fought corpses and give you money
Yes, You too can get money for a corpse, so go out and kill somone
or something, or better yet kill yourself!
It makes no difference to us. A corpse is a Corpse is a corpse.
So yall go out and massacre away and receive **25** sc per death.

Acting members are:
Goaty Bartoklavic    Head Roach Smoker
Quezplectic Smith    Second Roach Smoker in Command
Luck and Spidy and Xhosa and Dougan      Member of the Roach Order
    Obvious exits are: east, south
Happy Roaches's Bulletin Board
> e
South Main street:
Main street ends in an intersection so the south, and continues on it's way
to the north.  The road is quite muddy from a recent flooding from the river
to the south.  To the east is a small manor house, and west there is the side
of a rather large house.
        You hear chopping sounds to the west.
    Obvious exits are: west, north, south, east
> e
Manor House:
This is an old nobleman's manor house.  In his day he used to be quite a man.
The walls are lined with trophies from various jousts and battles. There is a
stair well leading up and a door to the west.
    Obvious exits are: west, up
> u
Sons's room:
This room belongs to the son of the nobleman.  It seems he has started to
persue the same endevers as his father.  The room has a small number of
awards but the room is dominated by several large book shelves.
    Obvious exits are: down
> s
What ?
> d
Manor House:
This is an old nobleman's manor house.  In his day he used to be quite a man.
The walls are lined with trophies from various jousts and battles. There is a
stair well leading up and a door to the west.
    Obvious exits are: west, up
> w
South Main street:
Main street ends in an intersection so the south, and continues on it's way
to the north.  The road is quite muddy from a recent flooding from the river
to the south.  To the east is a small manor house, and west there is the side
of a rather large house.
        You hear chopping sounds to the west.
    Obvious exits are: west, north, south, east
> s
River Street:
South Main street ends here in this intersection.  The road is made of well
kept gravel with many planted trees and flowers.  To the south you see a
marble bridge which crosses the river moat and leads into the glorious
castle of the queen.  River street weaves along beside the castle towards
the east and west.
    Obvious exits are: north, south, east, west
> n
South Main street:
Main street ends in an intersection so the south, and continues on it's way
to the north.  The road is quite muddy from a recent flooding from the river
to the south.  To the east is a small manor house, and west there is the side
of a rather large house.
        You hear chopping sounds to the west.
    Obvious exits are: west, north, south, east
> n
South Main street:
You near the end of Main street here.  To the north the road contines on
with merchants and messangers.  To the west is a great cathedral many monks
and distinguished people enter and exit from it.  To the south you start to
see a river and another street.
    Obvious exits are: north, south, west
> n
South Main Street
You are deep into the upper-class part of town. The fine residences on
either side of the road intimidate you and make you feel unworthy to walk
in this area. You are sure the Queen must live nearby, and you get nervous
just thinking about it.
        To the west you see the signs of a business.
    Obvious exits are: west, north, south
> n
South Main Street
This is a continuation of Main Street. You notice as you walk down the
road, that you seem to be entering the wealthy part of town. The buildings
here are in much better condition than the rest, and the people here walk
with an air of aristocracy.
    Obvious exits are: east, north, south
> n
South Main Street
This is a continuation of Main Street. It runs north-south and there
is a large building to the east from which grunting sounds come.
        To the west, you hear faint sounds of metal clashing.
    Obvious exits are: north, west, south, east
> n
South Main street:
To the east is the local bakery shop from which several women leave with
a meal for their family.  To the west you smell exotic spices and teas
from far away lands.  The heavily trodden road continues to the south
and north.
    Obvious exits are: north, south, east, west
> w
Tea Shop:
   As you enter, hundreds of different scents assault your sensitive nose.
Racks of jars, filled with various herbs and teas, cover the walls of the
room.  An old man is standing here trying to organize his shop.  In the
back of the room hangs an old, beaded curtain.
    Obvious exits are: east
> e
South Main street:
To the east is the local bakery shop from which several women leave with
a meal for their family.  To the west you smell exotic spices and teas
from far away lands.  The heavily trodden road continues to the south
and north.
    Obvious exits are: north, south, east, west
> e
Baker's Shop:
You enter the local baker's shop.  He sells breads and cakes to the local
populus.  However, since you are only a visitor he refuses to sell his
wares.  If he's not here he must be in back baking bread.  There is a door
to the east leading to the back room with a sign that says: knock.
    Obvious exits are: west
Baker
> w
nSouth Main street:
To the east is the local bakery shop from which several women leave with
a meal for their family.  To the west you smell exotic spices and teas
from far away lands.  The heavily trodden road continues to the south
and north.
    Obvious exits are: north, south, east, west
>
w
South Main street:
  To the east lies a business with the smell of alcohol eminating from it.
To the west a multitude of sounds and screams assault your ears.Peasants and
merchants continue on their way to the north and south.
    Obvious exits are: north, south, east, west
> Whore House:
You hear multitudes of insane laughter coming from the rooms upstairs.  A
rather large woman usally sits at a table here to screen out any people
who might alert the city guards of the activities inside.
    Obvious exits are: east, up
> u
Second floor:
As you ascend the stairs you notice that the light is quite dim.  You better
be sure of the rooms you choose to look into, because a disturbed patron could
become very angry.  From the rooms to the north and south come sounds of
pleasure, while the rooms to the east and west are silent.
    Obvious exits are: north, south, east, west, up, down
> s
Kathy's room:
Kathy seems to be a normal whore judging from her room.  The room
is dominated by a single bed in the center.  There is a small window
which over looks the shops to the south.
    Obvious exits are: north
Patron
Kathy the whore
> You pierce Patron's body.
You pierce Patron's head.
        Patron's head is badly injured
        Patron's head is badly injured
        Patron's head is badly injured
        Patron's head is badly injured
You pierce Patron's body.
You pierce Patron's left leg.
You pierce Patron's left arm.
You pierce Patron's body.
        Patron's body is badly injured
who
Aladrin Faehan of Valinor
Animal Thumpdrum the skullcrusher [Cold Steel]
Aragorn Undomineil The One, The Only Thank Goodness [Tiger's Den]
Asterix Thegaul the beggar
Bigboy Big loves THIS place ------------> [Arms of Man]
Chantal Whispernight apprentice to Taliesin [Comfortably Numb]
Elvaldarec Darecdain wants a custom Hard weapon [Temple of Sarku]
Fang Won the finder of the funny place.. [Metamorphosis]
Findar Fireforge knows Major Tom will return!!!!!(WIZARD)
Gypsy Moonrise is tired of explaining so back off [Darklord]
Hazard Esswayzt the arch mage [The Rabbits Hole]
Juxter Crin the beggar
Keen Pardonme excuse me, pardon me, excuse me, or dear(GODDESS)
Kickster Peacelover spam-eater <MOB> [Rogue Brewery]
Kyle Mckenzie NO SONG LYRICS IN TITLES OR ELSE!!!!!!(WIZARD)
Kyosuke Komatsu goes back to his forest...(WIZARD)
Lynis Thunderbeard the great warrior  {DRAGON} [Eidolon Warlord]
Maharet Smith is a bit concerned now...*sigh* [The Excalibur]
Manipu Lation loves newbies...to DEATH (FLOWER DEMON) [Tiger's Den]
Marlock Parlo the high matriarch [Cold Steel]
Mireille Nomdeplume the Penitent [MindSlice Exotic Weaponry]
Mohican Lee will help newbies [Tiger's Den]
Morpheus Dreamstealer is a mean bastard, so go far away [Velvet Unicorn]
Morticia Addams WILL TEAR YOUR SOUL APART!!!!!!!!!!!!!!! [Salamanca]
Nikodaemus Soulwind might be working on paladins(ARCH WIZARD)
Omnione Omen the Red Death
Oshea Nun the wanderer
Paladine Thunderbeard the master rogue [Eidolon Warlord]
Sunrunner Mcgill "THE BOSS" of King Arthurs Court...
Tequila Sunrise says: Don't even so much as LOOK in my d
Vernor Gingersoda brewed exclusively by [The Treehouse]
Windgate Marx the Body & Soul Mender <MOB KINGPIN> -=- [Bargain Lou's]
Wolfe Kildred the shadow darkness warrior [MindSlice Exotic Weaponry]
Total of 33 players.
>       Patron's body is badly injured
You pierce Patron's left arm.
        Patron's left arm is badly injured
Maharet arrives.
        Patron's body is badly injured
Maharet sighs helplessly.
Maharet leaves north.
You pierce Patron's body.
        Patron's body is destroyed
Patron dies.
Aladrin killed Patron.
b whore
You successfully backstab Whore.
Aladrin killed Whore.
> sh anyone wanna party?
Ok.
Aladrin shouts: anyone wanna party?
> tc
Some silver coins: Taken.
There was 5 coins.
Thin stilleto: Taken.
> wield stilleto
(with left hand)
Ok. thin stilleto wielded with left hand.
> tc 2
Silver coin: Taken.
> n
Second floor:
As you ascend the stairs you notice that the light is quite dim.  You better
be sure of the rooms you choose to look into, because a disturbed patron could
become very angry.  From the rooms to the north and south come sounds of
pleasure, while the rooms to the east and west are silent.
    Obvious exits are: north, south, east, west, up, down
> n
Omnione tells you: what level?
Sandra's room:
Sandra doesn't seem to be into anything strange.  Her room is bare except for
a large bed in the corner of the room.  A window also looks out towards the
north.
    Obvious exits are: south
> t omione me, or you?
No such being.
> Nikodaemus shouts: anyone saintly?
t omnione me, or you?
You tell Omnione: me, or you?
> s
Second floor:
As you ascend the stairs you notice that the light is quite dim.  You better
be sure of the rooms you choose to look into, because a disturbed patron could
become very angry.  From the rooms to the north and south come sounds of
pleasure, while the rooms to the east and west are silent.
    Obvious exits are: north, south, east, west, up, down
> Tequila shouts: MEMEMEE
sh I wish
Paladine shouts: i used top be
Ok.
Aladrin shouts: I wish
> Elvaldarec shouts: ME, and I'm really tired of it, why?
w
Viking's room:
This room is used as a waiting room for the visitors of the house.  There is
a bed near the western wall with a window above it.  In the southern corner of
the room lies a pile of clothes.
    Obvious exits are: east
Viking
> Viking punches your body.
Viking punches your left leg.
Viking punches your body.
c viking
It's roughly as powerful as you are. Be careful.
> Oshea tells you: Is telquila the one you warned me about?
Viking punches your head.
Viking punches your left arm.
Omnione shouts: any clerics on?
Viking punches your head.
Viking punches your body hard.
Viking punches your body.
e
Second floor:
As you ascend the stairs you notice that the light is quite dim.  You better
be sure of the rooms you choose to look into, because a disturbed patron could
become very angry.  From the rooms to the north and south come sounds of
pleasure, while the rooms to the east and west are silent.
    Obvious exits are: north, south, east, west, up, down
> d
Whore House:
You hear multitudes of insane laughter coming from the rooms upstairs.  A
rather large woman usally sits at a table here to screen out any people
who might alert the city guards of the activities inside.
    Obvious exits are: east, up
> Omnione shouts: i uh.. have a real bad headache
Chantal shouts: Yeah.  What of it?
t oshea yep..
Saving player...done.
You tell Oshea: yep..
> Maharet tells you: do you want the corpses or not?
Oshea tells you: I will bear it in mind.
t oshea ..he seems different tho..
You tell Oshea: ..he seems different tho..
> t oshea ..probably acting
You tell Oshea: ..probably acting
> dn
  Your head is wounded
  Your body is wounded
  Your left arm has some minor bruises
  Your left leg has some minor bruises
> da
Oshea tells you: I will be careful of him.
Ok. Glug-glug-glug...
The bottle is empty.
> db
Empty bottle: Dropped.
> u
Second floor:
As you ascend the stairs you notice that the light is quite dim.  You better
be sure of the rooms you choose to look into, because a disturbed patron could
become very angry.  From the rooms to the north and south come sounds of
pleasure, while the rooms to the east and west are silent.
    Obvious exits are: north, south, east, west, up, down
> w
Viking's room:
This room is used as a waiting room for the visitors of the house.  There is
a bed near the western wall with a window above it.  In the southern corner of
the room lies a pile of clothes.
    Obvious exits are: east
Viking
Viking says: Well well, isn't it our DEAR old friend Aladrin.
> Viking punches your body.
Viking punches your head.
Viking punches your right arm.
Viking punches your left arm.
Viking punches your body.
Viking punches your head.
   Your head is mildly injured.
Viking punches your right arm.
e
Second floor:
As you ascend the stairs you notice that the light is quite dim.  You better
be sure of the rooms you choose to look into, because a disturbed patron could
become very angry.  From the rooms to the north and south come sounds of
pleasure, while the rooms to the east and west are silent.
    Obvious exits are: north, south, east, west, up, down
> d
Whore House:
You hear multitudes of insane laughter coming from the rooms upstairs.  A
rather large woman usally sits at a table here to screen out any people
who might alert the city guards of the activities inside.
    Obvious exits are: east, up
> dn
You are slightly tipsy.
  Your head is injured
  Your body is badly wounded
  Your left arm has minor scratches
  Your right arm has minor scratches
  Your left leg has some minor bruises
> eYour left leg is now in full health.

South Main street:
  To the east lies a business with the smell of alcohol eminating from it.
To the west a multitude of sounds and screams assault your ears.Peasants and
merchants continue on their way to the north and south.
    Obvious exits are: north, south, east, west
> Maharet tells you: hello? *smile adorably* I dont want to take them if you want
them
t maharet what was that?
t maharet weapon?
You tell Maharet: what was that?
> You tell Maharet: weapon?
> dn
You are slightly tipsy.
  Your head is badly wounded
  Your body is wounded
  Your left arm has some minor bruises
  Your right arm has some minor bruises
> Your left arm is now in full health.
who
Aladrin Faehan of Valinor
Animal Thumpdrum the skullcrusher [Cold Steel]
Aragorn Undomineil The One, The Only Thank Goodness [Tiger's Den]
Asterix Thegaul the beggar
Bigboy Big loves THIS place ------------> [Arms of Man]
Chantal Whispernight apprentice to Taliesin [Comfortably Numb]
Elvaldarec Darecdain wants a custom Hard weapon [Temple of Sarku]
Fang Won the finder of the funny place.. [Metamorphosis]
Fatal Justice made a LOT of stuff! (ARCH DEMON) [Dead Meat]
Findar Fireforge knows Major Tom will return!!!!!(WIZARD)
Gypsy Moonrise is tired of explaining so back off [Darklord]
Hazard Esswayzt the arch mage [The Rabbits Hole]
Kickster Peacelover spam-eater <MOB> [Rogue Brewery]
Kyle Mckenzie NO SONG LYRICS IN TITLES OR ELSE!!!!!!(WIZARD)
Kyosuke Komatsu goes back to his forest...(WIZARD)
Lynis Thunderbeard the great warrior  {DRAGON} [Eidolon Warlord]
Maharet Smith is a bit concerned now...*sigh* [The Excalibur]
Manipu Lation loves newbies...to DEATH (FLOWER DEMON) [Tiger's Den]
Marlock Parlo the high matriarch [Cold Steel]
Mireille Nomdeplume the Penitent [MindSlice Exotic Weaponry]
Mohican Lee will help newbies [Tiger's Den]
Morpheus Dreamstealer is a mean bastard, so go far away [Velvet Unicorn]
Morticia Addams WILL TEAR YOUR SOUL APART!!!!!!!!!!!!!!! [Salamanca]
Nikodaemus Soulwind might be working on paladins(ARCH WIZARD)
Omnione Omen the Red Death
Oshea Nun the wanderer
Paladine Thunderbeard the master rogue [Eidolon Warlord]
Philip Baker the burglar [Valkyrie's Vinyard]
Sunrunner Mcgill "THE BOSS" of King Arthurs Court...
Talbriel Drummon Wishing for ONE MORE ! [Knights of the Light Weaponry]
Tequila Sunrise says: Don't even so much as LOOK in my d
Vernor Gingersoda brewed exclusively by [The Treehouse]
Windgate Marx the Body & Soul Mender <MOB KINGPIN> -=- [Bargain Lou's]
Wolfe Kildred the shadow darkness warrior [MindSlice Exotic Weaponry]
Total of 34 players.
> Male half-elf arrives.
Someone leaves south.
Your right arm is now in full health.
You burp rudely.
t omnione ..do you want to party?
You tell Omnione: ..do you want to party?
> Maharet tells you: no dear, you left 2 corpses here..do you want them?
Male half-elf arrives.
Male half-elf leaves north.
t omnione I'm only 4th level
You tell Omnione: I'm only 4th level
> Sunrunner arrives.
t mahareSunrunner leaves east.
t thanks
You tell Maharet: thanks
> w
Whore House:
You hear multitudes of insane laughter coming from the rooms upstairs.  A
rather large woman usally sits at a table here to screen out any people
who might alert the city guards of the activities inside.
    Obvious exits are: east, up
> u
Second floor:
As you ascend the stairs you notice that the light is quite dim.  You better
be sure of the rooms you choose to look into, because a disturbed patron could
become very angry.  From the rooms to the north and south come sounds of
pleasure, while the rooms to the east and west are silent.
    Obvious exits are: north, south, east, west, up, down
> s
Kathy's room:
Kathy seems to be a normal whore judging from her room.  The room
is dominated by a single bed in the center.  There is a small window
which over looks the shops to the south.
    Obvious exits are: north
Maharet Smith is a bit concerned now...*sigh* [The Excalibur]
two human corpses
> Maharet tells you: well?
ga
Human corpse: Taken.
Human corpse: Taken.
> Maharet smiles adorably.
Maharet says: awww
Chantal shouts: IDLE... Nature calls and won't take a message!
smile nicely
Maharet pouts MOST adorably.
You smile nicely.
> Maharet giggles impishly.
Maharet leaves north.
Tequila shouts: thanks for telling us all
Omnione tells you: what level?
t omnione I'm 4th level
You tell Omnione: I'm 4th level
> n
Second floor:
As you ascend the stairs you notice that the light is quite dim.  You better
be sure of the rooms you choose to look into, because a disturbed patron could
become very angry.  From the rooms to the north and south come sounds of
pleasure, while the rooms to the east and west are silent.
    Obvious exits are: north, south, east, west, up, down
> Omnione tells you: yeah sure. sorry i missed that
d
Whore House:
You hear multitudes of insane laughter coming from the rooms upstairs.  A
rather large woman usally sits at a table here to screen out any people
who might alert the city guards of the activities inside.
    Obvious exits are: east, up
> Omnione tells you: have a class yet?
e
South Main street:
  To the east lies a business with the smell of alcohol eminating from it.
To the west a multitude of sounds and screams assault your ears.Peasants and
merchants continue on their way to the north and south.
    Obvious exits are: north, south, east, west
> t omnione thief
You tell Omnione: thief
> n
South Main Street
Main street continues north-south from here.  Many merchants push their carts.
and try to sell their wares on the road.  Several peasants scury to and fro
trying to make their poor living.
        To the east you smell the sweet fragance of death
    Obvious exits are: north, east, south
> n
Here, you can hear the cries of fruit vendor's and smell the succulence
of roasting ham... You stand in the middle of people and animals moveing
here and there throughout the intersection. Quite unlike the quiet streets
to the east and west, the merchantsroad to the north and south,is a busy
bustling belt of petty, bourgeois, mercantalism,and delightful, sinful sites;
Nowhere else in the city does the business of the day, and the business of
the night, interweave to create such incessant action.
    Obvious exits are: north, south, east, west
> n
Mules and horses roam about lazily pulling behind them shoppers carts, in
this area of the city. Here, people come to buy the heavy goods, armours,
and other necessary equipment.
    Obvious exits are: south, north
> n
The market place has come to an end, and the streets began to get
a little less dense. The lack of rotten apple cores and urine on
the sides of the street lend you to believe this may be the richer
part of Vesla.
    Obvious exits are: south, north
> Omnione tells you: steal from me and i will eat your corpse. but yeah, meet me a
t numbs.
s
Mules and horses roam about lazily pulling behind them shoppers carts, in
this area of the city. Here, people come to buy the heavy goods, armours,
and other necessary equipment.
    Obvious exits are: south, north
> s
Here, you can hear the cries of fruit vendor's and smell the succulence
of roasting ham... You stand in the middle of people and animals moveing
here and there throughout the intersection. Quite unlike the quiet streets
to the east and west, the merchantsroad to the north and south,is a busy
bustling belt of petty, bourgeois, mercantalism,and delightful, sinful sites;
Nowhere else in the city does the business of the day, and the business of
the night, interweave to create such incessant action.
    Obvious exits are: north, south, east, west
> t omnione I'm probably too low level to steal anyway
Talbriel arrives.
You tell Omnione: I'm probably too low level to steal anyway
> e
Talbriel leaves south.
To the east you can see a path covered by trees, but here the sky's
unobstructed. You can see a home to the north and a business to the south.
    Obvious exits are: north, south, east, west
> s
You slip into the doorway of this dark, gloomy building, and
find yourself inside a deathly quiet chamber lit with torches.
At the far end of the room a large half-orc sits on ledge,
gibbering something about a duck, and occasionally qucking loudly.
On one side of the room stands a deadly-looking demon warrior
that fingers his great axe thoughtfully, while an etherally
lovely woman in a flowing white gown beckons to you from the
other.  Her musical voice chimes in your ears...
        "Welcome to the Dead Meat Guild.  You may process
        your corpses here by typing <process corpse>.  You
        will be compensated at 24 silver per corpse at the
        present rate.  Of course, you can choose to go
        somewhere else... but that might upset my partner
        here...."

Owner:  Zooper Dooper
Co-Managers:  Fatal Justice, Drumen Splitfist and Calypso Devalle
The rest of the gang:  Monster, Seoman, Vain, Kryten,
              Jagreen, and Troll

    Obvious exits are: west, south, north
> pc
The corpse is thrown into the processor and you receive 24 coins.
> pc
The corpse is thrown into the processor and you receive 24 coins.
> n
To the east you can see a path covered by trees, but here the sky's
unobstructed. You can see a home to the north and a business to the south.
    Obvious exits are: north, south, east, west
> e
Jane arrives.
Jane leaves west.
Park Street:
The walkway continues on to the west, and east.  Here it is pleasant but
uninteresting.
        To the south you hear the clanking of steel.
    Obvious exits are: south, west, east
> e
To the north you notice a rather well traveled street... The walkway you
are currently on runs east and west. You can make out the tip of the
Sanctuary far to the east.
    Obvious exits are: south, north, west, east
> Chantal shouts: No problem Tequila.
e
Here, the ground is less barren then you'd expect from a roadway, you walk
on a thick carpet of grass, and everywhere you look are small yellow flowers.
        There is a small business to the south.
    Obvious exits are: south, east, west, north
> s
                              ____       ___
                               /   /  / /
                              /   /  / /
                             /   /__/ /__
                            /   /  / /
                           /   /  / /
                          /   /  / /
                         /   /  / /___
            ___  ___       ___  _   _   ___  _       ___  ___
          /   / /  / /    /  / / | / / /  / / |   / /    /  /
         /     /  / /    /  / /  |/ / /  / /  |  / /    /  /
         ---  /__/ /    /__/ /     / /__/ /   | / /    /__/
           / /  / /    /  / /     / /  / /    |/ /    /  /
          / /  / /    /  / /     / /  / /     / /    /  /
     /___/ /  / /___ /  / /     / /  / /     / /___ /  /

                   "THERE CAN BE ONLY ONE!"
HONORARY MEMBERS :
PATRON SAINT : TORG         SEAN CONNORY IMPERSONATOR : KYLE

CHIEF SWIRLY HEAD : MORTICIA

CHRISTOPHER LAMBERT LOOKALIKE(NOT) : CONNOR
MIND OUT FOR HER WHIP : SELENA KYLE
LEAVE ME ALONE I WAS Oe
NLY SINGING : TALIESIN
I CAN'T DANCE : GENESIS
THE IRISH POSSE : EDWIN & BETTLEJUICE
DRAGONUS         SRAM
THE MAIN MAN : HIGHLANDER

As you enter this establishment a cool highland breeze gently ruffles your
hair and you can hear the maudlin drone of the bagpipes come from a room in
the back. All around this room, stored in glass cabinets are a stunning
collection of rare, antique swords. Pride of place is taken by the legendary
Toledo Salamanca whose existance was always doubted ... until now!

As you stand in awe of this mighty display, a tall, broad man dressed in a
kilt with a claymore by his side asks you in his rough scottish brogue
"Kin a Dae anythin fir yae?".............

For custom made armour please feel free to contact Morticia!


<list> to list items for sale   <buy #> to buy item

Members may enter their own private haven by typing <room>

               "WE HAVE ETERNITY TO KNOW YOUR FLESH!"

    Obvious exits are: north, east, west
Omnione Omen the Red Death
Findar Fireforge knows Major Tom will return!!!!!(WIZARD)
Morticia Addams WILL TEAR YOUR SOUL APART!!!!!!!!!!!!!!! [Salamanca]
>
  ____________________          "Striving to serve you better"
 /                    \
 !  THE COMPETITIVE   !         Welcome to The Competitive Edge
 !        EDGE        !      Where the customer always comes first.
 \____________________/
         !  !         Founder:  Zebra Danio     President:  Excelsior Brigham
         !  !         Members:  Maitre Dutout, Plato Simpson, Kebler Ham
         !  !                   Morwin Singlestroke, Axle Griffin,
         !  !                   Thistleknot Stone, Recnar Slurth
         !  !   Patron Wizzes:  Torg Nightmare, Lilu Babilonian, Melissa Chaos
         !  !                   Cerebus Aardvark
        / _)!
       / /__L   A listing of our inventory can be seen by typing "list" and a
 _____/ (____)  weapon can be purchased by typing "buy #" where # is the number
        (____)  of the weapon desired.  Custom weapons and weapon information
 _____  (____)  are available from any of our senior staff, and a wealth ofe

      \_(____)  information is available from the board -- including a summary
         !  !   of our current stock.     Thank you for your patronage!
         !  !
         \__/

    Obvious exits are: north, east, west
A slot Machine
The Competitive Edge's Bulletin Board
> C O M F O R T A B L Y   N U M B        C O M F O R T A B L Y   N U M B
C O M F O R T A B L Y   N U M B        C O M F O R T A B L Y   N U M B

Owner: Belgarion Aldur                  Patron Wiz:Pink Floyd, of course!
Manager and Eminent Babe: Faith Hopeandcharity
Keg Quality Control: Dante Inferno
Bouncer: Gilgamesh Strongfellow
Friendly Clerics: SarahJane Kowalczyk and Deth Mann
Angel of Death Trainee: Scavenger Devalle
Assorted Nuts: Deathstalk, Plot
Relax......

            There is no pain, you are receding.
            A distant ship's smoke on the horizon.
            You are only coming through in waves.
            Your lips move but I can't hear what you're sayin'.
            When I was a child I had a fever.
            My hands felt just like two balloons.
            Now I got that feeling once again.
            I can't explain, you would not understand.
            This is not how I am.
            I have become comfortably numb.

To buy a drink, enter "buy #"
To take with and drink on the go, or in the heat of battle, "takeout #"
Try our EMOTE!!!!!!   Give it a try, just type:
; puts "Dark Side of the Moon" on the CD player
    Obvious exits are: north, west, east
Chantal Whispernight apprentice to Taliesin [Comfortably Numb]
Gypsy Moonrise is tired of explaining so back off [Darklord]
> Chantal curtseys with the flair that only an elven bardess posseses...
Tequila shouts: *grin*
sing to thine self
You sing to thine self.
> list
NAME:             PRICE
1) (str 1)  why bother?         1
2) (str 5)  Just a little pin-prick                             5
3) (str 10) My hands feel just like two balloons                8
4) (str 15) Your lips move but I can't hear what you're saying  15
5) (str 30) You may feel a little sick...                       63
6) (str 3)  come on it's time to go                             3
7) (str 5)  Just a little pin-prick                             5
All prices are for draft.. takeout is more.
> Chantal smiles happily.
takeout 3
Ok.
> Gypsy smiles happily.
Chantal says: Amateurs...
Chantal teases you ceaselessly.
sing to thee
You sing to thee.
> Chantal sings :  "Don't smile at me, Laddy, I know what yer thinkin'".
Chantal sings :  "And I find it odd funny you'd think that of me!".
Chantal sings :  "You may be handsome, and worth a king's ransom".
sing in an ancient elvish language, of ages past, about lost lands, lGypsy giggles
 like a not-so-little girl.
Chantal sings :  "But a coin in the hat is your worth to me!".
Gypsy laughs rogueishly.
Chantal sings :  "Don't try and Romance me, I've dealt with your ilk.".
ong forgotten
Chantal sings :  "And trounced a much bigger laddie than ye!".
Chantal sings :  "Your name may be famous, but to me you are nameless!".
Gypsy smiles happily.
Chantal sings :  "And less than a beggar, to beg off of me!".
Chantal curtseys with the flair that only an elven bardess posseses...
Male half-elf arrives.
Gypsy cheers for some reason.
Chantal giggles like a child.
Gypsy says:  very nice
Male half-elf pokes Gypsy in the tummy.
Male half-elf smiles happily.
Gypsy says:  are you an SCA person btw?
You sing in an ancient elvish language, of ages past, about lost lands, long forgo
tten.
> Vernor arrives.
Vernor leaves north.
Chantal says: No.  But I work Ren Fairs...
Omnione tells you: be there in a sec having a helmet made for me
Male half-elf leaves north.
Chantal says: SCA never seamed a good idea to me.
Bigboy arrives.
Gypsy smiles happily.
Bigboy bows majestically.
Bigboy leaves west.
Chantal curtseys with the flair that only an elven bardess posseses...
Gypsy says:  I enjoy it.... I am taking my kids with me this weekend to the potrer
o war
s we should start a band..8)
You say: we should start a band..8)
> Omnione arrives.
Omnione bows majestically.
Fatal arrives.
Omnione starts to follow you.
Fatal smiles happily.
taFatal leaves west.
p with a cool jungle rhythm
You tap with a cool jungle rhythm.
> Omnione says: lvl 4 barbarian
s cool
You say: cool
> Omnione grunts.
exa omnione
A male dwarf named Omnione Omen.
     A very small however disproportionately muscular Dwarf with a wild shock of l
ong red hair and an untamed red goatee. He has crazy blue eyes and only partially
concealing his bulging muscles is an outfit of pure black.
He is in excellent condition.
Omnione is using:
<wielded with right hand>   Soul Sword
<wielded with left hand>    Soul Sword
<worn on head>              Highlander's Leather Helm (S)
<worn on body>              leather jacket
<worn on legs>              pair of leather leggings
<worn about body>           Highlander's Cape (S)
<worn about body>           Highlander's Tunic (S)
<worn on feet>              Black Doc Marten Boots (S)
> sigh
Chantal says: Aye.  I work at the Minesota Renaissance Festival.
You sigh helplessly.
> sigh in a most peculiar way
You sigh in a most peculiar way.
> Chantal says: Professional Fencer.
sigh in a very musical way
You sigh in a very musical way.
> Gypsy smiles happily.
Gypsy says:  neat!
Omnione polishes his sword until he can see his crazy blue eyes int he reflection.
fart a tune
You fart a tune.
> Chantal says: Part time postal employee...
Chantal giggles like a child.
Omnione giggles like a child.
Omnione grunts and nods towards the door.
Omnione says:  less go who we waiting for?
Chantal waves at Omnione.
Wolfe arrives.
fart "gee I didn't know I could speak with my rear!"
You fart "gee I didn't know I could speak with my rear!".
> Omnione stumbles awkwardly out of the corner.
Chantal says: Wolfe!
Omnione bows majestically.
Omnione stumbles back into the corner.
Wolfe says: uhoh..
Wolfe grins evilly.
Wolfe chugs down a (str 30) You may feel a little sick...                     .
Wolfe chugs down a (str 30) You may feel a little sick...                     .
faint from the effort
You faint from the effort.
> Chantal says: No.. you don't have to make me a mandolyn...
Chantal smiles happily.
Omnione says: stop farting aladrin its gross
Wolfe smiles happily.
kiss no-one's ass
You kiss no-one's ass.
> Chantal says: Yes... I want it...
Wolfe nods solemnly.
Wolfe says: one sec
Wolfe leaves north.
Omnione rummages about in his wagon for a corpse to gnaw on.
Gypsy giggles like a not-so-little girl.
Gypsy laughs rogueishly.
Chantal smiles at gypsy.
Gypsy says:  i need armor and a weapon folks... later
Gypsy waves goodbye.
help feel2
These are the feelings from m-z inclusive:

massage moan    moon     mutter  nestle   nibble
nod     nudge   nuzzle   pace    panic    pat
peer    pet     pinch    plead   point    poke
ponder  pout    puke     punch   purr     push
puzzle  quiver  raise    razz    roll     rub
ruffle  scare   scoff    scratch scream   shake
shiver  shrug   shudder  sigh    sing     slam
slap    sleep   smack    smile   smirk    snap
snarl   sneer   sneeze   snicker sniff    snore
snort   snuggle sob      sorry   spank    spit
squeeze squirm  stagger  stamp   stand    stare
stifle  stomp   strangle stroke  struggle strut
stumble sulk    sweat    swoon   tackle   tap
taunt   tease   thank    think   threaten tickle
tongue  tremble trip     twiddle twitch   waggle
walk    waltz   wave     waver   whimper  whistle
wiggle  wimper  wince    wink    wonder   worship yawn
> Gypsy smiles happily.
Wolfe arrives.
Chantal waves at Gypsy.
Gypsy leaves north.
Paladine arrives.
Paladine leaves west.
Wolfe smiles happily.
Omnione says: Gyspsy-  fellow redhead. Darn she left
Wolfe says: no problem
Wolfe leaves east.
Chantal hugs Wolfe.
flex
You flex your biceps.
> Chantal drops litter spike.
Omnione says: who is partying?
tremble
You tremble in a quaking fit.
> Chantal drops some silver coins.
Chantal takes some silver coins.
Omnione says: cool i have enough mana to rage, nifty -os
wink at all who is not, but is
You wink at all who is not, but is.
> h
Health: 45   Mana: 41(66)
> Omnione says:  aladrin who are we waiting here for?
s I have enough to weave!
You say: I have enough to weave!
> f omnione
Ok. You start following Omnione.
> s no-one
You say: no-one
> Omnione says:  whats weave do?
s makes the monsters hit you
You say: makes the monsters hit you
> s changes the probablility
You say: changes the probablility
> Omnione says: ooh thats nice. its just you and i then?
s I'll not use it
You say: I'll not use it
> Omnione says: don't worry i am a tough little bugger
s I know what's good for me!
You say: I know what's good for me!
> Omnione says: want to kill the demon in  fairy world?
Philip arrives.
Philip chugs down a (str 15) Your lips move but I can't hear what you're saying.
Philip chugs down a (str 5)  Just a little pin-prick                            .
s ok
You say: ok
> Philip leaves west.
Omnione leaves west.
Following Omnione...

  ____________________          "Striving to serve you better"
 /                    \
 !  THE COMPETITIVE   !         Welcome to The Competitive Edge
 !        EDGE        !      Where the customer always comes first.
 \____________________/
         !  !         Founder:  Zebra Danio     President:  Excelsior Brigham
         !  !         Members:  Maitre Dutout, Plato Simpson, Kebler Ham
         !  !                   Morwin Singlestroke, Axle Griffin,
         !  !                   Thistleknot Stone, Recnar Slurth
         !  !   Patron Wizzes:  Torg Nightmare, Lilu Babilonian, Melissa Chaos
         !  !                   Cerebus Aardvark
        / _)!
       / /__L   A listing of our inventory can be seen by typing "list" and a
 _____/ (____)  weapon can be purchased by typing "buy #" where # is the number
        (____)  of the weapon desired.  Custom weapons and weapon information
 _____  (____)  are available from any of our senior staff, and a wealth of
      \_(____)  information is available from the board -- including a summary
         !  !   of our current stock.     Thank you for your patronage!
         !  !
         \__/

    Obvious exits are: north, east, west
Omnione Omen the Red Death
Philip Baker The DreamWeaver  <BOM> [Valkyrie's Vinyard]
A slot Machine
The Competitive Edge's Bulletin Board
Philip leaves west.
Omnione leaves west.
Following Omnione...
                              ____       ___
                               /   /  / /
                              /   /  / /
                             /   /__/ /__
                            /   /  / /
                           /   /  / /
                          /   /  / /
                         /   /  / /___
            ___  ___       ___  _   _   ___  _       ___  ___
          /   / /  / /    /  / / | / / /  / / |   / /    /  /
         /     /  / /    /  / /  |/ / /  / /  |  / /    /  /
         ---  /__/ /    /__/ /     / /__/ /   | / /    /__/
           / /  / /    /  / /     / /  / /    |/ /    /  /
          / /  / /    /  / /     / /  / /     / /    /  /
     /___/ /  / /___ /  / /     / /  / /     / /___ /  /

                   "THERE CAN BE ONLY ONE!"
HONORARY MEMBERS :
PATRON SAINT : TORG         SEAN CONNORY IMPERSONATOR : KYLE

CHIEF SWIRLY HEAD : MORTICIA

CHRISTOPHER LAMBERT LOOKALIKE(NOT) : CONNOR
MIND OUT FOR HER WHIP : SELENA KYLE
LEAVE ME ALONE I WAS ONLY SINGING : TALIESIN
I CAN'T DANCE : GENESIS
THE IRISH POSSE : EDWIN & BETTLEJUICE
DRAGONUS         SRAM
THE MAIN MAN : HIGHLANDER

As you enter this establishment a cool highland breeze gently ruffles your
hair and you can hear the maudlin drone of the bagpipes come from a room in
the back. All around this room, stored in glass cabinets are a stunning
collection of rare, antique swords. Pride of place is taken by the legendary
Toledo Salamanca whose existance was always doubted ... until now!

As you stand in awe of this mighty display, a tall, broad man dressed in a
kilt with a claymore by his side asks you in his rough scottish brogue
"Kin a Dae anythin fir yae?".............

For custom made armour please feel free to contact Morticia!


<list> to list items for sale   <buy #> to buy item

Members may enter their own private haven by typing <room>

               "WE HAVE ETERNITY TO KNOW YOUR FLESH!"

    Obvious exits are: north, east, west
Omnione Omen the Red Death
Philip Baker The DreamWeaver  <BOM> [Valkyrie's Vinyard]
Findar Fireforge knows Major Tom will return!!!!!(WIZARD)
Morticia Addams WILL TEAR YOUR SOUL APART!!!!!!!!!!!!!!! [Salamanca]
Philip leaves west.
Wolfe arrives.
Wolfe leaves east.
Omnione leaves west.
Following Omnione...
This is the Party Booth.
An adventuring party can come here, and when everyone is in,
someone types the command <register>.  The party will then
share experience for any monsters they kill. Higher level
party members, will receive a larger portion than lower level
party members, on the premise that they will contribute more.
Once experience has been gained, any party member can type the
command <divvy> to divide the experience among the party members.
To leave the party, just type <disband>. (Note: only
experience will be divided, not alignment changes.
There is a list tacked to the wall of current parties.

    Obvious exits are: north, east
Omnione Omen the Red Death
Amun shouts: Any clerics around ??? :) (he said hopefully)
s I need a better weapon first
You say: I need a better weapon first
> Omnione says: i am lagging kinda.. so be patient
Chantal shouts: Was that a please?  (She said doubtfully)
s ok
You say: ok
> Omnione tries to register the party.
p I needThe party has been registered.
 to get better weapons
Aladrin parties: I need to get better weapons
> Omnione says: ok
sc
Omnione leaves north.
Following Omnione...
To the north you notice a rather well traveled street... The walkway you
are currently on runs east and west. You can make out the tip of the
Sanctuary far to the east.
    Obvious exits are: south, north, west, east
Omnione Omen the Red Death
Aladrin Faehan of Valinor (Level 4)
You are a member of the thief class.
You have 194 experience points to spend.
You have 321 Silver.
Health: 45   Mana: 51(66)
You speak: elf
Neutral right handed male elf
You are 284 years, 1 month and 11 days old.
Your height is 129cm (4'3") and you weigh 50kg (100lbs).
Strength     : bad
Dexterity    : below average
Constitution : bad
Intelligence : bad
Wisdom       : very bad
Charisma     : very bad
You have no injuries.
> Omnione leaves west.
Following Omnione...
Park Street:
The walkway continues on to the west, and east.  Here it is pleasant but
uninteresting.
        To the south you hear the clanking of steel.
    Obvious exits are: south, west, east
Omnione Omen the Red Death
Tequila shouts: I am a cleric .. honest I am .. I won't steal any money .. I promi
se
Omnione leaves west.
Following Omnione...
To the east you can see a path covered by trees, but here the sky's
unobstructed. You can see a home to the north and a business to the south.
    Obvious exits are: north, south, east, west
Omnione Omen the Red Death
Amun Deathspawn the small-time felon
Omnione leaves west.
Following Omnione...
Here, you can hear the cries of fruit vendor's and smell the succulence
of roasting ham... You stand in the middle of people and animals moveing
here and there throughout the intersection. Quite unlike the quiet streets
to the east and west, the merchantsroad to the north and south,is a busy
bustling belt of petty, bourgeois, mercantalism,and delightful, sinful sites;
Nowhere else in the city does the business of the day, and the business of
the night, interweave to create such incessant action.
    Obvious exits are: north, south, east, west
Omnione Omen the Red Death
Omnione leaves west.
Following Omnione...
From the west, you can hear noise, and the business of an intersection, but
here, is a small area of quiet.  To the north, you can see a seldom visited
post office, and to the south, is the adventurers guild.
    Obvious exits are: north, south, east, west
Omnione Omen the Red Death
Jane Whatever Queen of Retards
Jane leaves west.
Omnione leaves south.
Following Omnione...
This is the Adventurers Guild. Its where the young at
heart come to increase their proficiency. Commands available here
are <advance> (for level):  <advance stat> (for raising stats):
<train> (for advancing weapon skills): and <quests> (for quest info):
You can get help by typing <help advance>.

    Obvious exits are: north
Omnione Omen the Red Death
Omnione leaves north.
Following Omnione...
From the west, you can hear noise, and the business of an intersection, but
here, is a small area of quiet.  To the north, you can see a seldom visited
post office, and to the south, is the adventurers guild.
    Obvious exits are: north, south, east, west
Omnione Omen the Red Death
Omnione leaves west.
Following Omnione...
        Noise and chatter spring from an intersection to the east.
Nothing of interest lies to the north or south, but the well cared-for
road begins to fade as it heads west.
        To the south, a building has been constructed of exotic materials.
    Obvious exits are: east, west, south
Omnione Omen the Red Death
Omnione leaves south.
Following Omnione...

                  // MindSlice Exotic Weaponry //
                           GUILD STAFF

  Firtree Xanthil .. Resident Conifer   Wolfe Kildred .. Shadow Warrior
                Eben Utlgurghen .. Weapons Master
         Spookygus Bladeswinger .. VeRy SpOoKy
                      Abel Alex .. Mad Student
                       Cuthbert .. Lord of the Undead
                          Gokuh .. Mostly Harmless
            Mireille Nomdeplume .. Apprentice Weaponsmith

  "You step from the noisy light of the crowded city street into a dark
 shop crafted from exotic materials.  Before you upon tables draped with
 ornate cloth lie weapons from every corner of the Known Realms.  You may
 also request expertly designed custom weapons, suited to your particular
 desires.  To see what is for sale, type <list> and to purchase an item type
 <buy #>.  If you have any further questions concerning MindSlice or
 Moral Decay in general please contact one of our staff, as we will be
 pleased to assist you."

    Obvious exits are: north
Omnione Omen the Red Death
list
WEAPON                  PRICE
0) Lajatang     8
1) MindSlicer   300
2) Chaos Hammer 185
Use the stock # to purchase an item.
> Omnione says: lajatangs are VS i believe
Hazard shouts: Any other bars not working?
Amun shouts: thank the gods :) and a big please
p I need AVG
Aladrin parties: I need AVG
> Omnione parties: where to mac?
Omnione leaves north.
Following Omnione...
        Noise and chatter spring from an intersection to the east.
Nothing of interest lies to the north or south, but the well cared-for
road begins to fade as it heads west.
        To the south, a building has been constructed of exotic materials.
    Obvious exits are: east, west, south
Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
From the west, you can hear noise, and the business of an intersection, but
here, is a small area of quiet.  To the north, you can see a seldom visited
post office, and to the south, is the adventurers guild.
    Obvious exits are: north, south, east, west
Omnione Omen the Red Death
Camicion Pazze the conjurer <TRAGICALLY HIP MOBSTER> [The Unlucky Gambler]
Mithras Oeallkur the grand master monk <GODFATHER> [Bargain Lou's]
Omnione leaves east.
Following Omnione...
Here, you can hear the cries of fruit vendor's and smell the succulence
of roasting ham... You stand in the middle of people and animals moveing
here and there throughout the intersection. Quite unlike the quiet streets
to the east and west, the merchantsroad to the north and south,is a busy
bustling belt of petty, bourgeois, mercantalism,and delightful, sinful sites;
Nowhere else in the city does the business of the day, and the business of
the night, interweave to create such incessant action.
    Obvious exits are: north, south, east, west
Omnione Omen the Red Death
Omnione leaves south.
Following Omnione...
South Main Street
Main street continues north-south from here.  Many merchants push their carts.
and try to sell their wares on the road.  Several peasants scury to and fro
trying to make their poor living.
        To the east you smell the sweet fragance of death
    Obvious exits are: north, east, south
Omnione Omen the Red Death
Omnione leaves south.
Following Omnione...
South Main street:
  To the east lies a business with the smell of alcohol eminating from it.
To the west a multitude of sounds and screams assault your ears.Peasants and
merchants continue on their way to the north and south.
    Obvious exits are: north, south, east, west
Omnione Omen the Red Death
Someone leaves south.
Following Someone...
South Main street:
To the east is the local bakery shop from which several women leave with
a meal for their family.  To the west you smell exotic spices and teas
from far away lands.  The heavily trodden road continues to the south
and north.
    Obvious exits are: north, south, east, west
Omnione Omen the Red Death
Someone leaves west.
Following Omnione...
Tea Shop:
   As you enter, hundreds of different scents assault your sensitive nose.
Racks of jars, filled with various herbs and teas, cover the walls of the
room.  An old man is standing here trying to organize his shop.  In the
back of the room hangs an old, beaded curtain.
    Obvious exits are: east
Omnione Omen the Red Death
Someone leaves east.
Following Someone...
South Main street:
To the east is the local bakery shop from which several women leave with
a meal for their family.  To the west you smell exotic spices and teas
from far away lands.  The heavily trodden road continues to the south
and north.
    Obvious exits are: north, south, east, west
Omnione Omen the Red Death
Someone leaves south.
Following Omnione...
South Main Street
This is a continuation of Main Street. It runs north-south and there
is a large building to the east from which grunting sounds come.
        To the west, you hear faint sounds of metal clashing.
    Obvious exits are: north, west, south, east
Omnione Omen the Red Death
Omnione leaves west.
Following Omnione...
--------------------------------------------------------------------------------
*               .:.                             .:.                             *
                            HACK-N-SLASH
*               ___________________________________                             *


        Currently under new management, Kormenna, he will gladly ask any questions
 you would have about our weapons, which are finest in MUD.  Customised weapons ar
e no problem, ask any one of our members 'type <members>'

        We, will make you the weapon of your pleasing but at a little more costy.

REMEMBER HACK-N-SLASH FOR YOUR LONG LIVING WEAPONS

*______________________________________________________________________________*
    Obvious exits are: east
Omnione Omen the Red Death
list
WEAPON                  PRICE
0) Wooden Mace  15
1) Black Staff  45
2) Indian Spear 64
3) Quarter/Blunt Staff  135
4) Soul Sword   20
5) Spirit Sword 225
Use the stock # to purchase an item.
> buy 5
Ok.
> wield sword
You must have a free hand!
> unwield knife
You do not have that wielded.
> Philip shouts: Anyone Able to make Custom weapons?  Wood?
Omnione drops some silver coins.
Omnione takes some silver coins.
i
Spirit Sword
Bottle containing alcohol ((str 10) My hands feel just like two balloons
    )
thin stilleto (wielded with left hand)
some silver coins
Wyvernscale Leggings (M)         (worn on legs)
Wyvernscale Sleeves (M)          (worn on arms)
dagger (wielded with right hand)
Studded Iron Jacket (M) (worn on body)
Thief toolkit
> unwield stilleto
Ok.
> Omnione says: need to smelt some stuff i forgot
unwield dagger
Ok.
> wield sword
(with right hand)
Ok. Spirit Sword wielded with right hand.
> wield stilleto
(with left hand)
Ok. thin stilleto wielded with left hand.
> Omnione grins evilly.
p im ready
Aladrin parties: im ready
> Omnione leaves east.
Following Omnione...
South Main Street
This is a continuation of Main Street. It runs north-south and there
is a large building to the east from which grunting sounds come.
        To the west, you hear faint sounds of metal clashing.
    Obvious exits are: north, west, south, east
Omnione Omen the Red Death
Someone leaves north.
Following Someone...
South Main street:
To the east is the local bakery shop from which several women leave with
a meal for their family.  To the west you smell exotic spices and teas
from far away lands.  The heavily trodden road continues to the south
and north.
    Obvious exits are: north, south, east, west
Omnione Omen the Red Death
Someone leaves north.
Following Omnione...
South Main street:
  To the east lies a business with the smell of alcohol eminating from it.
To the west a multitude of sounds and screams assault your ears.Peasants and
merchants continue on their way to the north and south.
    Obvious exits are: north, south, east, west
Omnione Omen the Red Death
Omnione leaves north.
Following Omnione...
South Main Street
Main street continues north-south from here.  Many merchants push their carts.
and try to sell their wares on the road.  Several peasants scury to and fro
trying to make their poor living.
        To the east you smell the sweet fragance of death
    Obvious exits are: north, east, south
Omnione Omen the Red Death
Omnione leaves north.
Following Omnione...
Here, you can hear the cries of fruit vendor's and smell the succulence
of roasting ham... You stand in the middle of people and animals moveing
here and there throughout the intersection. Quite unlike the quiet streets
to the east and west, the merchantsroad to the north and south,is a busy
bustling belt of petty, bourgeois, mercantalism,and delightful, sinful sites;
Nowhere else in the city does the business of the day, and the business of
the night, interweave to create such incessant action.
    Obvious exits are: north, south, east, west
Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
To the east you can see a path covered by trees, but here the sky's
unobstructed. You can see a home to the north and a business to the south.
    Obvious exits are: north, south, east, west
Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
Park Street:
The walkway continues on to the west, and east.  Here it is pleasant but
uninteresting.
        To the south you hear the clanking of steel.
    Obvious exits are: south, west, east
Omnione Omen the Red Death
Amun arrives.
Omnione leaves south.
Following Omnione...
Welcome to...

                C o l d   S t e e l

To swap items for cash just type

        "smelt <item>"

and there you go... we give you money for your efforts!

    Obvious exits are: north
Omnione Omen the Red Death
p I think the spirit sword might be too hard fory my skills
Aladrin parties: I think the spirit sword might be too hard fory my skills
> Omnione smelts a hood.
Omnione smelts a stilleto.
smelt dagger
Ok.
You receive 4 silver coins.
> Omnione drops some silver coins.
Omnione takes some silver coins.
i
Spirit Sword (wielded with right hand)
Bottle containing alcohol ((str 10) My hands feel just like two balloons
    )
thin stilleto (wielded with left hand)
some silver coins
Wyvernscale Leggings (M)         (worn on legs)
Wyvernscale Sleeves (M)          (worn on arms)
Studded Iron Jacket (M) (worn on body)
Thief toolkit
> Omnione smelts a gloves.
Omnione drops pile of silver coins.
Omnione takes pile of silver coins.
Sram arrives.
Omnione says: goddamn this lag
Omnione says: done?
sh what skill level is spirit sword?
Ok.
Aladrin shouts: what skill level is spirit sword?
> Sram takes off horned helm.
s yes
You say: yes
> Sram smelts a helm.
Sram smelts a spike.
Omnione leaves north.
Following Omnione...
Park Street:
The walkway continues on to the west, and east.  Here it is pleasant but
uninteresting.
        To the south you hear the clanking of steel.
    Obvious exits are: south, west, east
Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
To the north you notice a rather well traveled street... The walkway you
are currently on runs east and west. You can make out the tip of the
Sanctuary far to the east.
    Obvious exits are: south, north, west, east
Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
Here, the ground is less barren then you'd expect from a roadway, you walk
on a thick carpet of grass, and everywhere you look are small yellow flowers.
        There is a small business to the south.
    Obvious exits are: south, east, west, north
Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
Park Street:
You walk under a shadey overhang of tree branches, it's a bit brisk, but
pretty here.  You can see that the road continues east and west.
    Obvious exits are: south, west, east
Omnione Omen the Red Death
Asterix Thegaul the beggar
Asterix leaves west.
Omnione leaves east.
Following Omnione...
Park Street:
The yellow cobblestone roadway blends beautifully with the blue sky overhead.
You can see a lovely park to the north, and the road continues east and west.
        To the south, the smell of fermented grain greets your nose.p where you fr
om?

    Obvious exits are: south, north, east, west
Omnione Omen the Red Death
Grasvelt Oglag    Searching for counterfeit silver coin
Grasvelt leaves west.
Aladrin parties: where you from?
> Omnione leaves north.
Following Omnione...
You stand in a park surrounded by trees.
Looking west you see a rusted iron fence, it blocks your way. But the dusty
road to the south is clear.
        To the west, you notice a business has taken residence.
    Obvious exits are: north, south, west, east
Omnione Omen the Red Death
Omnione leaves north.
Following Omnione...
You stand in a park surrounded by trees.
looking to the east you see the wall of the sanctuary, and west is a
small alley.
        To the north, a calm building lies awaiting entrance.
        Below you, rises steam and heat.
    Obvious exits are: north, east, south, west, down
Omnione Omen the Red Death
Philip Baker The DreamWeaver  <BOM> [Valkyrie's Vinyard]
Philip leaves north.
Omnione leaves north.
Following Omnione...
                        Newlydead's Haven

Welcome to Newlydead's Haven...where we employ the finest technology to assure che
ap
beer and high value for your corpses.
We can do this by only selling to those distillers that we can be sure
will charge a fair price to pubs, and by using a new system of corpse integration
that guarantees the most food per corpse.  Together these two business practices m
ake for
cheaper prices for your beer throughout the mud.  Keep processing here,
and use your extra money on the cheaper beer you'll find in your local pub!
Oh, and please..don't process any badger corpses here...
they muck up the machines.
Current payout is 28 per corpse.


-dedicated in loving memory of good ole Sig
    Obvious exits are: south
Omnione Omen the Red Death
Philip Baker The DreamWeaver  <BOM> [Valkyrie's Vinyard]
Philip leaves south.
Omnione parties: southern california
Omnione says: ok hold on to your undies
p I've got a perfect connection
Aladrin parties: I've got a perfect connection
> Omnione leaves south.
Following Omnione...
You stand in a park surrounded by trees.
looking to the east you see the wall of the sanctuary, and west is a
small alley.
        To the north, a calm building lies awaiting entrance.
        Below you, rises steam and heat.
    Obvious exits are: north, east, south, west, down
Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
You stand in a park surrounded by trees.
You stand at the former site of the Sanctuary. Strewn among the dirt
are pieces of rubble which must have been left when the building was
moved. The NEW sanctuary lies to the north, and the park continues
east, west and south.
    Obvious exits are: west, north, south, east
Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
A large archway lies in the stone wall to your east. You can see the head of
some kingly figure above the arch.  The park's grass has given way to rock
and you can make out that this whole area was once a paved courtyard.
You can hear birds chirping to the south, and the sanctuary is to the west.
        To the north, a store awaits your business.
    Obvious exits are: north, west, south, east
Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
Here lies a large archway.. protecting the fair citizens
of Vesla from the dangers of the outside wilderness. Only those
either strong, not-alone, or crazy venture through these arches.
        To the north, you see a door leading into the archway.
        To the south, another door has been carved out of the stone.
    Obvious exits are: north, east, west, south
Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
You are just a little east of the great city of Vesla.
The dangerous wilderness continues to the north, east and south,
as far as you can see (and probably even beyond that too).
   Obvious exits: city, and all directions.
Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
You are walking on a roadway.
    Obvious eOmnione leaves north.
Following Omnione...
   You stand inside the gates of Exedoria City park. This is a place where
you can come to relax after tough battles against your foes. The park spread
across a huge landscape of lawns and small ponds. This must be the greenest
place you've ever visited. There are trees of all kinds all over the place.
A small path leads north and east.

    Obvious exits are: east, south, north
Omnione Omen the Red Death
Omnione leaves north.
Following Omnione...
   As you walk down the path you notice how peacefull everything is. The
birds sing high in the air and you see all kinds of small animals jumping
on the grass beside the path. In a small pond you see a fish jump high in
the air before it splashes down in the water again.
There is a newbie area to the west.
    Obvious exits are: north, soOmnione arrives.
Omnione says: enter tree
s and I'm on the other side fo the world
You say: and I'm on the other side fo the world
> Omnione says: then enter crack
Someone climbs into the hole
Following Someone...
What ?
Squirrel arrives.
ender crack
What ?
> enter crack
What ?
> enter crack
What ?
> l

The grassy path leads west and east.  Along the path are flowers, and
many manicured shrubs.  You smell the sweet scent for flowers and freashly
cut grass.  You can hear birds in a very large tree.  The tree is very
large and old, you can see many birds in the tree.  Moss hangs from the
like a thick gray beard.  As you stare at the tree, you get a strange
feeling.  The branches sway too and frow, gently moving with the breeze.
    Obvious exits are: east, west
A large squirrel
> Omnione parties: i have a bad connection. too much lag when i move from place to
 place. its anbnoying
Omnione parties: type 'enter tree' then 'enter crack'
b squirrel
You successfully backstab Squirrel.
Aladrin killed Squirrel.
> enter tree
You climb into the tree!

You are inside a very large old oak tree.  You have heard stories about
old oak trees and know that sometimes they used as entrances to this world
by creatures from other planes.  The faries are known to use these trees as
a way to get back to their world and enter yours.  You see a crack at the
base of the inside of the tree, an opening going up and a hole going out.
    Obvious exits are: up, out
> u

Your at the top of the tree.  You can see for miles from here.  You see
Exedoria to the south, and far to the west you see the top of the sanctuary
in Vesla.  There are many birds up here frolicing in the breezes that blow
through the branches of the old, oak tree.  They squawk and chirp at you.
You also see a large nest on one of the branches.
    Obvious exits are: down
> d

You are inside a very large old oak tree.  You have heard stories about
old oak trees and know that sometimes they used as entrances to this world
by creatures from other planes.  The faries are known to use these trees as
a way to get back to their world and enter yours.  You see a crack at the
base of the inside of the tree, an opening going up and a hole going out.
    Obvious exits are: up, out
> p where from here?
Aladrin parties: where from here?
> Omnione parties: whered you go off to?
p I'm in the tree
Aladrin parties: I'm in the tree
> out

The grassy path leads west and east.  Along the path are flowers, and
many manicured shrubs.  You smell the sweet scent for flowers and freashly
cut grass.  You can hear birds in a very large tree.  The tree is very
large and old, you can see many birds in the tree.  Moss hangs from the
like a thick gray beard.  As you stare at the tree, you get a strange
feeling.  The branches sway too and frow, gently moving with the breeze.
    Obvious exits are: east, west
A Land Tortoise
> Omnione tells you: ok, type 'enter crack'
b tortoise
You successfully backstab Tortoise.
Aladrin killed Tortoise.
> enter crack
What ?
> enter tree
You climb into the tree!

You are inside a very large old oak tree.  You have heard stories about
old oak trees and know that sometimes they used as entrances to this world
by creatures from other planes.  The faries are known to use these trees as
a way to get back to their world and enter yours.  You see a crack at the
base of the inside of the tree, an opening going up and a hole going out.
    Obvious exits are: up, out
> enter crack
You squeeze through the crack!
You are in a dim passage to the world of the fairies. The walls shine with
a magical luster, and to the north you see a small opening through which a
bundle of bright light falls. The floor feels soft on your feet, but you can't
see what makes the floor so soft. On one of the walls you notice a sign.
    Obvious exits are: out, north
> Omnione parties: i just killed 4 little forest creatures... be there in a sec wo
rking on 5
p i just killed 2
n
Aladrin parties: i just killed 2
> You walk in a very bright forest. Large, silvery trees filter the light and
make this a beautiful place. Your heart feels light, and the merry twinkling
of the many birds pleases your ears. In the distance you hear a clear voice
singing in a strange language.
    Obvious exits are: south, north
> n
This is the entrance to the Fairy City. There are beautiful flowers here,
and beside the path you see some strawberries. The forest is beautiful and
bright, but for some reason you feel like someone is watching you. Are you
sure you are allowed to visit Fairy City?
     Obvious exits are: northwest, northeast, south
> sw
What ?
> nw
You have entered Fairy City. The path is a well kept sand road here, and it
continues to the north. Alongside the road there are small flowers, crowded
with bees. To the west the forest begins, but you can see clearly now that in
some of the trees nice little huts are built. To the east there is a large
pool. When you look up, you see some rope bridges that interconnect the trees
Again you notice the singing, and the beautiful voice makes you forget your
sorrows for a moment.
    Obvious exits are: north, southeast, swim
> Findar shouts: *YAWN* *WAVE* *HAVE A GOOD ONE* ":)
se
This is the entrance to the Fairy City. There are beautiful flowers here,
and beside the path you see some strawberries. The forest is beautiful and
bright, but for some reason you feel like someone is watching you. Are you
sure you are allowed to visit Fairy City?
     Obvious exits are: northwest, northeast, south
> s
You walk in a very bright forest. Large, silvery trees filter the light and
make this a beautiful place. Your heart feels light, and the merry twinkling
of the many birds pleases your ears. In the distance you hear a clear voice
singing in a strange language.
    Obvious exits are: south, north
> s
You are in a dim passage to the world of the fairies. The walls shine with
a magical luster, and to the north you see a small opening through which a
bundle of bright light falls. The floor feels soft on your feet, but you can't
see what makes the floor so soft. On one of the walls you notice a sign.
    Obvious exits are: out, north
Omnione Omen the Red Death
> Omnione parties: where the hell are you? type l and tell me what it says
Omnione bows majestically.
Omnione giggles like a child.
Omnione leaves north.
Following Omnione...
You walk in a very bright forest. Large, silvery trees filter the light and
make this a beautiful place. Your heart feels light, and the merry twinkling
of the many birds pleases your ears. In the distance you hear a clear voice
singing in a strange language.
    Obvious exits are: south, north
Omnione Omen the Red Death
Omnione leaves north.
Following Omnione...
This is the entrance to the Fairy City. There are beautiful flowers here,
and beside the path you see some strawberries. The forest is beautiful and
bright, but for some reason you feel like someone is watching you. Are you
sure you are allowed to visit Fairy City?
     Obvious exits are: northwest, northeast, south
Omnione Omen the Red Death
grin
Omnione leaves northeast.
Following Omnione...
You are in Fairy City. The path is sandy here, and you see tracks in it.
To the east you see bushes, with thorns and large purple flowers. A ray
of sunlight falls through the trees and makes the flowers look even more
radiant. To the west you see the pool, while to the north the city
continues. There are vines hanging down from the tree.
    Obvious exits are: north, southwest, swim
Omnione Omen the Red Death
You grin evilly.
> Omnione says: climb vine
Omnione climbs into the vine.
Following Omnione...
What ?
climb vine
You climb into the vine
This is the forge of Fairy City. The heat and smoke irritate your eyes.
You almost stumble over the anvil and take a dive in the cooling water,
but you manage to stay on your feet. Lots of tools are lying around, and
there is so much noise in here that the blacksmith doesn't even notice you.
         Obvious exits are: northeast, west, down
Omnione Omen the Red Death
Smith
> Smith bashes Omnione's body.
Omnione slashes Smith's head.
Omnione slashes Smith's body.
b smith
You successfully backstab Smith.
Aladrin killed Smith.
> tc
Hammer: Taken.
> Omnione takes fairy corpse.
Omnione leaves west.
Following Omnione...
You are on a rope bridge that connects some of the trees.
    Obvious exits are: west, east, center
Omnione Omen the Red Death
giveOmnione leaves west.
Following Omnione...
You are in the school. Here the fairy children are taught basic magic,
animal languages, botany and other helpful subjects. There is a large map
hanging on the wall, and you see many scrolls on the teacher's table.
    Obvious exits are: northwest, east
Omnione Omen the Red Death
Teacher
Fairy boy
Fairy girl
 hammer to omnione
Ok.
> Omnione slashes Teacher's body.
b teacher
Paladine shouts: this sucks nothing to kill and i am halfway to 15
Omnione slashes Teacher's left arm.
You successfully backstab Teacher.
> Omnione slashes Teacher's body.
You slash Teacher's body.
Omnione slashes Teacher's left leg.
Teacher punches your head.
Omnione slashes Teacher's right leg.
        Teacher's head is badly injured
Omnione slashes Teacher's body.
Omnione slashes Teacher's left arm.
Omnione slashes Teacher's left arm.
        Teacher's head is badly injured
Omnione slashes Teacher's left leg.
        Teacher's head is badly injured
Omnione slashes Teacher's left arm.
        Teacher's left arm is badly injured
        Teacher's left arm is badly injured
Omnione slashes Teacher's right arm.
        Teacher's head is badly injured
Omnione slashes Teacher's body.
Omnione slashes Teacher's head.
        Teacher's head is destroyed
Omnione killed Teacher.
l
You are in the school. Here the fairy children are taught basic magic,
animal languages, botany and other helpful subjects. There is a large map
hanging on the wall, and you see many scrolls on the teacher's table.
    Obvious exits are: northwest, east
Omnione Omen the Red Death
Fairy boy
Fairy girl
fairy corpse
> b boy
You successfully backstab Fairy boy.
Aladrin killed Fairy boy.
> Omnione says: being an ambidextrous barbarian has its good points
Omnione takes fairy corpse.
b girl
The backstab is unsuccessful.
> tc
Leather jacket: Taken.
Pair of leather leggings: Taken.
> Omnione slashes Fairy girl's right leg.
        Fairy girl's right leg is mildly injured
Omnione slashes Fairy girl's body.
You slash Fairy girl's head.
        Fairy girl's head is destroyed
Fairy girl dies.
Aladrin killed Fairy girl.
gc
Omnione takes fairy corpse.
Fairy corpse: Taken.
> tc
Nothing taken.
> tc 2
What do you mean, "all from corpse 2"?
> gc
Nothing taken.
> gc
Omnione says: what size are you?
Nothing taken.
> Omnione says: i have a wagon
p m
Aladrin parties: m
> dc
What ?
> drop corpse
Fairy corpse: Dropped.
> Omnione says: have 8 corpses thus far
Omnione takes fairy corpse.
drop corpse
What do you mean, "corpse"?
> i
Tequila shouts: G'Night eberyone ...
pair of leather leggings
leather jacket
Spirit Sword (wielded with right hand)
Bottle containing alcohol ((str 10) My hands feel just like two balloons
    )
thin stilleto (wielded with left hand)
some silver coins
Wyvernscale Leggings (M)         (worn on legs)
Wyvernscale Sleeves (M)          (worn on arms)
Studded Iron Jacket (M) (worn on body)
Thief toolkit
> Omnione leaves northwest.
Following Omnione...
You are on a rope bridge that connects some of the trees.
    Obvious exits are: southeast, north, center
Omnione Omen the Red Death
Omnione leaves north.
Following Omnione...
You have entered the treehouse. In this house a fairy family lives. The
floor is covered with soft green moss, and some flowers are hanging down
from the ceiling. Some strange musical instruments are standing to the
western wall, and you see two small niches in the eastern wall.
    Obvious exits are: north, south
Omnione Omen the Red Death
A fairy man
A fairy girl
Fairy man slashes your head.
b man
You can't backstab while fighting!
> You slash Fairy man's right arm.
Fairy man slashes your left arm.
Omnione says: been here before?
dn
You slash Fairy man's head hard.
        Fairy man's head is destroyed
Fairy man dies.
Aladrin killed Fairy man.
  Your head has minor scratches
  Your body has some minor bruises
  Your left arm has some minor bruises
> p no
Tequila shouts: And to all you scumbag thieves out there .. I hope you all get kil
led and your corpses left to rot ............... NOT!
Aladrin parties: no
> Omnione takes fairy corpse.
Omnione slashes Singing fairy girl's right arm.
Singing fairy girl punches Omnione's body.
Omnione slashes Singing fairy girl's right arm.
        Singing fairy girl's right arm is destroyed
Omnione slashes Singing fairy girl's head.
        Singing fairy girl's head is badly injured
Omnione slashes Singing fairy girl's body.
b girl
You successfully backstab Singing fairy girl.
Aladrin killed Singing fairy girl.
> Omnione shouts: bahahahaha
tc
Omnione takes fairy corpse.
What do you mean, "all from corpse"?
> Omnione leaves north.
Following Omnione...
You are on a rope bridge that connects some of the trees.
    Obvious exits are: northeast, south, center
Omnione Omen the Red Death
t tequila *grin*
Omnione leaves northeast.
Following Omnione...
You have entered the royal stables. This is where the birds live that are
used for long distance travelling. A large pile of bird seed lies on the
floor of the treehouse, and the birds sit on sticks that are attached to
two of the walls. They seem to be asleep.
    Obvious exits are: east, southwest
Omnione Omen the Red Death
A small sparrow
A white dove
A starling
You tell Tequila: *grin*
> Omnione slashes Starling's head.
b dtarling
Omnione slashes Starling's head.
        Starling's head is destroyed
Omnione killed Starling.
That individual is not present.
> Omnione slashes Sparrow's right leg hard.
        Sparrow's right leg is destroyed
Omnione slashes Sparrow's left leg.
Omnione slashes Sparrow's right wing.
        Sparrow's right wing is destroyed
Omnione slashes Sparrow's body.
b dove
You successfully backstab Dove.
Aladrin killed Dove.
> Omnione slashes Sparrow's left wing.
        Sparrow's left wing is destroyed
Omnione slashes Sparrow's head.
        Sparrow's head is destroyed
Omnione killed Sparrow.
b sparrow
That individual is not present.
> i
pair of leather leggings
leather jacket
Spirit Sword (wielded with right hand)
Bottle containing alcohol ((str 10) My hands feel just like two balloons
    )
thin stilleto (wielded with left hand)
some silver coins
Wyvernscale Leggings (M)         (worn on legs)
Wyvernscale Sleeves (M)          (worn on arms)
Studded Iron Jacket (M) (worn on body)
Thief toolkit
> l
You have entered the royal stables. This is where the birds live that are
used for long distance travelling. A large pile of bird seed lies on the
floor of the treehouse, and small sticks are attached to two of the walls.
At the moment, all of the birds are out.
    Obvious exits are: east, southwest
Omnione Omen the Red Death
three bird corpses
> Saving player...done.
divvy
Aragorn shouts: full set of tuff guy (m) armor and herosim scroll for sale shout a
ny bids!
Aladrin just called for a divvy of the experience.
> sc
Aladrin Faehan of Valinor (Level 4)
You are a member of the thief class.
You have 296 experience points to spend.
You have 100 Silver.
Health: 45   Mana: 66(66)
You speak: elf
Neutral right handed male elf
You are 284 years, 1 month and 12 days old.
Your height is 129cm (4'3") and you weigh 50kg (100lbs).
Strength     : bad
Dexterity    : below average
Constitution : bad
Intelligence : bad
Wisdom       : very bad
Charisma     : very bad
You have no injuries.
> Manipu shouts: full set large armor to be sold
Aragorn shouts: any takers?
p lag bad?
Aladrin parties: lag bad?
> who
Aladrin Faehan of Valinor
Animal Thumpdrum the skullcrusher [Cold Steel]
Aragorn Undomineil the robber [Tiger's Den]
Asterix Thegaul the beggar
Bigboy Big loves THIS place ------------> [Arms of Man]
Camicion Pazze the conjurer <TRAGICALLY HIP MOBSTER> [The Unlucky Gambler]
Chantal Whispernight apprentice to Taliesin [Comfortably Numb]
Elvaldarec Darecdain wants a custom Hard weapon [Temple of Sarku]
Fang Won the finder of the funny place.. [Metamorphosis]
Fatal Justice made a LOT of stuff! (ARCH DEMON) [Dead Meat]
Grasvelt Oglag    Searching for counterfeit silver coin
Gypsy Moonrise is tired of explaining so back off [Darklord]
Hazard Esswayzt the arch mage [The Rabbits Hole]
Jane Whatever Queen of Retards
Kickster Peacelover spam-eater <MOB> [Rogue Brewery]
Kyle Mckenzie NO SONG LYRICS IN TITLES OR ELSE!!!!!!(WIZARD)
Livvy Smith is found again!(WIZARD)
Lynis Thunderbeard the great warrior  {DRAGON} [Eidolon Warlord]
Maharet Smith has eyes only for Livvy... [The Excalibur]
Manipu Lation loves newbies...to DEATH (FLOWER DEMON) [Tiger's Den]
Marlock Parlo the high matriarch [Cold Steel]
Mireille Nomdeplume the Penitent [MindSlice Exotic Weaponry]
Mithras Oeallkur the grand master monk <GODFATHER> [Bargain Lou's]
Mohican Lee will help newbies [Tiger's Den]
Morticia Addams WILL TEAR YOUR SOUL APART!!!!!!!!!!!!!!! [Salamanca]
Nikodaemus Soulwind might be working on paladins(ARCH WIZARD)
Omnione Omen the Red Death
Philip Baker The DreamWeaver <CENSORED> [Valkyrie's Vinyard]
Powers of Death(ARCH WIZARD)
Slizth Denerian
Sram Olafson the high priestess [Salamanca]
Sunrunner Mcgill "THE BOSS" of King Arthurs Court...
Talbriel Drummon Wishing for ONE MORE ! [Knights of the Light Weaponry]
Tequila Sunrise points at you and says: Just back off!
Vernor Gingersoda brewed exclusively by [The Treehouse]
Wolfe Kildred the shadow darkness warrior [MindSlice Exotic Weaponry]
Total of 36 players.
> l
You have entered the royal stables. This is where the birds live that are
used for long distance travelling. A large pile of bird seed lies on the
floor of the treehouse, and small sticks are attached to two of the walls.
At the moment, all of the birds are out.
    Obvious exits are: east, southwest
Omnione Omen the Red Death
three bird corpses
> p IDLE??
Aladrin parties: IDLE??
> gc
Bird corpse: Taken.
> gc
Bird corpse: Too heavy.
Nothing taken.
> peek omnione
You failed.. the target has been notified of your attempt.
> p ya there?
Aladrin parties: ya there?
> p I'm going to count to ten..
Aladrin parties: I'm going to count to ten..
> t talbriel Well hello, and how are you today?
You tell Talbriel: Well hello, and how are you today?
> Talbriel tells you: Hi just fine and You?
t talbriel ..only one heal needed so far..8)
You tell Talbriel: ..only one heal needed so far..8)
> t talbriel haven't even lost any limbs!
You tell Talbriel: haven't even lost any limbs!
> Talbriel tells you: great!
t talbriel My party member here has been idling for about 5 mins..
You tell Talbriel: My party member here has been idling for about 5 mins..
> Omnione has lost his link.
t talbriel ...he just lost his link.8(
You tell Talbriel: ...he just lost his link.8(
> t talbriel ..and I'm lost
You tell Talbriel: ..and I'm lost
> l
You have entered the royal stables. This is where the birds live that are
used for long distance travelling. A large pile of bird seed lies on the
floor of the treehouse, and small sticks are attached to two of the walls.
At the moment, all of the birds are out.
    Obvious exits are: east, southwest
two bird corpses
> gc
Bird corpse: Too heavy.
Nothing taken.
> e
You are on a rope bridge, connecting some of the trees.
    Obvious exits are: east, west, center
> e
You have entered the treehouse of the royal family. Here the king and queen
of Fairy World reside. Against the wall there are two thrones. Next to the
thrones there is a statue of a fairy, resting on a small pillar. On the
floor is a beautiful carpet.
    Obvious exits are: west, south
The King of Fairies
The Queen of Fairies
> w
You are on a rope bridge, connecting some of the trees.
    Obvious exits are: east, west, center
> e
You have entered the treehouse of the royal family. Here the king and queen
of Fairy World reside. Against the wall there are two thrones. Next to the
thrones there is a statue of a fairy, resting on a small pillar. On the
floor is a beautiful carpet.
    Obvious exits are: west, south
The King of Fairies
The Queen of Fairies
> The king says: Greetings. Welcome to Fairy World.
s hi
You say: hi
> c king
It's almost as tough as you.
> c queen
It's almost as tough as you.
> peek king
You failed.. the target has been notified of your attempt.
> Talbriel tells you: where do ya remember being last
peek queen
That person has:
a small pyramid
Birch-leaf dress
> t Napalm shouts: How do I get that diamond without getting arrested?
talbriel I'm in a place called fairy land
You tell Talbriel: I'm in a place called fairy land
> Talbriel tells you: type look tell me what it says
Grasvelt shouts: keep trying
peek king
That person has:
royal sceptre
Birch-wood jacket
> s
You are on a rope bridge that connects some of the trees.
    Obvious exits are: north, southeast, center
> center
At this point the rope bridges from different directions meet. You can see
the pool below. Even from here the rocks and plants are clearly visible in
the pool. There are rope bridges leading to several trees and treehouses.
    Obvious exits are: northwest, northeast, southeast, southwest, south
> s
You are on a rope bridge that connects some of the trees.
    Obvious exits are: west, east, center
> w
You are in the school. Here the fairy children are taught basic magic,
animal languages, botany and other helpful subjects. There is a large map
hanging on the wall, and you see many scrolls on the teacher's table.
    Obvious exits are: northwest, east
> Taliesin shouts: Classes out early!! :) hahahahaha
Talbriel tells you: type look tell me what it says
nw
You are on a rope bridge that connects some of the trees.
    Obvious exits are: southeast, north, center
> t talbriel "you are in a school"
You tell Talbriel: "you are in a school"
> se
You are in the school. Here the fairy children are taught basic magic,
animal languages, botany and other helpful subjects. There is a large map
hanging on the wall, and you see many scrolls on the teacher's table.
    Obvious exits are: northwest, east
> Omnione parties: back
Talbriel tells you: can you go out?
Omnione parties: whered ya go to?
t talbiriel ..wait, I think my party member has recovered
No such being.
> t talbriel ...wait, I think my party member has recovered
You tell Talbriel: ...wait, I think my party member has recovered
> p I'm at school
Aladrin parties: I'm at school
> l
You are in the school. Here the fairy children are taught basic magic,
animal languages, botany and other helpful subjects. There is a large map
hanging on the wall, and you see many scrolls on the teacher's table.
    Obvious exits are: northwest, east
> Philip shouts: anyone able to make custom weapons?
Talbriel tells you: if he doesn't let me know i'll try to talk ya out
p do you know where that is?
Aladrin parties: do you know where that is?
> Omnione parties: ok i a delinking agaon because they don't like me on their serv
er, i just ahd to verify my osition. BRB
Gypsy shouts: IDLE...
Lynis shouts: forever idle !
t talbriel thanks
You tell Talbriel: thanks
> who
Aladrin Faehan of Valinor
Animal Thumpdrum the skullcrusher [Cold Steel]
Asterix Thegaul the beggar
Bigboy Big loves THIS place ------------> [Arms of Man]
Camicion Pazze the conjurer <TRAGICALLY HIP MOBSTER> [The Unlucky Gambler]
Chantal Whispernight apprentice to Taliesin [Comfortably Numb]
Driller Tomatohead the dark artist [Valkyrie's Vinyard]
Elvaldarec Darecdain wants a custom Hard weapon [Temple of Sarku]
Excelsior Brigahm the beggar (GOLD FISH) [The Competitive Edge]
Fang Won the finder of the funny place.. [Metamorphosis]
Fatal Justice made a LOT of stuff! (ARCH DEMON) [Dead Meat]
Grasvelt Oglag    Searching for counterfeit silver coin
Gypsy Moonrise is tired of explaining so back off [Darklord]
Han Vestido the wanderer
Hazard Esswayzt the arch mage [The Rabbits Hole]
Jane Whatever Queen of Retards
Kickster Peacelover spam-eater <MOB> [Rogue Brewery]
Kyle Mckenzie NO SONG LYRICS IN TITLES OR ELSE!!!!!!(WIZARD)
Livvy Smith is found again!(WIZARD)
Lynis Thunderbeard the great warrior  {DRAGON} [Eidolon Warlord]
Maharet Smith has eyes only for Livvy... [The Excalibur]
Marlock Parlo the high matriarch [Cold Steel]
Marvin Aerton the beggar <MOB> [The Second Floor]
Mireille Nomdeplume the Penitent [MindSlice Exotic Weaponry]
Mohican Lee will help newbies [Tiger's Den]
Myria Kelberothe the high witch
Napalm Casketman the beggar
Nikodaemus Soulwind might be working on paladins(ARCH WIZARD)
Phelan Longfell is jus gonna whup em' [Rising Phoenix]
Philip Baker The DreamWeaver <CENSORED> [Valkyrie's Vinyard]
Pixle Belk a study in grace and beauty
Scavenger Devalle is there, inside your mind [Comfortably Numb]
Slizth Denerian
Talbriel Drummon Wishing for ONE MORE ! [Knights of the Light Weaponry]
Taliesin Apgwydion is marrying Chantal Whispernight! A song [Salamanca]
Wolfe Kildred the shadow darkness warrior [MindSlice Exotic Weaponry]
Total of 36 players.
> Han tells you: hi there!!
t han g'day mate!
You tell Han: g'day mate!
> t han *ack*!
You tell Han: *ack*!
> Han tells you: Im getting armor..
t han hows things
You tell Han: hows things
> who
Aladrin Faehan of Valinor
Animal Thumpdrum the skullcrusher [Cold Steel]
Asterix Thegaul the wanderer
Bigboy Big loves THIS place ------------> [Arms of Man]
Camicion Pazze the conjurer <TRAGICALLY HIP MOBSTER> [The Unlucky Gambler]
Chantal Whispernight is now a true bardess! [Comfortably Numb]
Driller Tomatohead the dark artist [Valkyrie's Vinyard]
Elvaldarec Darecdain wants a custom Hard weapon [Temple of Sarku]
Excelsior Brigahm the beggar (GOLD FISH) [The Competitive Edge]
Fang Won the finder of the funny place.. [Metamorphosis]
Fatal Justice made a LOT of stuff! (ARCH DEMON) [Dead Meat]
Grasvelt Oglag    Searching for counterfeit silver coin
Gypsy Moonrise is tired of explaining so back off [Darklord]
Han Vestido the wanderer
Hazard Esswayzt the arch mage [The Rabbits Hole]
Jane Whatever Queen of Retards
Kickster Peacelover spam-eater <MOB> [Rogue Brewery]
Kyle Mckenzie NO SONG LYRICS IN TITLES OR ELSE!!!!!!(WIZARD)
Livvy Smith is found again!(WIZARD)
Lynis Thunderbeard the great warrior  {DRAGON} [Eidolon Warlord]
Maharet Smith has eyes only for Livvy... [The Excalibur]
Marlock Parlo the high matriarch [Cold Steel]
Marvin Aerton the beggar <MOB> [The Second Floor]
Mireille Nomdeplume the Penitent [MindSlice Exotic Weaponry]
Mohican Lee will help newbies [Tiger's Den]
Myria Kelberothe the high witch
Napalm Casketman the beggar
Nikodaemus Soulwind might be working on paladins(ARCH WIZARD)
Phelan Longfell is jus gonna whup em' [Rising Phoenix]
Philip Baker The DreamWeaver <CENSORED> [Valkyrie's Vinyard]
Pixle Belk a study in grace and beauty
Scavenger Devalle is there, inside your mind [Comfortably Numb]
Slizth Denerian
Talbriel Drummon Wishing for ONE MORE ! [Knights of the Light Weaponry]
Taliesin Apgwydion is marrying Chantal Whispernight! A song [Salamanca]
Wolfe Kildred the shadow darkness warrior [MindSlice Exotic Weaponry]
Total of 36 players.
> Maharet shouts: OHHHH  DAAAAAAAAAAAAAAAAAAAADDY!
Han tells you: I have about 20 mins for a quickie adventure!!!
t han same here
You tell Han: same here
> Han tells you: have to go to class... :(
t talbriel he's lost it again...
You tell Talbriel: he's lost it again...
> t han ..what class might that be?
You tell Han: ..what class might that be?
> Talbriel tells you: hang on
l
You are in the school. Here the fairy children are taught basic magic,
animal languages, botany and other helpful subjects. There is a large map
hanging on the wall, and you see many scrolls on the teacher's table.
    Obvious exits are: northwest, east
> e
You are on a rope bridge that connects some of the trees.
    Obvious exits are: west, east, center
> Philip shouts: Idle for a few
e
This is the forge of Fairy City. The heat and smoke irritate your eyes.
You almost stumble over the anvil and take a dive in the cooling water,
but you manage to stay on your feet. Lots of tools are lying around, and
the place is covered with black soot.
         Obvious exits are: northeast, west, down
> d
You are in Fairy City. The path is sandy here, and you see tracks in it.
To the east you see bushes, with thorns and large purple flowers. A ray
of sunlight falls through the trees and makes the flowers look even more
radiant. To the west you see the pool, while to the north the city
continues. There are vines hanging down from the tree.
    Obvious exits are: north, southwest, swim
> Lepidopterus arrives.
Han tells you: Stats 262 for criminal Justice..
Maharet shouts: Grandpa? Daddy? No hello? *sob*
Philip shouts: Be Back soon!
t han ..thrilling!!
You tell Han: ..thrilling!!
> Lepidopterus leaves southwest.
se
What ?
> sw
This is the entrance to the Fairy City. There are beautiful flowers here,
and beside the path you see some strawberries. The forest is beautiful and
bright, but for some reason you feel like someone is watching you. Are you
sure you are allowed to visit Fairy City?
     Obvious exits are: northwest, northeast, south
Lepidopterus
> Han tells you: and you?
Scavenger shouts: HELLO MAHARET!!!! HOW ARE YOU!?!?!?!?!???!?
Lepidopterus leaves northwest.
t han It's 3am here
You tell Han: It's 3am here
> Talbriel tells you: ok now where are ya
Han tells you: WOW!!!!!!!!Where are you?
t han I'm being naughty..8)
You tell Han: I'm being naughty..8)
> t han in Australia
You tell Han: in Australia
> t talbriel at the entrance to Faerie
You tell Talbriel: at the entrance to Faerie
> l
This is the entrance to the Fairy City. There are beautiful flowers here,
and beside the path you see some strawberries. The forest is beautiful and
bright, but for some reason you feel like someone is watching you. Are you
sure you are allowed to visit Fairy City?
     Obvious exits are: northwest, northeast, south
> Han tells you: Im at the Univ of Illinois Chicago (Bang bang ) campus..
Talbriel tells you: in the tree?
Kickster shouts: BYE ALL
Scavenger shouts: IDLE
t talbriel it just says this is the entrance
You tell Talbriel: it just says this is the entrance
> Jane shouts: idle
Talbriel tells you: what directions can ya go?
t han I'm tapping into Univ New england, Lismore, NSW
You tell Han: I'm tapping into Univ New england, Lismore, NSW
> l
This is the entrance to the Fairy City. There are beautiful flowers here,
and beside the path you see some strawberries. The forest is beautiful and
bright, but for some reason you feel like someone is watching you. Are you
sure you are allowed to visit Fairy City?
     Obvious exits are: northwest, northeast, south
> t talbriel nw,ne,s
You tell Talbriel: nw,ne,s
> s
Lepidopterus arrives.
You walk in a very bright forest. Large, silvery trees filter the light and
make this a beautiful place. Your heart feels light, and the merry twinkling
of the many birds pleases your ears. In the distance you hear a clear voice
singing in a strange language.
    Obvious exits are: south, north
> n
This is the entrance to the Fairy City. There are beautiful flowers here,
and beside the path you see some strawberries. The forest is beautiful and
bright, but for some reason you feel like someone is watching you. Are you
sure you are allowed to visit Fairy City?
     Obvious exits are: northwest, northeast, south
Lepidopterus
> Han tells you: that in Australia or USA?
Mouse arrives.
Talbriel tells you: go s then tell me exits
Lepidopterus leaves northeast.
t han australia
You tell Han: australia
> Lepidopterus arrives.
s
You walk in a very bright forest. Large, silvery trees filter the light and
make this a beautiful place. Your heart feels light, and the merry twinkling
of the many birds pleases your ears. In the distance you hear a clear voice
singing in a strange language.
    Obvious exits are: south, north
> t talbriel n,s
You tell Talbriel: n,s
> Han tells you: you have a guest account there?
t han naa!
You tell Han: naa!
> s
Talbriel tells you: go s then out,out
You are in a dim passage to the world of the fairies. The walls shine with
a magical luster, and to the north you see a small opening through which a
bundle of bright light falls. The floor feels soft on your feet, but you can't
see what makes the floor so soft. On one of the walls you notice a sign.
    Obvious exits are: out, north
> out

You are inside a very large old oak tree.  You have heard stories about
old oak trees and know that sometimes they used as entrances to this world
by creatures from other planes.  The faries are known to use these trees as
a way to get back to their world and enter yours.  You see a crack at the
base of the inside of the tree, an opening going up and a hole going out.
    Obvious exits are: up, out
> out

The grassy path leads west and east.  Along the path are flowers, and
many manicured shrubs.  You smell the sweet scent for flowers and freashly
cut grass.  You can hear birds in a very large tree.  The tree is very
large and old, you can see many birds in the tree.  Moss hangs from the
like a thick gray beard.  As you stare at the tree, you get a strange
feeling.  The branches sway too and frow, gently moving with the breeze.
    Obvious exits are: east, west
A large squirrel
> t talbriel i'm out, now where am i?
You tell Talbriel: i'm out, now where am i?
> Talbriel tells you: that work?
Squirrel leaves east.
Talbriel tells you: go west
w
Scavenger shouts: UNIDLE

The park is filled with trees and flowers.  The grassy path here is lined
by shrubs and flowers.  You can hear birds singing in the distance and the
air is filled with the smells of spring.  To the east you see the top of
of a very large tree, and to the south you an opening.
    Obvious exits are: south, east
> w
s
What ?
>
The path widens to a large clearing.  This clearing is filled with a myriad
of shrub sculptures and exotic flowers.  Many of the sculptures are of strang e
animals, which are spoken of only in legends.  Some of the scluptures are of
powerful wizards and adventures, many you recognize.  Scattered about the
shrub sculptures are brillent flowers of varying colors.  In the middle of
the plethra of sculputres is a picnic table and grill.  Leading through
incredible scene you spy a path leading to the east, and a sign.
    Obvious exits are: north, south, east
an akita dog
> Squirrel arrives.
b squirrel
You successfully backstab Squirrel.
Aladrin killed Squirrel.
> s

The park is filled with trees and flowers.  The grassy path here is lined
by shrubs and flowers.  You can hear birds singing in the distance and the
air is filled with the smells of spring.  To the east you see the top of
of a very large tree, and to the north an opening.
    Obvious exits are: north, east
A large chipmonk
A large fox
Thumper
> Chipmonk leaves east.
Chantal shouts: Can I have a wizard please come to the lounge in Sanc/
b thumper
You successfully backstab Thumper.
Aladrin killed Thumper.
> Talbriel tells you: keep going west until you can go s
b fox
Your opponent notices your feeble attempt.
You are WHACKED by your intended victim!
> Omnione parties: ok sorry about that i am back now hopefully for good
You pierce Fox's left front leg.
Omnione parties: where are you now?
p I'm outta fairy now..
Aladrin parties: I'm outta fairy now..
> Talbriel tells you: that work?
You slash Fox's right front leg.
        Fox's right front leg is destroyed
You pierce Fox's head.
s
What ?
> You slash Fox's left rear leg.
        Fox's left rear leg is destroyed
e

The grassy path leads west and east.  Along the path are flowers, and
many manicured shrubs.  You smell the sweet scent for flowers and freashly
cut grass.  You can hear birds in a very large tree.  The tree is emense
and old and its moss covered branches reach into the sky, as if to lift
them in praise to Exedore.  You can see many birds, that happily sing, and
dance in the branches of the tree.  You also hear the faint sound of
buzzing.
        Obvious exits are: east, west
Honeybear
> Fox arrives.
Fox pounces toward you Aladrin.
w

The park is filled with trees and flowers.  The grassy path here is lined
by shrubs and flowers.  You can hear birds singing in the distance and the
air is filled with the smells of spring.  To the east you see the top of
of a very large tree, and to the north an opening.
    Obvious exits are: north, east
bunny corpse
> Honeybear arrives.
Honeybear runs towards Aladrin.
Fox arrives.
Fox pounces toward you Aladrin.
Omnione parties: but there are 2 more things to kill. :) actually, 3 more.
w
You pierce Fox's body.
What ?
> You slash Honeybear's body.
Fox bites your right arm.
p the king and queen?
Aladrin parties: the king and queen?
> e
You slash Honeybear's right front leg.
        Honeybear's right front leg is destroyed
s
You pierce Honeybear's body.
Omnione parties: oh shit i gotta process
You slash Fox's body.
You pierce Fox's body.
        Fox's body is badly injured

The grassy path leads west and east.  Along the path are flowers, and
many manicured shrubs.  You smell the sweet scent for flowers and freashly
cut grass.  You can hear birds in a very large tree.  The tree is emense
and old and its moss covered branches reach into the sky, as if to lift
them in praise to Exedore.  You can see many birds, that happily sing, and
dance in the branches of the tree.  You also hear the faint sound of
buzzing.
        Obvious exits are: east, west
> Honeybear arrives.
Honeybear runs towards Aladrin.
Fox arrives.
Fox pounces toward you Aladrin.
What ?
>       Fox's body is badly injured
Honeybear bites your body.
You slash Honeybear's head.
        Honeybear's head is badly injured
Talbriel tells you: you there?
        Fox's body is badly injured
You slash Honeybear's left rear leg.
        Honeybear's left rear leg is destroyed
You pierce Honeybear's right rear leg.
        Honeybear's right rear leg is badly injured
You slash Fox's body.
        Fox's body is destroyed
Fox dies.
Aladrin killed Fox.
w

The park is filled with trees and flowers.  The grassy path here is lined
by shrubs and flowers.  You can hear birds singing in the distance and the
air is filled with the smells of spring.  To the east you see the top of
of a very large tree, and to the north an opening.
    Obvious exits are: north, east
bunny corpse
> Honeybear arrives.
Honeybear runs towards Aladrin.
n

The path widens to a large clearing.  This clearing is filled with a myriad
of shrub sculptures and exotic flowers.  Many of the sculptures are of strang e
animals, which are spoken of only in legends.  Some of the scluptures are of
powerful wizards and adventures, many you recognize.  Scattered about the
shrub sculptures are brillent flowers of varying colors.  In the middle of
the plethra of sculputres is a picnic table and grill.  Leading through
incredible scene you spy a path leading to the east, and a sign.
    Obvious exits are: north, south, east
an akita dog
rodent corpse
> Honeybear arrives.
Honeybear runs towards Aladrin.
You slash Akita's body.
Talbriel tells you: Omnione is on way
You slash Akita's head.
        Akita's head is destroyed
Akita dies.
Aladrin killed Akita.
n
You slash Honeybear's right rear leg.
        Honeybear's right rear leg is destroyed
        Honeybear's head is badly injured

The park is filled with trees and flowers.  The grassy path here is lined
by shrubs and flowers.  You can hear birds singing in the distance and the
air is filled with the smells of spring.  To the east you see the top of
of a very large tree, and to the south you an opening.
    Obvious exits are: south, east
> Honeybear arrives.
Honeybear runs towards Aladrin.
Jane shouts: unidle
You slash Honeybear's left front leg.
        Honeybear's left front leg is destroyed
s

The path widens to a large clearing.  This clearing is filled with a myriad
of shrub sculptures and exotic flowers.  Many of the sculptures are of strang e
animals, which are spoken of only in legends.  Some of the scluptures are of
powerful wizards and adventures, many you recognize.  Scattered about the
shrub sculptures are brillent flowers of varying colors.  In the middle of
the plethra of sculputres is a picnic table and grill.  Leading through
incredible scene you spy a path leading to the east, and a sign.
    Obvious exits are: north, south, east
animal corpse
rodent corpse
> Honeybear arrives.
Honeybear runs towards Aladrin.
s

The park is filled with trees and flowers.  The grassy path here is lined
by shrubs and flowers.  You can hear birds singing in the distance and the
air is filled with the smells of spring.  To the east you see the top of
of a very large tree, and to the north an opening.
    Obvious exits are: north, east
bunny corpse
> Honeybear arrives.
Honeybear runs towards Aladrin.
w
What ?
> e

The grassy path leads west and east.  Along the path are flowers, and
many manicured shrubs.  You smell the sweet scent for flowers and freashly
cut grass.  You can hear birds in a very large tree.  The tree is emense
and old and its moss covered branches reach into the sky, as if to lift
them in praise to Exedore.  You can see many birds, that happily sing, and
dance in the branches of the tree.  You also hear the faint sound of
buzzing.
        Obvious exits are: east, west
A large chipmonk
animal corpse
> Honeybear arrives.
Honeybear runs towards Aladrin.
e
Omnione shouts: aaaaaaaaargh 13 corpses decomposed while iw as link dead!!!!!!!!!!
!!!!! aaaaaaargh *growl*
Honeybear bites your head.

The canopy of trees has disappeared from above you.  This allows the sun to
flood the path with brillent, warm light.  The grass is a beautiful green
and looks like an emeral carpet lining the path beneath your feet.  You
see another sign.  To the west you see the top of a very large tree.
    Obvious exits are: east, west
> Honeybear arrives.
Honeybear runs towards Aladrin.
        Honeybear's head is badly injured
e

This is a very quiet and peaceful park.  You feel very relaxed, and
unconcerned with the silly sign.  You see many beautiful flowers, they
paint a brillant picture.  The canopy of trees is less dense here.  Much
more light pass through the shield of tress and brightens the path before
you.  This grassy path continues west and east.
    Obvious exits are: east, west
Bambi
> Honeybear arrives.
Honeybear runs towards Aladrin.
e

The path here is shaded by a two rows of old oak trees.  The trees create
a canopy above you.  The light filters through the canopy creating strange
shadows on the grassy path.  The shadows seem to change and move as the light
changes.  In the trees above, and all around you, you here the scurrying and
chattering of squirrels.  The path continues to the east and west.  You see
another sign.
    Obvious exits are: north, west
> Honeybear arrives.
Honeybear runs towards Aladrin.
Omnione parties: that really pisses me off
You slash Honeybear's head.
        Honeybear's head is destroyed
Honeybear dies.
Aladrin killed Honeybear.
Han tells you: Ciao, adios, and fare thee well!! Amigo,  gotta go now.
t talbriel I'm hopelessly lost
You tell Talbriel: I'm hopelessly lost
> t han seey
You tell Han: seey
> Scavenger shouts: I could kill you 13 times over....then you would have your cor
pses back
t han a
You tell Han: a
> Talbriel tells you: where are ysa
Chipmonk arrives.
l
Omnione parties: i am in exedoria park now

The path here is shaded by a two rows of old oak trees.  The trees create
a canopy above you.  The light filters through the canopy creating strange
shadows on the grassy path.  The shadows seem to change and move as the light
changes.  In the trees above, and all around you, you here the scurrying and
chattering of squirrels.  The path continues to the east and west.  You see
another sign.
    Obvious exits are: north, west
A large chipmonk
bear corpse
> Omnione shouts: that wouldn't work, but thanks for the offere
p I'm lost
Aladrin parties: I'm lost
> Scavenger shouts: No prob
Omnione parties: type l and tell me what you see
Scavenger shouts: IDLE
t talbriel  the exits are n,w
You tell Talbriel:  the exits are n,w
> b chipmonk
The backstab is unsuccessful.
> You slash Chipmonk's left front leg.
        Chipmonk's left front leg is destroyed
You pierce Chipmonk's body.
You slash Chipmonk's right front leg.
        Chipmonk's right front leg is destroyed
Maharet shouts: Grandpa! Be nice! Now go take your medication!
You slash Chipmonk's left rear leg.
        Chipmonk's left rear leg is destroyed
You pierce Chipmonk's right rear leg.
You slash Chipmonk's body.
        Chipmonk's body is badly injured
        Chipmonk's body is badly injured
You slash Chipmonk's body.
        Chipmonk's body is destroyed
Chipmonk dies.
Aladrin killed Chipmonk.
Talbriel tells you: omnione on his way
gc
Rodent corpse: Too heavy.
Nothing taken.
> Omnione parties: whats there?
t talbriel *sigh*, thanks
You tell Talbriel: *sigh*, thanks
> p nothing,
Aladrin parties: nothing,
> l

The path here is shaded by a two rows of old oak trees.  The trees create
a canopy above you.  The light filters through the canopy creating strange
shadows on the grassy path.  The shadows seem to change and move as the light
changes.  In the trees above, and all around you, you here the scurrying and
chattering of squirrels.  The path continues to the east and west.  You see
another sign.
    Obvious exits are: north, west
rodent corpse
bear corpse
> w

This is a very quiet and peaceful park.  You feel very relaxed, and
unconcerned with the silly sign.  You see many beautiful flowers, they
paint a brillant picture.  The canopy of trees is less dense here.  Much
more light pass through the shield of tress and brightens the path before
you.  This grassy path continues west and east.
    Obvious exits are: east, west
Bambi
> b bambi
You successfully backstab Bambi.
Aladrin killed Bambi.
> e

The path here is shaded by a two rows of old oak trees.  The trees create
a canopy above you.  The light filters through the canopy creating strange
shadows on the grassy path.  The shadows seem to change and move as the light
changes.  In the trees above, and all around you, you here the scurrying and
chattering of squirrels.  The path continues to the east and west.  You see
another sign.
    Obvious exits are: north, west
rodent corpse
bear corpse
> w

This is a very quiet and peaceful park.  You feel very relaxed, and
unconcerned with the silly sign.  You see many beautiful flowers, they
paint a brillant picture.  The canopy of trees is less dense here.  Much
more light pass through the shield of tress and brightens the path before
you.  This grassy path continues west and east.
    Obvious exits are: east, west
animal corpse
> w

The canopy of trees has disappeared from above you.  This allows the sun to
flood the path with brillent, warm light.  The grass is a beautiful green
and looks like an emeral carpet lining the path beneath your feet.  You
see another sign.  To the west you see the top of a very large tree.
    Obvious exits are: east, west
> w

The grassy path leads west and east.  Along the path are flowers, and
many manicured shrubs.  You smell the sweet scent for flowers and freashly
cut grass.  You can hear birds in a very large tree.  The tree is emense
and old and its moss covered branches reach into the sky, as if to lift
them in praise to Exedore.  You can see many birds, that happily sing, and
dance in the branches of the tree.  You also hear the faint sound of
buzzing.
        Obvious exits are: east, west
animal corpse
> w

The park is filled with trees and flowers.  The grassy path here is lined
by shrubs and flowers.  You can hear birds singing in the distance and the
air is filled with the smells of spring.  To the east you see the top of
of a very large tree, and to the north an opening.
    Obvious exits are: north, east
> n

The path widens to a large clearing.  This clearing is filled with a myriad
of shrub sculptures and exotic flowers.  Many of the sculptures are of strang e
animals, which are spoken of only in legends.  Some of the scluptures are of
powerful wizards and adventures, many you recognize.  Scattered about the
shrub sculptures are brillent flowers of varying colors.  In the middle of
the plethra of sculputres is a picnic table and grill.  Leading through
incredible scene you spy a path leading to the east, and a sign.
    Obvious exits are: north, south, east
> p I'll try to go back the way I came
Aladrin parties: I'll try to go back the way I came
> e

This is the ranger station.  It is a very spartan place.  Anyone who lives
here does not live a comfortable life.  Even though the room is stoic and
and barren it is kept immacuately clean.  The order of the room is
unnatrual.. anyone that is this organized is clearly insane.  There is a
small cot in one corner.  In the center of the room is a table with a chair.
and a small iron stove is huddled in the opposite corner.  The walls are
are undecorated except on one wall is a certificate.
    Obvious exits are: west
> p Im at the ranger station
Aladrin parties: Im at the ranger station
> search
You found a pair of hedge clippers hidden under the bed.
> Omnione parties: aargh stay put!
i
Decaying remains
pair of leather leggings
leather jacket
Spirit Sword (wielded with right hand)
Bottle containing alcohol ((str 10) My hands feel just like two balloons
    )
thin stilleto (wielded with left hand)
some silver coins
Wyvernscale Leggings (M)         (worn on legs)
Wyvernscale Sleeves (M)          (worn on arms)
Studded Iron Jacket (M) (worn on body)
Thief toolkit
> Omnione arrives.
Omnione bows majestically.
l

This is the ranger station.  It is a very spartan place.  Anyone who lives
here does not live a comfortable life.  Even though the room is stoic and
and barren it is kept immacuately clean.  The order of the room is
unnatrual.. anyone that is this organized is clearly insane.  There is a
small cot in one corner.  In the center of the room is a table with a chair.
and a small iron stove is huddled in the opposite corner.  The walls are
are undecorated except on one wall is a certificate.
    Obvious exits are: west
Omnione Omen the Red Death
hedge clippers
> Omnione parties: whered you getb those?
p I found them
Aladrin parties: I found them
> Omnione parties:  i've walked around this park like 50 times damn it. :)
Omnione leaves west.
Following Omnione...

The path widens to a large clearing.  This clearing is filled with a myriad
of shrub sculptures and exotic flowers.  Many of the sculptures are of strang e
animals, which are spoken of only in legends.  Some of the scluptures are of
powerful wizards and adventures, many you recognize.  Scattered about the
shrub sculptures are brillent flowers of varying colors.  In the middle of
the plethra of sculputres is a picnic table and grill.  Leading through
incredible scene you spy a path leading to the east, and a sign.
    Obvious exits are: north, south, east
Omnione Omen the Red Death
Omnione leaves south.
Following Omnione...

The park is filled with trees and flowers.  The grassy path here is lined
by shrubs and flowers.  You can hear birds singing in the distance and the
air is filled with the smells of spring.  To the east you see the top of
of a very large tree, and to the north an opening.
    Obvious exits are: north, east
Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...

The grassy path leads west and east.  Along the path are flowers, and
many manicured shrubs.  You smell the sweet scent for flowers and freashly
cut grass.  You can hear birds in a very large tree.  The tree is emense
and old and its moss covered branches reach into the sky, as if to lift
them in praise to Exedore.  You can see many birds, that happily sing, and
dance in the branches of the tree.  You also hear the faint sound of
buzzing.
        Obvious exits are: east, west
Omnione Omen the Red Death
A large chipmonk
b chipmonk
You successfully backstab Chipmonk.
Aladrin killed Chipmonk.
> Omnione parties: didja hear all our corpses decomposed damnit it
p theres a lot scattered around here that I couln't carry
Aladrin parties: theres a lot scattered around here that I couln't carry
> Omnione takes rodent corpse.
Talbriel tells you: has he found ya yet?
Omnione leaves east.
Following Omnione...

The canopy of trees has disappeared from above you.  This allows the sun to
flood the path with brillent, warm light.  The grass is a beautiful green
and looks like an emeral carpet lining the path beneath your feet.  You
see another sign.  To the west you see the top of a very large tree.
    Obvious exits are: east, west
Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...

This is a very quiet and peaceful park.  You feel very relaxed, and
unconcerned with the silly sign.  You see many beautiful flowers, they
paint a brillant picture.  The canopy of trees is less dense here.  Much
more light pass through the shield of tress and brightens the path before
you.  This grassy path continues west and east.
    Obvious exits are: east, west
Omnione Omen the Red Death
t talbriel yes
Omnione leaves east.
Following Omnione...

The path here is shaded by a two rows of old oak trees.  The trees create
a canopy above you.  The light filters through the canopy creating strange
shadows on the grassy path.  The shadows seem to change and move as the light
changes.  In the trees above, and all around you, you here the scurrying and
chattering of squirrels.  The path continues to the east and west.  You see
another sign.
    Obvious exits are: north, west
Omnione Omen the Red Death
You tell Talbriel: yes
> Omnione leaves north.
Following Omnione...

You have entered a very quite and peaceful park.  This is a very large
clearing covered in a thick grass.  The grass is a bright emerald
green, with a sweet smell.  Intermingled with the grass are bright dots
yellow and and orange flowers.  The air is sweet with the smell of the
fresh cut grass and flowers.  The clearing is surrounded by many large old
oak trees, which are laidened with spanish moss.  You hear birds in the
trees and bees buzzing in the flowers, truly this is a beautiful park.
There is a grassy path leading north and south.   You see a sign.
    Obvious exits are: north, south, east
Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...

You are on a very narrow path.  The trees above you create a canopy which only
allows small patches of sunlight.  All around you hear animals playing.  To the
west is the entrance to the newbie park and to the east is Exedoria. There is
a small sign.
    Obvious exits are: west, east
Omnione Omen the Red Death
Talbriel Drummon Wishing for ONE MORE ! [Knights of the Light Weaponry]
Omnione leaves east.
Following Omnione...
   As you walk down the path you notice how peacefull everything is. The
birds sing high in the air and you see all kinds of small animals jumping
on the grass beside the path. In a small pond you see a fish jump high in
the air before it splashes down in the water again.
There is a newbie area to the west.
    Obvious exits are: north, south, west
Omnione Omen the Red Death
Talbriel tells you: great
Omnione leaves north.
Following Omnione...
   The path continues east through the park and passes a lake to the south.
In the clear water you see lots of fish swim around. The old oak trees spread
their brances over the path offering some shelter against the sun.

    Obvious exits are: north, south, east
Omnione Omen the Red Death
Omnione leaves north.
Following Omnione...
       You are standing in front of a narrow forest path, leading north.
You get the impression that the dense forest lightens up a bit if you
follow it for a while. Listening closely, you notice something sounding
like prayers coming from there.
    Obvious exits are: south, north
Omnione Omen the Red Death
Omnione leaves north.
Following Omnione...
       You continue along the path. On both sides of you are dense
forest, impossible to travel thrugh. A bit to the north you can see
something that looks like a small clearing.
    Obvious exits are: north, south
Omnione Omen the Red Death
Omnione leaves north.
Following Omnione...
       You have come to the north end of this forest path.
If you go north, you will end up at a small clearing, and south will
bring you back along the path.
    Obvious exits are: north, south
Omnione Omen the Red Death
Omnione leaves north.
Following Omnione...
       You are standing in front of a small clearing in the forest.
This place has been, and maybe still is, used for sacrificial purposes
as there is a bloodstained altar in the middle of the clearing. Right
next to it you notice a huge iron cage. A path southwards leads away
from the forest, and you also notice a small cave east of here.
    Obvious exits are: south, east
Omnione Omen the Red Death
Omnione leaves south.
Following Omnione...
       You have come to the north end of this forest path.
If you go north, you will end up at a small clearing, and south will
bring you back along the path.
    Obvious exits are: north, south
Omnione Omen the Red Death
Omnione leaves south.
Following Omnione...
       You continue along the path. On both sides of you are dense
forest, impossible to travel thrugh. A bit to the north you can see
something that looks like a small clearing.
    Obvious exits are: north, south
Omnione Omen the Red Death
Omnione leaves south.
Following Omnione...
       You are standing in front of a narrow forest path, leading north.
You get the impression that the dense forest lightens up a bit if you
follow it for a while. Listening closely, you notice something sounding
like prayers coming from there.
    Obvious exits are: south, north
Omnione Omen the Red Death
Omnione leaves south.
Following Omnione...
   The path continues east through the park and passes a lake to the south.
In the clear water you see lots of fish swim around. The old oak trees spread
their brances over the path offering some shelter against the sun.

    Obvious exits are: north, south, east
Omnione Omen the Red Death
Omnione leaves south.
Following Omnione...
   As you walk down the path you notice how peacefull everything is. The
birds sing high in the air and you see all kinds of small animals jumping
on the grass beside the path. In a small pond you see a fish jump high in
the air before it splashes down in the water again.
There is a newbie area to the west.
    Obvious exits are: north, south, west
Omnione Omen the Red Death
Omnione leaves south.
Following Omnione...
   You stand inside the gates of Exedoria City park. This is a place where
you can come to relax after tough battles against your foes. The park spread
across a huge landscape of lawns and small ponds. This must be the greenest
place you've ever visited. There are trees of all kinds all over the place.
A small path leads north and east.

    Obvious exits are: east, south, north
Omnione Omen the Red Death
Omnione leaves south.
Following Omnione...
You are standing in the market square of the city of Exedoria.
Salesmen are shouting, and the town's people run back and forth here.
In the middle of the square a huge tree is growing, and when you look
north you see the entrance to the city park.
    Obvious exits are: south, west, north, east
Omnione Omen the Red Death
Omnione leaves west.
Following Omnione...
       You are standing west of the market square, on the main road
of Exedoria stretching from the west to the east. Many horses and
carriages are standing here.
        A small business lies to the south.
        To the north, another building is open to the public.
    Obvious exits are: south, west, east, north
Omnione Omen the Red Death
Omnione leaves west.
Following Omnione...
       You continue along the main street. On both sides of the street
are houses, built of solid rock and in a characteristic style.
There is also a General Store to the south.
        To the north, the smell of molten lead grabs your attention.
    Obvious exits are: west, east, north, south
Omnione Omen the Red Death
Omnione leaves west.
Following Omnione...
       This is the main street of Exedoria, a long and quite wide
cobblestone road going east and west.  The road becomes narrower to the
east.  Westward, you see more shops, and to the north is a small pub.
You also notice a manhole that is only partially covered by a sewer cover.
        To the south you hear the roar of tigers.
    Obvious exits are: south, north, west, east, down
Omnione Omen the Red Death
Omnione leaves west.
Following Omnione...
You are travelling along the main roadway through the city.  To the west
lies the gateway to the city.  There are many shops in this area, with
more to the east.  From the south, you hear the sounds of weapons being
forged, while to the north is an armory.
    Obvious exits are: north, south, west, east
Omnione Omen the Red Death
Omnione leaves west.
Following Omnione...
The roadway becomes a wide thoroughfare to the west, as it leads to
the now bustling city of Exedoria.  The city is quite prosperous
under the new officials put into office at the last election.
    Obvious exits are: west, east
Omnione Omen the Red Death
Omnione leaves west.
Following Omnione...
 To the east, the road begins to fade and the beginnings
of a small town appear. To the west, the road goes on into the horizon.
        Obvious exits: all directions.
Omnione Omen the Red Death
Omnione leaves west.t talbriel thanks again
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Omnione leaves west.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Omnione leaves west.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Wolfe arrives..8)

Wolfe leaves west.
Omnione leaves west.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Omnione leaves west.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Wolfe Kildred the shadow darkness warrior [MindSlice Exotic Weaponry]
Omnione leaves west.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Wolfe arrives.
Wolfe leaves west.
Omnione leaves west.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Omnione leaves west.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Omnione leaves west.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Omnione leaves west.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Omnione leaves west.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Wolfe Kildred the shadow darkness warrior [MindSlice Exotic Weaponry]
Omnione leaves west.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Omnione leaves west.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Omnione leaves west.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Omnione leaves west.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Grasvelt arrives.
Grasvelt leaves east.
Omnione leaves west.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
You tell Talbriel: thanks again
> Omnione leaves west.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Wolfe arrives.
Femme arrives.
Femme leaves east.
Omnione leaves west.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Wolfe arrives.
Omnione leaves west.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Wolfe arrives.
Omnione leaves west.
Following Omnione...
You are just a little east of the great city of Vesla.
The dangerous wilderness continues to the north, east and south,
as far as you can see (and probably even beyond that too).
   Obvious exits: city, and all directions.
Omnione Omen the Red Death
Wolfe arrives.
Omnione leaves west.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Wolfe arrives.
Wolfe leaves east.
Omnione leaves east.
Following Omnione...
You are just a little east of the great city of Vesla.
The dangerous wilderness continues to the north, east and south,
as far as you can see (and probably even beyond that too).
   Obvious exits: city, and all directions.
Omnione Omen the Red Death
Wolfe Kildred the shadow darkness warrior [MindSlice Exotic Weaponry]
Omnione leaves east.
Following Omnione...
You are walking on a roadway.
    Obvious exits: all directions
Omnione Omen the Red Death
Omnione leaves west.
Following Omnione...
You are just a little east of the great city of Vesla.
The dangerous wilderness continues to the north, east and south,
as far as you can see (and probably even beyond that too).
   Obvious exits: city, and all directions.
Omnione Omen the Red Death
Pelops Atreus the Newest ARISTOCRAT!!!!!!!!!!!!!!!!!! [Metamorphosis]
Pelops leaves south.
Omnione enters Vesla.
Following Omnione...
Here lies a large archway.. protecting the fair citizens
of Vesla from the dangers of the outside wilderness. Only those
either strong, not-alone, or crazy venture through these arches.
        To the north, you see a door leading into the archway.
        To the south, another door has been carved out of the stone.
    Obvious exits are: north, east, west, south
Omnione Omen the Red Death
Male human arrives.
Male human leaves west.
Omnione leaves west.
Following Omnione...
A large archway lies in the stone wall to your east. You can see the head of
some kingly figure above the arch.  The park's grass has given way to rock
and you can make out that this whole area was once a paved courtyard.
You can hear birds chirping to the south, and the sanctuary is to the west.
        To the north, a store awaits your business.
    Obvious exits are: north, west, south, east
Omnione Omen the Red Death
Omnione leaves west.
Following Omnione...
You stand in a park surrounded by trees.
You stand at the former site of the Sanctuary. Strewn among the dirt
are pieces of rubble which must have been left when the building was
moved. The NEW sanctuary lies to the north, and the park continues
east, west and south.
    Obvious exits are: west, north, south, east
Omnione Omen the Red Death
A male human
Male human leaves south.
Omnione leaves west.
Following Omnione...
You stand in a park surrounded by trees.
looking to the east you see the wall of the sanctuary, and west is a
small alley.
        To the north, a calm building lies awaiting entrance.
        Below you, rises steam and heat.
    Obvious exits are: north, east, south, west, down
Omnione Omen the Red Death
Wolfe Kildred the shadow darkness warrior [MindSlice Exotic Weaponry]
Wolfe leaves south.
Omnione leaves north.
Following Omnione...
                        Newlydead's Haven

Welcome to Newlydead's Haven...where we employ the finest technology to assure che
ap
beer and high value for your corpses.
We can do this by only selling to those distillers that we can be sure
will charge a fair price to pubs, and by using a new system of corpse integration
that guarantees the most food per corpse.  Together these two business practices m
ake for
cheaper prices for your beer throughout the mud.  Keep processing here,
and use your extra money on the cheaper beer you'll find in your local pub!
Oh, and please..don't process any badger corpses here...
they muck up the machines.
Current payout is 28 per corpse.


-dedicated in loving memory of good ole Sig
    Obvious exits are: south
Omnione Omen the Red Death
Omnione takes rodent corpse.
Omnione processes a corpse.
Omnione takes animal corpse.
Omnione processes a corpse.
Omnione takes rodent corpse.
Omnione processes a corpse.
Omnione takes animal corpse.
Omnione processes a corpse.
Omnione takes rodent corpse.
Omnione processes a corpse.
Omnione takes human corpse.
Omnione processes a corpse.
Omnione takes animal corpse.
Omnione processes a corpse.
Omnione takes bunny corpse.
t talbriel this guy knows his way aOmnione processes a corpse.
Omnione takes rodent corpse.
Omnione processes a corpse.
Omnione takes bear corpse.
Omnione processes a corpse.
round!!
Omnione takes animal corpse.
You tell Talbriel: this guy knows his way around!!
> Omnione processes a corpse.
l
                        Newlydead's Haven

Welcome to Newlydead's Haven...where we employ the finest technology to assure che
ap
beer and high value for your corpses.
We can do this by only selling to those distillers that we can be sure
will charge a fair price to pubs, and by using a new system of corpse integration
that guarantees the most food per corpse.  Together these two business practices m
ake for
cheaper prices for your beer throughout the mud.  Keep processing here,
and use your extra money on the cheaper beer you'll find in your local pub!
Oh, and please..don't process any badger corpses here...
they muck up the machines.
Current payout is 28 per corpse.


-dedicated in loving memory of good ole Sig
    Obvious exits are: south
Omnione Omen the Red Death
> Omnione says: damn i have a lot of crapp now
t talbriel gawd!!
You tell Talbriel: gawd!!
> Omnione gives you 200 silver coins.
Saving player...done.
s thanx
You say: thanx
> Grasvelt arrives.
Grasvelt processes a corpse.
Grasvelt processes a corpse.
Grasvelt processes a corpse.
Grasvelt leaves south.
divvy
Aladrin just called for a divvy of the experience.
> Omnione parties: are you using brief or long mode?
sc
Aladrin Faehan of Valinor (Level 4)
You are a member of the thief class.
You have 353 experience points to spend.
You have 300 Silver.
Health: 45   Mana: 48(66)
You speak: elf
Neutral right handed male elf
You are 284 years, 1 month and 14 days old.
Your height is 129cm (4'3") and you weigh 50kg (100lbs).
Strength     : bad
Dexterity    : below average
Constitution : bad
Intelligence : bad
Wisdom       : very bad
Charisma     : very bad
You have no injuries.
> Omnione leaves south.
Following Omnione...
You stand in a park surrounded by trees.
looking to the east you see the wall of the sanctuary, and west is a
small alley.
        To the north, a calm building lies awaiting entrance.
        Below you, rises steam and heat.
    Obvious exits are: north, east, south, west, down
Omnione Omen the Red Death
Omnione leaves south.
Following Omnione...
You stand in a park surrounded by trees.
Looking west you see a rusted iron fence, it blocks your way. But the dusty
road to the south is clear.
        To the west, you notice a business has taken residence.
    Obvious exits are: north, south, west, east
Omnione Omen the Red Death
Omnione leaves south.
Following Omnione...
Park Street:
The yellow cobblestone roadway blends beautifully with the blue sky overhead.
You can see a lovely park to the north, and the road continues east and west.
        To the south, the smell of fermented grain greets your nose.
    Obvious exits are: south, north, east, west
Omnione Omen the Red Death
Omnione leaves south.
Following Omnione...
C O M F O R T A B L Y   N U M B        C O M F O R T A B L Y   N U M B
C O M F O R T A B L Y   N U M B        C O M F O R T A B L Y   N U M B

Owner: Belgarion Aldur                  Patron Wiz:Pink Floyd, of course!
Manager and Eminent Babe: Faith Hopeandcharity
Keg Quality Control: Dante Inferno
Bouncer: Gilgamesh Strongfellow
Friendly Clerics: SarahJane Kowalczyk and Deth Mann
Angel of Death Trainee: Scavenger Devalle
Assorted Nuts: Deathstalk, Plot
Relax......

            There is no pain, you are p receding.
            A distant ship's smoke on the horizon.
            You are only coming through in waves.
            Your lips move but I can't hear what you're sayin'.
            When I was a child I had a fever.
            My hands felt just like two balloons.
            Now I got that feeling once again.
            I can't explain, you would not understand.
            This is not howlong I am.
            I have become comfortably numb.

To buy a drink, enter "buy #"
To take with and drink on the go, or in the heat of battle, "takeout #"
Try our EMOTE!!!!!!   Give it a try, just type:
; puts "Dark Side of the Moon" on the CD player
    Obvious exits are: north, west, east
Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
You are in the General Store of the city. Type 'list' to see our stock,
'sell' to sell a item and 'buy' to buy one.
You can exit to the north, to Park Street.
    Obvious exits are: west, north
Omnione Omen the Red Death
Aladrin parties: long
> Omnione says: type 'brief' it will be better when we are wandering about like th
is
Omnione leaves north.
Following Omnione...
Park Street:
The yellow cobblestone roadway blends beautifully with the blue sky overhead.
You can see a park to the north, enclosing the Sanctuary.. while to
the south is a small general store.
    Obvious exits are: north, south, east, west
Omnione Omen the Red Death
Talbriel tells you: i couldn't come get ya cuz players 5th level & above not allow
ed in park
Omnione leaves north.
Following Omnione...
You stand in a park surrounded by trees.
The courtyards continue to the north, east and west. To the south
you can enter a roadway.
    Obvious exits are: north, south, east, west
Omnione Omen the Red Death
Complex Analysis the beggar [Madoka Metalworks]
Omnione leaves north.
Following Omnione...
You stand in a park surrounded by trees.
You stand at the former site of the Sanctuary. Strewn among the dirt
are pieces of rubble which must have been left when the building was
moved. The NEW sanctuary lies to the north, and the park continues
east, west and south.
    Obvious exits are: west, north, south, east
Omnione Omen the Red Death
Phelan Longfell is jus gonna whup em' [Rising Phoenix]
Omnione leaves north.
Following Omnione...
   You are in a comfortabp le Sanctuary. This is where many adventurers
begin their climb towards fame and glory, but only to fall victim to
their own fears and weaknesses which plunges them into that great abyss
known as..  MORAL DECAY. Good luck.
        A large clock hangs on the wall.
    Obvious exits are: south, up
Omnione Omen the Red Death
Taliesin Apgwydion is TIED for Mud's Happiest Bard *wink* [Salamanca]
Chantal WhispeI should use brief
rnight still thinks that Taliesin is the better [Comfortably Numb]
Elvaldarec Darecdain WANTS to buy a custom HARD weapon!! [Temple of Sarku]
Ayla Sunrise is back from holidays! [The Excalibur]
Driller Tomatohead the dark artist [Valkyrie's Vinyard]
bulletin board
Omnione leaves south.
Following Omnione...
You stand in a park surrounded by trees.
You stand at the former site of the Sanctuary. Strebrief
wn among the dirt
are pieces of rubble which must have been left when the building was
moved. The NEW sanctuary lies to the north, and the park continues
east, west and south.
    Obvious exits are: west, north, south, east
Omnione Omen the Red Death
Phelan Longfell is jus gonna whup em' [Rising Phoenix]
Omnione leaves east.
Following Omnione...
A large archway lies in the stone wall to your east. You can see the head of
some kingly figure above the arch.  The park's grass has given way to rock
and you can make out that this whole area was once a paved courtyard.
You can hear birds chirping to the south, and the sanctuary is to the west.
        To the north, a store awaits your business.
    Obvious exits are: north, west, south, east
Omnione Omen the Red Death
Aladrin parties: I should use brief
> Omnione leaves east.
Following Omnione...
Here lies a large archway.. protecting the fair citizens
of Vesla from the dangers of the outside wilderness. Only those
either strong, not-alone, or crazy venture through these arches.
        To the north, you see a door leading into the archway.
        To the south, another door has been carved out of the stone.
    Obvious exits are: north, east, west, south
Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
You are just a little east of the great city of Vesla.
The dangerous wilderness continues to the north, east and south,
as far as you can see (and probably even beyond that too).
   Obvious exits: city, and all directions.
Omnione Omen the Red Death
Ok.
> Omnione leaves east.
Following Omnione...
Walking on a roadway
Exits: (all directions)

Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
Walking on a roadway
Exits: (all directions)

Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
Walking on a roadway
Exits: (all directions)

Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
Walking on a roadway
Exits: (all directions)

Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
Walking on a roadway
Exits: (all directions)

Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
Walking on a roadway
Exits: (all directions)

Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
Walking on a roadway
Exits: (all directions)

Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
Walking on a roadway
Exits: (all directions)

Omnione Omen the Red Death
Ayla shouts: Greetings All.....
Omnione parties: yes you should use brief
Omnione leaves east.
Following Omnione...
Walking on a roadway
Exits: (all directions)

Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
Walking on a roadway
Exits: (all directions)

Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
Walking on a roadway
Exits: (all directions)

Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
Walking on a roadway
Exits: (all directions)

Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
Walking on a roadway
Exits: (all directions)

Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
Walking on a roadway
Exits: (all directions)

Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
Walking on a roadway
Exits: (all directions)

Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
Walking on a roadway
Exits: (all directions)

Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
Walking on a roadway
Exits: (all directions)

Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
Walking on a roadway
Exits: (all directions)

Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
Walking on a roadway
Exits: (all directions)

Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
Entrance to Exedoria

Omnione Omen the Red Death
Omnione leaves to the City.
Following Omnione...
Entrance to Exedoria
(Exits: w e )
Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
West part of Exedoria
(Exits: n s w e )
Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
Western part of main street
(Exits: s n w e d )
Omnione Omen the Red Death
Omnione leaves east.
Following Omnione...
On the main street
(Exits: w e n s )
Omnione Omen the Red Death
Maharet shouts: ayla! *grin* HOW was the vacation?
Omnione leaves south.
Following Omnione...
Mom's General Store
(Exits: n w )
Omnione Omen the Red Death
Mom
Omnione takes Squirrel pelt.
Omnione takes expedition helmet.
Omnione takes knife.
Omnione takes some silver coins.
Omnione takes rabbit pelt.
Omnione takes Bear skin.
Omnione takes hammer.
Omnione takes pile of silver coins.
Omnione takes Wooden torch.
Omnione sold rabbit pelt.
Omnione sold squirrel pelt.
Omnione takes Squirrel pelt.
Omnione takes peacock tail feathers.
Omnione sold squirrel pelt.
Omnione sold peacock tail feathers.
Omnione takes small light sword.
Omnione takes bucket.
Omnione sold bucket.
Omnione sold bear skin.
Omnione takes Fox pelt.
Omnione sold fox pelt.
Omnione leaves north.
Following Omnione...
On the main street
(Exits: w e n s )
Omnione Omen the Red Death
Omnione leaves north.
Following Omnione...
This is the Nimrods guild.
(Exits: s )
Omnione Omen the Red Death
Omnione smelts a hammer.
Omnione smelts a helmet.
Omnione smelts a knife.
Omnione smelts a sword.
Ayla shouts: California was great......and only a mild sunburn!!! *giggle*
Omnione shouts: you came here and you didn't visit me? :( *frown*
Pixle shouts: you went to California?
Omnione parties: hello?
Pixle shouts: you ddidn't visit me either!
Lynis shouts: or me !
Pixle shouts: SHEESH!
Omnione parties: you there?
l
Welcome to the fire and heat at

/------------------------------------------------------------------------\
|    /\    /    /    /\    /\    /----\    /----\    /---\  /  /----\    |
|    | \   |    |    | \  / |    |    |    |    |    |    \    |         |
|    |  \  |    |    |  \/  |    |----/    |    |    |    |    \----\    |
|    |   \ |    |    |      |    |    \    |    |    |    /         |    |
|    /    \/    /    /      /    /     \   \----/    /---/     \----/    |
\------------------------------------------------------------------------/
                             \   SMELTER   /
Type Smelt <Item>, to get     \___________/    If you wish to buy lots,
warm hard coin for all your    |         |     contact Azazel or my right
ill gotten gains.              |  A___N  |     hand gal Mary Tylermoore.
                               |__|...|__|
                                  \:::/
              Happy Hunting        \::\         and Pludering!
              _____________________/:::\____________________
             <     _______________.:::::.______________     >
             <    [              .:::::::.             ]    >
             <    [           PURE METAL LOTS          ]    >
             <    [            FROM NIMROD'S           ]    >
             <    [____________________________________]    >
             <______________________________________________>

    Obvious exits are: south
Omnione Omen the Red Death
> Driller shouts: i may not be much but i will be getting out there sometime too
disband
Aladrin is leaving the team.
Ok.
> wave omnione
You wave goodbye to Omnione.
> Omnione waves goodbye.
peek omnione
That person has:
Highlander's Leather Helm (S)
Highlander's Cape (S)
Soul Sword
Soul Sword
Highlander's Tunic (S)
Black Doc Marten Boots (S)
A Corpse Wagon
pair of leather leggings
leather jacket
A scar
> Omnione says: why ya leaving?
s I have to go soon,
You say: I have to go soon,
> s
On the main street
(Exits: w e n s )
Omnione arrives.
> w
Western part of main street
(Exits: s n w e d )
Omnione arrives.
> w
West part of Exedoria
(Exits: n s w e )
Omnione arrives.
> w
Entrance to Exedoria
(Exits: w e )
> w
Entrance to Exedoria

> w
Walking on a roadway
Exits: (all directions)

> Omnione shouts: any level 4s want to try and kil the demon with me?
Phelan shouts: oh oh me please
Femme arrives.
Femme leaves west.
Omnione shouts: be nice phelan
Lynis shouts: no .. me first !
Napalm shouts: Any cleric's out there wanna help me?
Phelan shouts: But i am,,,
Omnione shouts: *growl*
t talbriel that will mean me soon..
You tell Talbriel: that will mean me soon..
> w
Walking on a roadway
Exits: (all directions)

> w
Walking on a roadway
Exits: (all directions)

> w
Walking on a roadway
Exits: (all directions)

> w
Ayla arrives.
Ayla leaves east.
w
Walking on a roadway
Exits: (all directions)

> w
Walking on a roadway
Exits: (all directions)

> Walking on a roadway
Exits: (all directions)

> w
Walking on a roadway
Exits: (all directions)

> w
w
Walking on a roadway
Exits: (all directions)

> w
w
w
w
Walking on a roadway
Exits: (all directions)

> Walking on a roadway
Exits: (all directions)

> Walking on a roadway
Exits: (all directions)

> Walking on a roadway
Exits: (all directions)

> Walking on a roadway
Exits: (all directions)

> w
Walking on a roadway
Exits: (all directions)

> w
Walking on a roadway
Exits: (all directions)

> w
Walking on a roadway
Exits: (all directions)

Grasvelt Oglag    Searching for counterfeit silver coin
> w
Walking on a roadway
Exits: (all directions)

> w
Walking on a roadway
Exits: (all directions)

> w
Near Vesla City.
Exits (city,all directions)

> w
Walking on a roadway
Exits: (all directions)

> e
Near Vesla City.
Exits (city,all directions)

> city
Male human arrives.
w
The Gate to the Wilderness
(Exits: n e w s )
> A peaceful park
(Exits: n w s e )
> w
A peaceful park
(Exits: w n s e )
> s
A peaceful park
(Exits: n s e w )
> s
A shaded walk
(Exits: n s e w )
> w
A shaded walk
(Exits: s n e w )
> w
A shaded walk
(Exits: s w e )
> s
The Competitive Edge
(Exits: n e w )
A slot Machine
The Competitive Edge's Bulletin Board
> n
A shaded walk
(Exits: s w e )
Variol Meatcleaver the wanderer
> Variol leaves west.
w
A shaded walk
(Exits: s e w n )
> w
A shaded walk
(Exits: s n w e )
> w
A shaded walk
(Exits: s w e )
Variol Meatcleaver the wanderer
Femme Thunderbeard will take you to hell...{DEMON BITCH} [Eidolon Warlord]
> w
A break in the coverage
(Exits: n s e w )
Napalm Casketman the beggar
> Napalm leaves north.
s
This is the Dead Meat guild.
(Exits: w s n )
> n
A break in the coverage
(Exits: n s e w )
Variol Meatcleaver the wanderer
> w
A busy intersection
(Exits: n s e w )
Oloder the City Guard.
> w
The end of the park street.
(Exits: n s e w )
> s
Adventurer's Guild
(Exits: n )
> n
The end of the park street.
(Exits: n s e w )
> w
Entrance to the Old City.
(Exits: e w s )
> w
Entrance to the Old City.
(Exits: n e w )
> n
A cemetary.
(Exits: n s )
> n
A cemetary.
(Exits: n s )
> n
A cemetary.
(Exits: e s )
> e
A cemetary.
(Exits: w n )
A Ghost
> n
w
A cemetary.
(Exits: w s )
> A cemetary.
(Exits: n e )
> s
What ?
> e
A cemetary.
(Exits: w s )
> s
A cemetary.
(Exits: w n )
A Ghost
> Wolfe shouts: Two Great Axes for sale
b ghost
Your opponent notices your feeble attempt.
You are WHACKED by your intended victim!
> Ghost punches your head very hard.
   Your head is badly injured.

You run away cowardly!
A cemetary.
(Exits: w s )
dn
  Your head is terribly injured
  Your right arm has some minor bruises
> Pixle shouts: thanks but no thanks! :)
t talbriel could you heal me?
You tell Talbriel: could you heal me?
> da
Ok. Glug-glug-glug...
The bottle is empty.
> db
Empty bottle: Dropped.
> dn
You are slightly tipsy.
  Your head is terribly injured
> Talbriel tells you: sure
t talbriel I'm in the cemetary
You tell Talbriel: I'm in the cemetary
> t talbriel my head is nearly severed
You tell Talbriel: my head is nearly severed
> Maddog shouts: Nnanji is awsome!
who
Aladrin Faehan of Valinor
Asterix Thegaul the wanderer
Ayla Sunrise is back from holidays! [The Excalibur]
Bigboy Big loves THIS place ------------> [Arms of Man]
Buzby Wanderlust the beggar
Chantal Whispernight still thinks that Taliesin is the better [Comfortably Numb]
Elvaldarec Darecdain WANTS to buy a custom HARD weapon!! [Temple of Sarku]
Fang Won the finder of the funny place.. [Metamorphosis]
Fatal Justice made a LOT of stuff! (ARCH DEMON) [Dead Meat]
Femme Thunderbeard will take you to hell...{DEMON BITCH} [Eidolon Warlord]
Grasvelt Oglag    Searching for counterfeit silver coin
Hazard Esswayzt the arch mage [The Rabbits Hole]
Jane Whatever Queen of Retards
Kyle Mckenzie NO SONG LYRICS IN TITLES OR ELSE!!!!!!(WIZARD)
Livvy Smith is found again!(WIZARD)
Lynis Thunderbeard the great warrior  {DRAGON} [Eidolon Warlord]
Maddog Chaos the beggar
Maharet Smith has eyes only for Livvy... [The Excalibur]
Mimi Lonon Just Bought Exedore A New Car(WIZARD)
Mireille Nomdeplume the Penitent [MindSlice Exotic Weaponry]
Mohican Lee will help newbies [Tiger's Den]
Morticia Addams WILL TEAR YOUR SOUL APART!!!!!!!!!!!!!!! [Salamanca]
Myria Kelberothe Mistress of the Dark!
Napalm Casketman the beggar
Nikodaemus Soulwind might be working on paladins(ARCH WIZARD)
Nnanji Grannich the beggar
Omnione Omen the Red Death
Pelops Atreus the Newest ARISTOCRAT!!!!!!!!!!!!!!!!!! [Metamorphosis]
Phelan Longfell is jus gonna whup em' [Rising Phoenix]
Philip Baker The DreamWeaver <CENSORED> [Valkyrie's Vinyard]
Pixle Belk a study in grace and beauty
Quezplectic Smith the grand master monk [Happy Roaches]
Sram Olafson the high priestess [Salamanca]
Talbriel Drummon Wishing for ONE MORE ! [Knights of the Light Weaponry]
Talheesa Valdara the goldigger
Taliesin Apgwydion is TIED for Mud's Happiest Bard *wink* [Salamanca]
Three Fourths the dwarf(WIZARD)
Tungsten Goo sees LUCY in the SKY with DIAMONDS
Variol Meatcleaver the wanderer
Wolfe Kildred the shadow darkness warrior [MindSlice Exotic Weaponry]
Total of 40 players.
> Talbriel tells you: where are ya
t talbriel in the cemetary
You tell Talbriel: in the cemetary
> Talbriel tells you: be ther in sec
t talbriel ..gee, there's so many clerics to choose from now, but your the nicest.
.8)
You tell Talbriel: ..gee, there's so many clerics to choose from now, but your the
 nicest..8)
> Philip shouts: Any 2handed WOOD average Blade Weapons out there?
Talbriel arrives.
Tungsten arrives.
Tungsten leaves west.
Talbriel says: what
Talbriel unwields two-handed smasher.
pat his head
You pat his head.
> Talbriel lays hands upon Aladrin's head.
dn
You are slightly tipsy.
  Your head is badly wounded
> Talbriel says: how's that
s It's only "badly wounded" now
You say: It's only "badly wounded" now
> dn
  Your head is wounded
> Tungsten arrives.
Tungsten leaves south.
Talbriel lays hands upon Aladrin's head.
dn
You have no injuries.
> Talbriel wields two-handed smasher.
Talbriel burps like a choking pig.
s It's fixed
You say: It's fixed
> Talbriel says: there that should do it
Talbriel bows majestically.
burp like a spoilt child
You burp like a spoilt child.
> Talbriel says: what level are ya
s 4
You say: 4
> s hopefully 5 soon
You say: hopefully 5 soon
> Talbriel says: when you get 5th healing will cost ya
s sure
You say: sure
> Talbriel says: 100 coins
Maddog shouts: nnanji, where are you?
s thats okay..)
You say: thats okay..)
> smile at the sky
Philip shouts: The Mage of Vesla is in!
Talbriel hiccups.
You smile at the sky.
> Talbriel says: that's normal charge find me i'll give ya a break if i can ok?
s ok..:)
You say: ok..:)
> Nnanji shouts: I'm at the pool, maddog!
Talbriel says: the money is to replace the mana used on a heal
s was the ghost still there?
You say: was the ghost still there?
> Maddog shouts: what pool?
Talbriel says: i'll check
Talbriel leaves south.
Nnanji shouts: It's somewhere in the park.
Talbriel arrives.
Talbriel says: nope
t talbriel can you <locate> things?
You tell Talbriel: can you <locate> things?
> Talbriel tells you: not yet
Maddog shouts: I'm looking for it...
t talbriel that'd be cool
You tell Talbriel: that'd be cool
> Morticia shouts: what am i bid for i beautiful shining silver ring?
Talbriel says: what are ya looking for
Nnanji shouts: Look for the road maddog, and go to the store!
Talheesa shouts: *GROWL* Excaliber is out of MACES!!!   I'm not happy!
t talbriel nothing..just curious about your level
You tell Talbriel: nothing..just curious about your level
> Maharet shouts: Im sorry! They wont let me make weapons yet!
Talbriel says: 7th
t talbriel can Morticia,or Chantal, or Tirah?
You tell Talbriel: can Morticia,or Chantal, or Tirah?
> Talheesa shouts: ...*SIGH* that's all right Maharet...
Wolfe shouts: Free Staff of Lightning to the first mage that can use it, and tells
 me :]
Male human arrives.
Male human leaves west.
Male human arrives.
Male human leaves south.
t talbriel I wish I could be a bard or ranger..
You tell Talbriel: I wish I could be a bard or ranger..
> s
A cemetary.
(Exits: w n )
> n
A cemetary.
(Exits: w s )
Talbriel Drummon Wishing for ONE MORE ! [Knights of the Light Weaponry]
> Talbriel says: don't know
Talbriel says: i'll be back
Talbriel leaves west.
t talbriel okay
You tell Talbriel: okay
> s
A cemetary.
(Exits: w n )
> w
A cemetary.
(Exits: e s )
> e
A cemetary.
(Exits: w n )
> n
A cemetary.
(Exits: w s )
> w
A cemetary.
(Exits: n e )
> s
What ?
> n
A cemetary.
(Exits: n s w e )
> w
Talbriel arrives.
A cemetary.
(Exits: e s )
> s
A cemetary.
(Exits: n s )
> s
Thieves Guild
(Exits: n )
> advance
Sorry, but you lack too much experience for advancing
to the next level!
I wouldn't count on advancing soon.
> sc
Aladrin Faehan of Valinor (Level 4)
You are a member of the thief class.
You have 353 experience points to spend.
You have 300 Silver.
Health: 45   Mana: 64(66)
You speak: elf
Neutral right handed male elf
You are 284 years, 1 month and 14 days old.
Your height is 129cm (4'3") and you weigh 50kg (100lbs).
Strength     : bad
Dexterity    : below average
Constitution : bad
Intelligence : bad
Wisdom       : very bad
Charisma     : very bad
You have no injuries.
> advance con
Your con has been raised.
> sc
Aladrin Faehan of Valinor (Level 4)
You are a member of the thief class.
You have 2 experience points to spend.
You have 300 Silver.
Health: 45   Mana: 66(66)
You speak: elf
Neutral right handed male elf
You are 284 years, 1 month and 14 days old.
Your height is 129cm (4'3") and you weigh 50kg (100lbs).
Strength     : bad
Dexterity    : below average
Constitution : bad
Intelligence : bad
Wisdom       : very bad
Charisma     : very bad
  Your head has minor scratches
  Your body has minor scratches
  Your left arm has minor scratches
  Your right arm has minor scratches
  Your left leg has minor scratches
  Your right leg has minor scratches
> n
A cemetary.
(Exits: n s )
> n
A cemetary.
(Exits: e s )
> n
What ?
> e
A cemetary.
(Exits: n s w e )
> s
A cemetary.
(Exits: n e )
> e
A cemetary.
(Exits: w s )
> s
A cemetary.
(Exits: w n )
> Omnione shouts: anyone want a magical (s) dress?
t talbriel what are you doing?
You tell Talbriel: what are you doing?
> who
Aladrin Faehan of Valinor
Asterix Thegaul the wanderer
Ayla Sunrise is back from holidays! [The Excalibur]
Bigboy Big loves THIS place ------------> [Arms of Man]
Buzby Wanderlust the beggar
Chantal Whispernight still thinks that Taliesin is the better [Comfortably Numb]
Cindydo Willdo the beggar [Cold Steel]
Elvaldarec Darecdain WANTS to buy a custom HARD weapon!! [Temple of Sarku]
Fang Won the finder of the funny place.. [Metamorphosis]
Fatal Justice made a LOT of stuff! (ARCH DEMON) [Dead Meat]
Femme Thunderbeard will take you to hell...{DEMON BITCH} [Eidolon Warlord]
Gilgamesh Strongfellow :  Mireille's Hero [Comfortably Numb]
Grasvelt Oglag    Searching for counterfeit silver coin
Hazard Esswayzt the arch mage [The Rabbits Hole]
Jane Whatever Queen of Retards
Kyle Mckenzie NO SONG LYRICS IN TITLES OR ELSE!!!!!!(WIZARD)
Lynis Thunderbeard the great warrior  {DRAGON} [Eidolon Warlord]
Maddog Chaos the beggar
Maharet Smith has eyes only for Livvy... [The Excalibur]
Mimi Lonon Just Bought Exedore A New Car(WIZARD)
Mireille Nomdeplume the Penitent [MindSlice Exotic Weaponry]
Mohican Lee will help newbies [Tiger's Den]
Mordrade Elfslayer the warlord [Cold Steel]
Morticia Addams WILL TEAR YOUR SOUL APART!!!!!!!!!!!!!!! [Salamanca]
Napalm Casketman the beggar
Nikodaemus Soulwind might be working on paladins(ARCH WIZARD)
Nnanji Grannich the beggar
Omnione Omen the Red Death
Pelops Atreus the Newest ARISTOCRAT!!!!!!!!!!!!!!!!!! [Metamorphosis]
Phelan Longfell is jus gonna whup em' [Rising Phoenix]
Philip Baker The DreamWeaver <CENSORED> [Valkyrie's Vinyard]
Quezplectic Smith the normal guy [Happy Roaches]
Relius Grell Loves his confusion as a(WIZARD)
Sram Olafson the high priestess [Salamanca]
Talbriel Drummon Wishing for ONE MORE ! [Knights of the Light Weaponry]
Talheesa Valdara the goldigger
Taliesin Apgwydion is TIED for Mud's Happiest Bard *wink* [Salamanca]
Three Fourths the dwarf(WIZARD)
Tungsten Goo sees LUCY in the SKY with DIAMONDS
Variol Meatcleaver the wanderer
Wolfe Kildred the shadow darkness warrior [MindSlice Exotic Weaponry]
Total of 41 players.
> Talbriel tells you: thought i lost ya where are ya
Omnione shouts: am selling it...
t talbriel still in the cemetary..
You tell Talbriel: still in the cemetary..
> Relius shouts: try eating it...tastes really good...
t talbriel just went to advance my con
You tell Talbriel: just went to advance my con
> Talbriel tells you: need to change terminals be back in minute
Kyle shouts: Relykins!!!
Maharet shouts: RELIUS! You obnoxiously adorably guy! How are you!
Ayla shouts: Relykins??? *laugh*
Maharet shouts: or would that me adorably obnoxious?
who
Aladrin Faehan of Valinor
Asterix Thegaul the wanderer
Ayla Sunrise is back from holidays! [The Excalibur]
Bigboy Big loves THIS place ------------> [Arms of Man]
Buzby Wanderlust the beggar
Chantal Whispernight still thinks that Taliesin is the better [Comfortably Numb]
Cindydo Willdo the beggar [Cold Steel]
Elvaldarec Darecdain WANTS to buy a custom HARD weapon!! [Temple of Sarku]
Fang Won the finder of the funny place.. [Metamorphosis]
Fatal Justice made a LOT of stuff! (ARCH DEMON) [Dead Meat]
Femme Thunderbeard will take you to hell...{DEMON BITCH} [Eidolon Warlord]
Gilgamesh Strongfellow :  Mireille's Hero [Comfortably Numb]
Grasvelt Oglag    Searching for counterfeit silver coin
Hazard Esswayzt the arch mage [The Rabbits Hole]
Jane Whatever Queen of Retards
Kyle Mckenzie NO SONG LYRICS IN TITLES OR ELSE!!!!!!(WIZARD)
Lynis Thunderbeard the great warrior  {DRAGON} [Eidolon Warlord]
Maddog Chaos the beggar
Maharet Smith has eyes only for Livvy... [The Excalibur]
Mimi Lonon Just Bought Exedore A New Car(WIZARD)
Mireille Nomdeplume the Penitent [MindSlice Exotic Weaponry]
Mohican Lee will help newbies [Tiger's Den]
Mordrade Elfslayer the warlord [Cold Steel]
Morticia Addams WILL TEAR YOUR SOUL APART!!!!!!!!!!!!!!! [Salamanca]
Napalm Casketman the beggar
Nikodaemus Soulwind might be working on paladins(ARCH WIZARD)
Nnanji Grannich the beggar
Omnione Omen the Red Death
Pelops Atreus the Newest ARISTOCRAT!!!!!!!!!!!!!!!!!! [Metamorphosis]
Phelan Longfell is jus gonna whup em' [Rising Phoenix]
Philip Baker The DreamWeaver <CENSORED> [Valkyrie's Vinyard]
Quezplectic Smith the normal guy [Happy Roaches]
Relius Grell Loves his confusion as a(WIZARD)
Seribis Duloc the high mage [Metamorphosis]
Sram Olafson the high priestess [Salamanca]
Talheesa Valdara the goldigger
Taliesin Apgwydion is TIED for Mud's Happiest Bard *wink* [Salamanca]
Three Fourths the dwarf(WIZARD)
Tungsten Goo sees LUCY in the SKY with DIAMONDS
Variol Meatcleaver the wanderer
Wolfe Kildred the shadow darkness warrior [MindSlice Exotic Weaponry]
Total of 41 players.
> Male human arrives.
Male human leaves west.
Male human arrives.
Male human leaves north.
t buzby hi
You tell Buzby: hi
> Male human arrives.
Male human leaves west.
Maharet shouts: DADDY!
t variol hi
You tell Variol: hi
> t maddog hi
You tell Maddog: hi
> t all hi
No such being.
> scream
You scream your guts out.
> h
Health: 50   Mana: 62(66)
> Relius shouts: So what is this reprehensible group of people doing on this stran
ge day?
Jane arrives.
Jane leaves north.
Phelan shouts: Shouting back at you...
t asterix congratulations on advancing.  :)
You tell Asterix: congratulations on advancing.  :)
> Relius shouts: Ha...you would be foolish enough to do that!  *chuckle*
t asterix ...I've been observing you..
You tell Asterix: ...I've been observing you..
> Maddog shouts: don't make me kick your ass nnanji
Phelan shouts: shout shout shout RELIUS!!!! *cackle*
Asterix tells you: and what did you see?
Jane arrives.
Jane leaves west.
t asterix you make good progress
Morticia shouts: NIGHT PEEPS .........  HAPPY TRAILS !!!!!!!!!!! :-P
You tell Asterix: you make good progress
> Bigboy shouts: later all...and would you pleased to tell Pixle, and Kickster tha
t I will be back later, like 4 pm my time ?
Asterix tells you: really?
t morticia no typo!!
You tell Morticia: no typo!!
> Morticia shouts: and watch out for that big bad creepy wix RELYKINS!
Relius shouts: whats a wix?
t asterix what class are you intending to assume?
You tell Asterix: what class are you intending to assume?
> Morticia shouts: You dont class yourself as a WIZ do you RELS ?
Gypsy shouts: YES!  I am BACK!!!!
Asterix tells you: dont know ive only been on for two days
Seribis shouts: any staves of lightining for sale?
Phelan shouts: Your point Gypsy??
Gypsy shouts: *hehehe*  YOU would know, silly barbarian
t asterix ..I started about 6 months ago, but haven't played for ages
You tell Asterix: ..I started about 6 months ago, but haven't played for ages
> t asterix I'm only level4
You tell Asterix: I'm only level4
> Asterix tells you: scuse me while i kill something
Gypsy shouts: WHAT????? RELIUS IS BACK???? Bored, yet, Relius?
t asterix *grin wickedly*
You tell Asterix: *grin wickedly*
> who
Aladrin Faehan of Valinor
Asterix Thegaul the wanderer
Ayla Sunrise is back from holidays! [The Excalibur]
Buzby Wanderlust the beggar
Chantal Whispernight still thinks that Taliesin is the better [Comfortably Numb]
Cindydo Willdo the beggar [Cold Steel]
Elvaldarec Darecdain WANTS to buy a custom HARD weapon!! [Temple of Sarku]
Faith Hopeandcharity is feeling [Comfortably Numb]
Fang Won the finder of the funny place.. [Metamorphosis]
Fatal Justice made a LOT of stuff! (ARCH DEMON) [Dead Meat]
Femme Thunderbeard will take you to hell...{DEMON BITCH} [Eidolon Warlord]
Gilgamesh Strongfellow :  Mireille's Hero [Comfortably Numb]
Grasvelt Oglag    Searching for counterfeit silver coin
Gypsy Moonrise is tired of explaining so back off [Darklord]
Hazard Esswayzt the arch mage [The Rabbits Hole]
Jane Whatever Queen of Retards
Kyle Mckenzie NO SONG LYRICS IN TITLES OR ELSE!!!!!!(WIZARD)
Lynis Thunderbeard the great warrior  {DRAGON} [Eidolon Warlord]
Maddog Chaos the beggar
Maharet Smith has eyes only for Livvy... [The Excalibur]
Mireille Nomdeplume the Penitent [MindSlice Exotic Weaponry]
Mohican Lee will help newbies [Tiger's Den]
Mordrade Elfslayer the warlord [Cold Steel]
Napalm Casketman the beggar
Nikodaemus Soulwind might be working on paladins(ARCH WIZARD)
Nnanji Grannich the beggar
Omnione Omen the Red Death
Pelops Atreus the Newest ARISTOCRAT!!!!!!!!!!!!!!!!!! [Metamorphosis]
Phelan Longfell is jus gonna whup em' [Rising Phoenix]
Philip Baker The DreamWeaver <CENSORED> [Valkyrie's Vinyard]
Quezplectic Smith the normal guy [Happy Roaches]
Relius Grell Loves his confusion as a(WIZARD)
Seribis Duloc the high mage [Metamorphosis]
Sram Olafson the high priestess [Salamanca]
Talbriel Drummon Wishing for ONE MORE ! [Knights of the Light Weaponry]
Talheesa Valdara the goldigger
Taliesin Apgwydion is TIED for Mud's Happiest Bard *wink* [Salamanca]
Traveler Zuul Loves his little DEMON Gypsy(WIZARD)
Tungsten Goo sees LUCY in the SKY with DIAMONDS
Variol Meatcleaver the wanderer
Wolfe Kildred the shadow darkness warrior [MindSlice Exotic Weaponry]
Total of 41 players.
> Maddog shouts: I destroyed Nnanji!
Relius shouts: with you here Gypsy...of course I am bored
Talheesa shouts: Damn Newbies!!!
Maharet shouts: Be nice to me mom rel!
t chantal when I reach level 5, do I get charged?
Chantal shouts: Aye, Talheesa!  I've got the holy symbol to do it too!
Gypsy shouts: *cackle*
You tell Chantal: when I reach level 5, do I get charged?
> Chantal tells you: Depends... are you a nice boy?  :)
Talheesa shouts: *CACKLE*
t chantal ...or do I get a freebie for entertaining the customers!
You tell Chantal: ...or do I get a freebie for entertaining the customers!
> t chantal ..very nice.:)
You tell Chantal: ..very nice.:)
> Chantal tells you: do you need a heal?  I am rather... occupied at the moment.
Saving player...done.
t chantal I'll be right
You tell Chantal: I'll be right
> Phelan shouts: help me,,Its Faith the wonder thief from hell!!!!!!!
t chantal I'm okay ;)
You tell Chantal: I'm okay ;)
> t talbriel is your guild pretty cool?
You tell Talbriel: is your guild pretty cool?
> Faith shouts: Where are you Phelan.. I've come to pick your pockets
Gypsy shouts: HAH!  Somewhere in the vicinity of 1/4 of the players ON right now a
re thieves, phelan.... better watch it
Talbriel tells you: don't say anything but working on raising money for my own
guild!
Phelan shouts: I can fend you all off at once,,,gimme my M-16
Phelan shouts: Theif parts would be everywhere
tell talbriel  ;)
You tell Talbriel:  ;)
> Omnione shouts: thief parts? where? I'm hungry
Gypsy shouts: *chuckle* Ya gotta FIND us first!  *cackle*
Femme shouts: *scoff*
Chantal shouts: Fine!  Kill each other!  It's great for the cleric biz!  :)
Asterix tells you: can you sell stuff here or can it only be smelted?
Omnione shouts: bahahaha
t talbriel  I'll buy my heals from ya, no worries bout tha;)
You tell Talbriel:  I'll buy my heals from ya, no worries bout tha;)
> Phelan shouts: hey Gimme my silver you little!!!!
t talbriel ...well, I cant even steal properly yet!
You tell Talbriel: ...well, I cant even steal properly yet!
> Grasvelt arrives.
Grasvelt leaves north.
t talbriel backstab works good tho..
You tell Talbriel: backstab works good tho..
> l
   As you wander further into this depressing cemetary, a feeling of dread
comes over you. You sense the souls of the dead lingering nearby. You feel a
cold hand on your shoulder, you turn, but nobody is there! There are a few
more graves here, and the path turns abruptly northward.
    Obvious exits are: west, north
> sc
Aladrin Faehan of Valinor (Level 4)
You are a member of the thief class.
You have 2 experience points to spend.
You have 300 Silver.
Health: 51   Mana: 62(66)
You speak: elf
Neutral right handed male elf
You are 284 years, 1 month and 15 days old.
Your height is 129cm (4'3") and you weigh 50kg (100lbs).
Strength     : bad
Dexterity    : below average
Constitution : bad
Intelligence : bad
Wisdom       : very bad
Charisma     : very bad
You have no injuries.
> Talbriel tells you: can you wait to join a guild for a while?
t talbriel yes  ;)
You tell Talbriel: yes  ;)
> t talbriel what sort of guild were you thinking of?
You tell Talbriel: what sort of guild were you thinking of?
> s
What ?
> e
What ?
> w
A cemetary.
(Exits: e s )
> s
A cemetary.
(Exits: n s )
> Talbriel tells you: then i'll work extra hard to buy one then you can join how's
 that
Kurgen arrives.
Omnione shouts: can any fighters tell me about a weapon?
Kurgen leaves north.
Talbriel tells you: don't know but not weapons
t talbriel *jumping up and down*  yes!
You tell Talbriel: *jumping up and down*  yes!
> Omnione shouts: ok i got someone thanks
Talheesa shouts: Even I can do that!  They're big things you kill people with!!!
Kurgen arrives.
Kurgen leaves south.
Talbriel tells you: then i need to make money
Omnione shouts: giggle. :)
t talbriel think about what is needed, and where...
You tell Talbriel: think about what is needed, and where...
> s
A cemetary.
(Exits: n s )
> Wolfe arrives.
s
Wolfe leaves north.
Entrance to the Old City.
(Exits: n e w )
> Talbriel tells you: you too
Wolfe arrives.
Wolfe leaves east.
Talbriel tells you: want the location in exedoria or candera
Scavenger shouts: UNIDLE
t talbriel ..like a place near where lots of things are hunted, so people have con
vienience
You tell Talbriel: ..like a place near where lots of things are hunted, so people
have convienience
> Pelops shouts: bye!
t talbriel I will!!
You tell Talbriel: I will!!
> s
What ?
> l
Westroad
You have stepped back in time a ways, it seems at first.
You notice that the buildings along this roadway are much
older than to the east.. and you realize that this must be
the old part of Vesla, before the Coming of Ezzurdarden.
You notice a delapadated archway to the north, while this dreary
road continues west.
    Obvious exits are: north, east, west
> e
Entrance to the Old City.
(Exits: e w s )
> e
The end of the park street.
(Exits: n s e w )
> e
A busy intersection
(Exits: n s e w )
> e
A break in the coverage
(Exits: n s e w )
> Grasvelt arrives.
Grasvelt leaves east.
t talbriel I'll read up on guilds too
You tell Talbriel: I'll read up on guilds too
> Napalm shouts: Bye All!
s
This is the Dead Meat guild.
(Exits: w s n )
Napalm Casketman the beggar
two Small fish teeth
Medium fish tooth
Newspaper
some silver coins
> Napalm left the game.
n
A break in the coverage
(Exits: n s e w )
> e
A shaded walk
(Exits: s w e )
> e
n
A shaded walk
(Exits: s n w e )
> A dingy alleyway
(Exits: n s )
> n
A dingy alleyway
(Exits: w n e s )
> n
A small building.
(Exits: s d )
> Asterix arrives.
d
A lighted intersection.
(Exits: n s e w u se sw )
> Kyle shouts: Adieu, mes ami!
s
A dark tunnel.
(Exits: n s )
> s
A dark tunnel.
(Exits: n e )
> e
A dark tunnel.
(Exits: w e )
> e
A dark tunnel.
(Exits: w e )
> e
An underground pool.
(Exits: w n )
> n
n
Entrance to cave.
(Exits: n s )
> Talbriel tells you: what level are ya
A dark cave.
(Exits: s )
A baby giant lizard
A baby giant lizard
> b lizard
You can't backstab while fighting!
>       Someone's left rear leg is badly injured
You pierce Someone's right front leg.
        Someone's left rear leg is badly injured
        Someone's left rear leg is badly injured
        Someone's left front leg is badly injured
You pierce Someone's right front leg.
        Someone's right front leg is destroyed
        Someone's left rear leg is badly injured
You slash Someone's left rear leg.
        Someone's left rear leg is destroyed
t talbriel 4
You tell Talbriel: 4
> You pierce Someone's head.
        Someone's head is badly injured
        Someone's left front leg is badly injured
        Someone's left rear leg is badly injured
You pierce Someone's body.
        Someone's left rear leg is badly injured
t talbriel ..butYou slash Someone's body.
 working on it
You tell Talbriel: ..but working on it
>       Someone's left rear leg is badly injured
        Someone's left rear leg is badly injured
You slash Someone's right rear leg.
        Someone's right rear leg is destroyed
        Someone's left rear leg is badly injured
Someone bites your right arm.
        Someone's left rear leg is badly injured
        Someone's head is badly injured
        Someone's head is badly injured
You slash Someone's head.
        Someone's head is destroyed
Someone dies.
Aladrin killed Lizard.
        Someone's left front leg is badly injured
        Someone's left front leg is badly injured
You slash Someone's right rear leg.
        Someone's right rear leg is destroyed
You slash Someone's body.
Talbriel tells you: don't advance until you increase your levels (lot more things
to kill in park)
t talbriel I also have to worry about mYou slash Someone's head.
        Someone's head is badly injured
        Someone's left front leg is badly injured
y account here..
You tell Talbriel: I also have to worry about my account here..
>       Someone's head is badly injured
You slash Someone's left front leg.
        Someone's left front leg is destroyed
You slash Someone's tail.
        Someone's tail is destroyed
        Someone's head is badly injured
        Someone's head is badly injured
        Someone's head is badly injured
        Someone's head is badly injured
        Someone's head is badly injured
        Someone's head is badly injured
You pierce Someone's body.
        Someone's body is badly injured
You slash Someone's head.
        Someone's head is destroyed
Someone dies.
Aladrin killed Lizard.
Talbriel tells you: i mean stats not levels
Omnione shouts: anyone want to buy a WC 12 Easy Black staff? 2 handed
t talbriel good idea
You tell Talbriel: good idea
> Talbriel tells you: in other word advance stats and train skills before ya advan
ce to 5th
Wolfe shouts: Great Axe, Gnomish Breastplate, and Hellbender's Great Trident, all
free to those that can use 'em..
t talbriel we're not allowed to play mud's here, so if I get busted...
You tell Talbriel: we're not allowed to play mud's here, so if I get busted...
> t talbriel ..It's no more Moral Decay..8(
You tell Talbriel: ..It's no more Moral Decay..8(
> t talbriel ...so I play overnight..
You tell Talbriel: ...so I play overnight..
> t talbriel I can never stay on for much longer than 2-3 hrs per day over modem t
ho,
Talbriel tells you: where are ya located in real life
You tell Talbriel: I can never stay on for much longer than 2-3 hrs per day over
modem tho,
> Philip shouts: Adios All!  Love, Peace, Recycle!
t talbriel in Australia
You tell Talbriel: in Australia
> Asterix arrives.
Asterix bows majestically.
Asterix leaves south.
Talbriel tells you: did you post to news yesterday about moral decay?
t talbriel I can sometimes play MorDec at Univ. ,, but at greater risk of being ca
ught
You tell Talbriel: I can sometimes play MorDec at Univ. ,, but at greater risk of
being caught
> t talbriel no
You tell Talbriel: no
> t talbriel what was that about?
You tell Talbriel: what was that about?
> h
Health: 51   Mana: 50(66)
> l
Asterix arrives.
  You have enterd a dark cave that is inhabited by giant lizards.  As you
look around you notice more body parts and skeletons scattered all over
the floor.  An unusually round boulder rests in a depression in the floor
near the east wall and, strangely, a breeze seems to sigh into the room from
around the boulder.  The smell of decaying flesh is making you very dizzy,
and you feel as if you are going to vomit!
    Obvious exits are: south
Asterix Thegaul the wanderer
two animal corpses
> bb
You struggle to push the boulder up out of the depression. The
boulder begins to fall back, making you hurry into a tunnel east.
A sentry post in a lighted tunnel.
(Exits: e )
Kobold sentry
Kobold sentry
Kobold sentry
dagger
knife
club
> You slash Sentry's left arm.
        Sentry's left arm is badly injured
You pierce Sentry's body.
Talbriel tells you: about not being able to connect
b sentry
You can't backstab while fighting!
> The kobold barks: How did you get past our lizard guards?
        Sentry's left arm is badly injured
        Sentry's left arm is badly injured
You slash Sentry's head.
        Sentry's head is destroyed
Sentry dies.
Aladrin killed Sentry.
You slash Sentry's left arm.
        Sentry's left arm is mildly injured
You pierce Sentry's left leg.
Kickster shouts: does any disteller have a fridge?
t talbriel yeah, I was having pains about that, actually ;)
You tell Talbriel: yeah, I was having pains about that, actually ;)
>       Sentry's left arm is mildly injured
dn
You have no injuries.
> You slash Sentry's left leg.
        Sentry's left leg is destroyed
Hazard shouts: Are all the bars out again, or just mine?
You slash Sentry's left arm.
        Sentry's left arm is destroyed
You slash Sentry's right leg.
t talbriel at leasYou slash Sentry's right arm.
t now I connect directly
You tell Talbriel: at least now I connect directly
> You pierce Sentry's body.
Gilgamesh shouts: Arrrrgh, the Pub Bug is back!
Faith shouts: just discovered mine is too
You pierce Sentry's body.
dn
  Your body has some minor bruises
> Livvy shouts: Mines A PINT! ;)
You slash Sentry's body.
        Sentry's body is destroyed
Sentry dies.
Aladrin killed Sentry.
Talbriel tells you: how what do ya mean
Asterix arrives.
t talbriel I was using gopher before, ya see
You tell Talbriel: I was using gopher before, ya see
> b sentry
The kobold barks: How did you get past our lizard guards?
You successfully backstab Sentry.
Aladrin killed Sentry.
> tc
Club: Taken.
> tc 2
Club: Taken.
> tc 3
Knife: Taken.
> Haakon shouts: Battle Lord's Haven has STR10 and STR30
Maharet shouts: Awww...all alone in the office again....*MUD TIME*
drop club
Club: Dropped.
> dropTalbriel tells you: now?
 club
Club: Dropped.
> Asterix tells you: how much exp neede for lvl3?
Kazor shouts: as if  you wouldn't mud if you weren't alone!
drop knife
Knife: Dropped.
> Maharet shouts: SHHHHHHHHHHH!!!! *smile innocently...and of course, adorably*
t asterix you probably need about another 4-600xp
You tell Asterix: you probably need about another 4-600xp
> Omnione shouts: no sir, i haven;t been using your PC.. what was that word? modem
? internet? what do they mean?
Talheesa shouts: Isn't she ADORABLE???
Gypsy shouts: *cackle*
Asterix says:  haha comin right up
Maharet shouts: Take after my mum!
Asterix leaves west.  The rock falls back against the wall.
Relius shouts: Don't worry Maharet...I won't say a word....
Misty shouts: I WILL!!! ;)
Gypsy shouts: Oh, you mean THIS window?  Oh, that's nothing.... just an experiment
al program I worked up
t talbriel I only found out the "131.247.1.12 2002" address today ;)
You tell Talbriel: I only found out the "131.247.1.12 2002" address today ;)
> Maharet shouts: *giggle*
Maharet shouts: MISTY! You are always making trouble, aren't you? Mind that mad sc
ientist!
t talbriel ..It's soooo much quicker!!
You tell Talbriel: ..It's soooo much quicker!!
> Relius shouts: well I will make suggestions to misty though  :P
t talbriel where abouts do you reside on planet Earth?
You tell Talbriel: where abouts do you reside on planet Earth?
> Kickster shouts: BYE ALL
who
Aladrin Faehan of Valinor
Asterix Thegaul the wanderer
Ayla Sunrise is back from holidays! [The Excalibur]
Buzby Wanderlust the beggar
Chantal Whispernight still thinks that Taliesin is the better [Comfortably Numb]
Cheesly Theman is cookoo for Coco Puffs. [Arms of Man]
Cindydo Willdo the beggar [Cold Steel]
Constantine Hedgewart the worthless peasant
Elvaldarec Darecdain WANTS to buy a custom HARD weapon!! [Temple of Sarku]
Faith Hopeandcharity is feeling [Comfortably Numb]
Fang Won the finder of the funny place.. [Metamorphosis]
Fatal Justice made a LOT of stuff! (ARCH DEMON) [Dead Meat]
Gilgamesh Strongfellow :  Mireille's Hero [Comfortably Numb]
Gypsy Moonrise is tired of explaining so back off [Darklord]
Haakon Magnusson the worthless peasant [Battlelords' Haven]
Hazard Esswayzt the arch mage [The Rabbits Hole]
Ian Falcaire is sad to go. [Metamorphosis]
Kazor Wani                                         (WIZARD)
Kickster Peacelover spam-eater <MOB> [Rogue Brewery]
Klor Kaarden Just bought a new car
Kurgen Quickling Too Cute To Kill
Livvy Smith is found again!(WIZARD)
Lucky Moony the necromancer [Happy Roaches]
Lynis Thunderbeard the great warrior  {DRAGON} [Eidolon Warlord]
Maharet Smith has eyes only for Livvy... [The Excalibur]
Mireille Nomdeplume the Penitent [MindSlice Exotic Weaponry]
Misty Mountainhop wants Les......(WIZARD)
Mohican Lee will help newbies [Tiger's Den]
Morpheus Dreamstealer is a mean bastard, so go far away [Velvet Unicorn]
Omnione Omen the Red Death
Phelan Longfell is jus gonna whup em' [Rising Phoenix]
Relius Grell Loves his confusion as a(WIZARD)
Sram Olafson the high priestess [Salamanca]
Talheesa Valdara the goldigger
Taliesin Apgwydion is TIED for Mud's Happiest Bard *wink* [Salamanca]
Theebus Kel the beggar
Tungsten Goo sees LUCY in the SKY with DIAMONDS
Wolfe Kildred the shadow darkness warrior [MindSlice Exotic Weaponry]
Total of 38 players.
> e
A dim lighted tunnel.
(Exits: e w )
Royal guard
Royal guard
> b guard
You can't backstab while fighting!
> Guard slashes your head very hard.
You slash Guard's left leg.
dn
  Your head is injured
> You slash Guard's right leg.
You slash Guard's left arm.
i
pair of leather leggings
leather jacket
Spirit Sword (wielded with right hand)
thin stilleto (wielded with left hand)
some silver coins
Wyvernscale Leggings (M)         (worn on legs)
Wyvernscale Sleeves (M)          (worn on arms)
Studded Iron Jacket (M) (worn on body)
Thief toolkit
> You slash Guard's head.
        Guard's head is mildly injured
        Guard's head is mildly injured
You slash Guard's body.
You slash Guard's body.
        Guard's head is mildly injured
You pierce Guard's body.
        Guard's head is mildly injured
        Guard's head is mildly injured
You slash Guard's left leg.
        Guard's left leg is mildly injured
You pierce Guard's body.
        Guard's body is mildly injured
        Guard's body is mildly injured
        Guard's head is mildly injured
        Guard's body is mildly injured
You pierce Guard's left leg.
        Guard's left leg is badly injured
        Guard's body is mildly injured
        Guard's left leg is badly injured
dn
  Your head is injured
  Your body has some minor bruises
>       Guard's body is mildly injured
        Guard's body is mildly injured
        Guard's body is mildly injured
        Guard's head is mildly injured
        Guard's body is mildly injured
Guard slashes your left arm.
You slash Guard's body.
        Guard's body is badly injured
        Guard's head is mildly injured
        Guard's body is badly injured
        Guard's body is badly injured
Myria shouts: Welcome back Ian
        Guard's left leg is badly injured
        Guard's head is mildly injured
        Guard's body is badly injured
        Guard's body is badly injured
        Guard's head is mildly injured
Guard slashes your right leg.
        Guard's head is mildly injured
        Guard's head is mildly injured
dn
  Your head is injured
  Your body has some minor bruises
  Your left arm has some minor bruises
  Your right leg has some minor bruises
> You slash Guard's left leg.
        Guard's left leg is destroyed
        Guard's head is mildly injured
        Guard's body is badly injured
da
        Guard's body is badly injured
Guard slashes your body.
What ?
>       Guard's body is badly injured
        Guard's body is badly injured
        Guard's head is mildly injured
        Guard's head is mildly injured
        Guard's head is mildly injured
You slash Guard's left arm.
        Guard's left arm is mildly injured
        Guard's body is nearly severed
Guard slashes your head.
        Guard's body is nearly severed
You pierce Guard's right leg.
        Guard's left arm is mildly injured
You slash Guard's left arm.
        Guard's left arm is nearly severed
        Guard's body is nearly severed
        Guard's body is nearly severed
You slash Guard's right arm.
        Guard's body is nearly severed
Maharet shouts: YAY!!!!!!!!
        Guard's body is nearly severed
You slash Guard's body.
        Guard's body is destroyed
Guard dies.
Aladrin killed Guard.
t talbriel I'll design the artwork for the guild ;)
You tell Talbriel: I'll design the artwork for the guild ;)
> Mohican shouts: Fang of Sleep for sale --> 300 coins
tc
Pile of silver coins: Taken.
There was 16 coins.
Khopesh: Taken.
> drop khopesh
Khopesh: Dropped.
> b guard
You successfully backstab Guard.
Aladrin killed Guard.
> tc
Pile of silver coins: Taken.
There was 11 coins.
Khopesh: Taken.
> Sram shouts: Anyone know what wc and difficulty the Smith's hammer is?
drop khopesh
Khopesh: Dropped.
> e
A large natural cavern.
(Exits: n e s w )
> n
A lighted tunnel.
(Exits: n s )
> n
A large throne in a cave.
(Exits: n s w )
Naked dancing girl
Royal guard
Royal guard
Bookas, the kobold chief
> b chief
You successfully backstab Bookas.
> You slash Bookas's head.
Bookas pierces your body.
You slash Bookas's body.
You slash Bookas's left arm.
c chief
It's almost as tough as you.
> You pierce Bookas's right leg.
Bookas pierces your left arm.
Bookas pierces your right leg.
Bookas pierces your head.
   Your head is mildly injured.
Bookas pierces your left leg.
dn
  Your head is injured
  Your body has some minor bruises
  Your left arm has some minor bruises
  Your left leg has some minor bruises
  Your right leg has some minor bruises
> You slash Bookas's right arm.
who
Aladrin Faehan of Valinor
Asterix Thegaul the wanderer
Ayla Sunrise is back from holidays! [The Excalibur]
Buzby Wanderlust the beggar
Chantal Whispernight still thinks that Taliesin is the better [Comfortably Numb]
Cheesly Theman is cookoo for Coco Puffs. [Arms of Man]
Cindydo Willdo the beggar [Cold Steel]
Constantine Hedgewart the worthless peasant
Elvaldarec Darecdain WANTS to buy a custom HARD weapon!! [Temple of Sarku]
Faith Hopeandcharity is feeling [Comfortably Numb]
Fang Won the finder of the funny place.. [Metamorphosis]
Fatal Justice made a LOT of stuff! (ARCH DEMON) [Dead Meat]
Gilgamesh Strongfellow :  Mireille's Hero [Comfortably Numb]
Gypsy Moonrise is tired of explaining so back off [Darklord]
Haakon Magnusson the worthless peasant [Battlelords' Haven]
Hazard Esswayzt the arch mage [The Rabbits Hole]
Ian Falcaire the indistinct [Metamorphosis]
Kazor Wani                                         (WIZARD)
Keen Pardonme excuse me, pardon me, excuse me, or dear(GODDESS)
Klor Kaarden Just bought a new car
Kurgen Quickling Too Cute To Kill
Livvy Smith is found again!(WIZARD)
Lucky Moony the necromancer [Happy Roaches]
Lynis Thunderbeard the great warrior  {DRAGON} [Eidolon Warlord]
Maharet Smith has eyes only for Livvy... [The Excalibur]
Mireille Nomdeplume the Penitent [MindSlice Exotic Weaponry]
Misty Mountainhop wants Les......(WIZARD)
Mohican Lee will help newbies [Tiger's Den]
Morpheus Dreamstealer is a mean bastard, so go far away [Velvet Unicorn]
Myria Kelberothe Mistress of the Dark!
Omnione Omen the Red Death
Phelan Longfell is jus gonna whup em' [Rising Phoenix]
Relius Grell Loves his confusion as a(WIZARD)
Sram Olafson the high priestess [Salamanca]
Talheesa Valdara the goldigger
Taliesin Apgwydion is TIED for Mud's Happiest Bard *wink* [Salamanca]
Theebus Kel the beggar
Tungsten Goo sees LUCY in the SKY with DIAMONDS
Wolfe Kildred the shadow darkness warrior [MindSlice Exotic Weaponry]
Total of 39 players.
> You slash Bookas's right arm.
Bookas pierces your left leg.
You slash Bookas's left arm.
   Your head is mildly injured.
Bookas pierces your body.
Bookas pierces your left arm.
Bookas pierces your left arm.
   Your head is mildly injured.
Bookas pierces your body.
Bookas pierces your left leg.
   Your head is mildly injured.
You slash Bookas's right leg.
Bookas pierces your left arm.
   Your head is mildly injured.
dn
  Your head is injured
  Your body has minor scratches
  Your left arm has minor scratches
  Your left leg has minor scratches
  Your right leg has some minor bruises
> Bookas pierces your right arm.
Bookas pierces your left leg.
Bookas pierces your left arm.
You pierce Bookas's right leg.
You slash Bookas's body.
Bookas pierces your right leg.
You slash Bookas's head.
k chief
The guard lurches out to stop you from attacking his king.
> Bookas pierces your right leg.
Bookas pierces your left leg.
Bookas pierces your body.
   Your head is mildly injured.
dn
  Your head is injured
  Your body has minor scratches
  Your left arm has minor cuts
  Your right arm has some minor bruises
  Your left leg has minor cuts
  Your right leg has minor scratches
>    Your head is mildly injured.
Bookas pierces your head.
   Your head is badly injured.
   Your head is badly injured.
Bookas pierces your left leg.
   Your head is badly injured.
   Your head is badly injured.
s
A lighted tunnel.
(Exits: n s )
> s
Bookas arrives.
Bookas says: Well well, isn't it our DEAR old friend Aladrin.
Guard arrives.
Guard says: Well well, isn't it our DEAR old friend Aladrin.
A large natural cavern.
(Exits: n e s w )
> w
A dim lighted tunnel.
(Exits: e w )
two khopeshs
two kobold corpses
> w
A sentry post in a lighted tunnel.
(Exits: e )
Talheesa Valdara the goldigger
Kobold sentry
Kobold sentry
four kobold corpses
knife
club
> w
What ?
> bb
You struggle to push the boulder up out of the depression. The
boulder begins to fall back, making you hurry out westwards.
A dark cave.
(Exits: s )
Asterix Thegaul the wanderer
> Maharet shouts: OH MY GOD I FEEL OLD!
dn
  Your head is badly injured
  Your body has minor scratches
  Your left arm has minor scratches
  Your right arm has some minor bruises
  Your left leg is wounded
  Your right leg has minor scratches
> s
Entrance to cave.
(Exits: n s )
> w
What ?
> s
An underground pool.
(Exits: w n )
> w
A dark tunnel.
(Exits: w e )
> w
A dark tunnel.
(Exits: w e )
> sc
Aladrin Faehan of Valinor (Level 4)
You are a member of the thief class.
You have 85 experience points to spend.
You have 327 Silver.
Health: 39   Mana: 62(66)
You speak: elf
Neutral right handed male elf
You are 284 years, 1 month and 15 days old.
Your height is 129cm (4'3") and you weigh 50kg (100lbs).
Strength     : bad
Dexterity    : below average
Constitution : bad
Intelligence : bad
Wisdom       : very bad
Charisma     : very bad
  Your head is badly injured
  Your body has minor scratches
  Your left arm has minor scratches
  Your right arm has some minor bruises
  Your left leg is wounded
  Your right leg has minor scratches
> w
Misty shouts: Not as old as I do.....
A dark tunnel.
(Exits: n e )
> n
n
A dark tunnel.
(Exits: n s )
> A lighted intersection.
(Exits: n s e w u se sw )
> u
A small building.
(Exits: s d )
> s
A dingy alleyway
(Exits: w n e s )
> e
A dingy alleyway
(Exits: w e )
> e
An alley
(Exits: n e w )
> e
A peaceful park
(Exits: n e s w d )
> n
This is the Newlydead Haven guild.
(Exits: s )
> pc
You don't have a corpse with you.
> s
Kazor shouts: why would you feel old Maharet? becvause your married?
A peaceful park
(Exits: n e s w d )
> Maharet shouts: My daughter starts kindegarten on Tuesday *sob* Where have the y
ears gone?
d
This is the Smelter's Pit guild.
(Exits: u )
> unwield sword
Ok.
> smelt sword
Ok.
You receive 7 silver coins.
> unwield stilleto
Elvaldarec shouts: Just think of it as six hours of free daycare per day.  You'll
feel young again
Ok.
> smelt stilleto
Gypsy shouts: OH GOD.. I'M A GRANDMOTHER!  *cackle* wait'll I tell calypso she is
a GREAT grandmother.. hehehe
Ok.
You receive 1 silver coins.
> remove all
Studded Iron Jacket (M): taken off.
Wyvernscale Sleeves (M)         : taken off.
Wyvernscale Leggings (M)        : taken off.
What ?
> smelt all
You don't have such a thing.
> Hazard shouts: Later, All
smelt jacket
Ok.
You receive 3 silver coins.
> smelt sleeves
Ok.
You receive 4 silver coins.
> smelt leggings
Ok.
You receive 3 silver coins.
> i
some silver coins
Wyvernscale Leggings (M)
Studded Iron Jacket (M)
Thief toolkit
> smelt leggings
Ok.
You receive 4 silver coins.
> smelt jacket
Ok.
You receive 4 silver coins.
> Gypsy shouts: HEY!  Relius must not be too bored.. he's MUCH too quiet
drop coins
Some silver coins: Dropped.
> get coins
Some silver coins: Taken.
There was 3 coins.
> u
A peaceful park
(Exits: n e s w d )
> e
A peaceful park
(Exits: w n s e )
> sc
Aladrin Faehan of Valinor (Level 4)
You are a member of the thief class.
You have 85 experience points to spend.
You have 356 Silver.
Health: 41   Mana: 66(66)
You speak: elf
Neutral right handed male elf
You are 284 years, 1 month and 15 days old.
Your height is 129cm (4'3") and you weigh 50kg (100lbs).
Strength     : bad
Dexterity    : below average
Constitution : bad
Intelligence : bad
Wisdom       : very bad
Charisma     : very bad
  Your head is badly injured
  Your body has minor scratches
  Your left arm has minor scratches
  Your left leg has minor cuts
  Your right leg has some minor bruises
> n
Sanctuary
(Exits: s u )
bulletin board
> Livvy shouts: He may be .... WORKING?? Nah! No chance!
who
Aladrin Faehan of Valinor
Asterix Thegaul the wanderer
Ayla Sunrise is back from holidays! [The Excalibur]
Buzby Wanderlust the beggar
Chantal Whispernight still thinks that Taliesin is the better [Comfortably Numb]
Cheesly Theman is cookoo for Coco Puffs. [Arms of Man]
Cindydo Willdo the beggar [Cold Steel]
Constantine Hedgewart the worthless peasant
Elvaldarec Darecdain WANTS to buy a custom HARD weapon!! [Temple of Sarku]
Faith Hopeandcharity is feeling [Comfortably Numb]
Fang Won the finder of the funny place.. [Metamorphosis]
Fatal Justice made a LOT of stuff! (ARCH DEMON) [Dead Meat]
Gilgamesh Strongfellow :  Mireille's Hero [Comfortably Numb]
Gypsy Moonrise is tired of explaining so back off [Darklord]
Haakon Magnusson the worthless peasant [Battlelords' Haven]
Hazard Esswayzt the arch mage [The Rabbits Hole]
Ian Falcaire the indistinct [Metamorphosis]
Kazor Wani                                         (WIZARD)
Keen Pardonme excuse me, pardon me, excuse me, or dear(GODDESS)
Klor Kaarden Just bought a new car
Kurgen Quickling Too Cute To Kill
Livvy Smith is found again!(WIZARD)
Lucky Moony the necromancer [Happy Roaches]
Lynis Thunderbeard the great warrior  {DRAGON} [Eidolon Warlord]
Maharet Smith has eyes only for Livvy... [The Excalibur]
Mireille Nomdeplume the Penitent [MindSlice Exotic Weaponry]
Misty Mountainhop wants Les......(WIZARD)
Mohican Lee will help newbies [Tiger's Den]
Morpheus Dreamstealer is a mean bastard, so go far away [Velvet Unicorn]
Myria Kelberothe Mistress of the Dark!
Omnione Omen the Red Death
Phelan Longfell is jus gonna whup em' [Rising Phoenix]
Relius Grell Loves his confusion as a(WIZARD)
Sram Olafson the high priestess [Salamanca]
Talheesa Valdara the goldigger
Taliesin Apgwydion is TIED for Mud's Happiest Bard *wink* [Salamanca]
Theebus Kel the beggar
Tungsten Goo sees LUCY in the SKY with DIAMONDS
Wolfe Kildred the shadow darkness warrior [MindSlice Exotic Weaponry]
Total of 39 players.
> Gypsy shouts: ACK!  Livvy, now you know the rules.. no profanity in shouts....
Leopold enters the game.
Ian shouts: help i cant get into the backroom i want my money
Omnione shouts: what? working? bahahah
Phelan shouts: BYE ALL!!!!!
Kazor shouts: he Phelan, didn't  you shout that a coule of time before?
Leopold burps like a choking pig.
Leopold reads message number 18 from the board.
Phelan shouts: Nope not at all
Leopold reads message number 19 from the board.
Saving player...done.
> Relius shouts: Oh.,.sorry gypsy...I must be really getting old...fell asleep at
the keyboard
Leopold reads message number 20 from the board.
Leopold reads message number 21 from the board.
Leopold reads message number 22 from the board.
Leopold reads message number 23 from the board.
> Leopold reads message number 24 from the board.
Celikear enters the game.
Relius shouts: and Livvy...me work?  what are you smoking????
Leopold reads message number 25 from the board.
Gilgamesh shouts: Be careful, Relius, you may fall off your high chair...*chuckle*
Celikear smiles happily.
Celikear bows majestically.
Leopold reads message number 26 from the board.
who
Aladrin Faehan of Valinor
Asterix Thegaul the wanderer
Ayla Sunrise is back from holidays! [The Excalibur]
Buzby Wanderlust the beggar
Celikear Widowmaker Reality Stinx, but really cool colors
Chantal Whispernight still thinks that Taliesin is the better [Comfortably Numb]
Cheesly Theman is cookoo for Coco Puffs. [Arms of Man]
Cindydo Willdo the beggar [Cold Steel]
Elvaldarec Darecdain WANTS to buy a custom HARD weapon!! [Temple of Sarku]
Faith Hopeandcharity is feeling [Comfortably Numb]
Fang Won the finder of the funny place.. [Metamorphosis]
Fatal Justice made a LOT of stuff! (ARCH DEMON) [Dead Meat]
Gilgamesh Strongfellow :  Mireille's Hero [Comfortably Numb]
Gypsy Moonrise is tired of explaining so back off [Darklord]
Haakon Magnusson the worthless peasant [Battlelords' Haven]
Ian Falcaire the indistinct [Metamorphosis]
Kazor Wani                                         (WIZARD)
Keen Pardonme excuse me, pardon me, excuse me, or dear(GODDESS)
Klor Kaarden Just bought a new car
Kurgen Quickling Too Cute To Kill
Leopold Bloom eats paste [The Treehouse]
Livvy Smith is found again!(WIZARD)
Lucky Moony the necromancer [Happy Roaches]
Lynis Thunderbeard the great warrior  {DRAGON} [Eidolon Warlord]
Maharet Smith has eyes only for Livvy... [The Excalibur]
Mireille Nomdeplume the Penitent [MindSlice Exotic Weaponry]
Misty Mountainhop wants Les......(WIZARD)
Mohican Lee will help newbies [Tiger's Den]
Morpheus Dreamstealer is a mean bastard, so go far away [Velvet Unicorn]
Myria Kelberothe Mistress of the Dark!
Omnione Omen the Red Death
Relius Grell Loves his confusion as a(WIZARD)
Sram Olafson the high priestess [Salamanca]
Talheesa Valdara the goldigger
Taliesin Apgwydion is TIED for Mud's Happiest Bard *wink* [Salamanca]
Theebus Kel the beggar
Tungsten Goo sees LUCY in the SKY with DIAMONDS
Wolfe Kildred the shadow darkness warrior [MindSlice Exotic Weaponry]
Total of 38 players.
> Celikear says: eats paste!??! YUCK!
Celikear smiles happily.
Relius shouts: nah...I got one of those cool Seatbelts  :P
Gypsy shouts: Ok, now, I want NO MORE OF THIS profanity... the 'w' word is off lim
its
Leopold reads message number 27 from the board.
Ayla shouts: High chair? any chair with legs is high for RElius..that short dwarf!
Misty shouts: *LAUGH*
Leopold reads message number 28 from the board.
Livvy shouts: Yeah, shut up and get back to work! *Ack nooooo sorry! ;(
Leopold reads message number 29 from the board.
Leopold reads message number 30 from the board.
Celikear reads message number 30 from the board.
Leopold leaves up.
Leopold arrives.
Relius shouts: You are just jeleous...  PPPPPPTTTTTTTHHHH!!!!!!!
Leopold leaves south.
Kazor shouts: *grin*
sh bye all!!!
Gypsy shouts: *smack Livvy HARD*
Ok.
Aladrin shouts: bye all!!!
> l
Maharet shouts: MOM! How could you hit my husband?
   You are in a comfortable Sanctuary. This is where many adventurers
begin their climb towards fame and glory, but only to fall victim to
their own fears and weaknesses which plunges them into that great abyss
known as..  MORAL DECAY. Good luck.
        A large clock hangs on the wall.
    Obvious exits are: south, up
Celikear Widowmaker Reality Stinx, but really cool colors
bulletin board
> Kazor shouts: yea sure, i wish i was 3 feet shorter :)
exa celikear
A male human named Celikear Widowmaker.
A large man with Silver hair and Friendly deep green eyes
He is in excellent condition.
Celikear is using:
Nothing
> Livvy shouts: Thats Mother in laws for you!
Misty shouts: Oh yeah!
quit
Thank you for playing Moral Decay LPMUD.
Saving player...done.
Closing down.
Connection closed by foreign host.



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